Baked Pixels
Baked Pixels is a production-ready plugin for Maxon Cinema 4D, designed to automate and accelerate the creation of real-time 3D assets. From texture conversion to UV workflows and glTF preparation, Baked Pixels removes repetitive steps so creators can focus on design, not manual cleanup. Built for artists, developers, visualisation teams, and technical studios who work with: • real-time 3D • interactive presentations • AR/WebGL pipelines • product visualisation • training & technical documentation With one click, the plugin processes texture sets, prepares Redshift materials, optimises UV layouts, and converts models into clean, lightweight, glTF-ready assets. The Baked Pixels plugin is completely free. After creating a free PubliXR account, it can be downloaded directly from: Documentation, examples, and feature walkthroughs are available here: https://bakedpixels.publixr.com Baked Pixels is built to speed up your workflow, reduce repetitive tasks, and help bring high-quality 3D assets online faster than ever.
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