Giant Squid
We believe that video games can be more than a pastime - they can be an artistic medium that delivers beautiful, meaningful, and timeless experiences to a wide range of people. Our goal is to create games that fulfill that potential. We strive to create innovative and deeply moving experiences that will inspire players, challenge convention, and push the boundaries of interactive entertainment to new exciting areas. We are currently working on our next title Sword of the Sea in development for PS5 and Steam (PC) and we'd love your help! We are also makers of The Pathless, a mythic adventure game about an archer and an eagle in a vast forest, and our first project, ABZÛ, an epic descent into the depths of the sea.
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Verified contacts
15
available on Kipplo
LinkedIn employees
26
11 to 50 range
Open roles
—
no listings
Distinct roles
15
indexed titles
Tech stack
0
tools in use
Monthly traffic
2.2K
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Decision-makers and verified team members
15 contacts with verified email or phone · masked until revealed.
- BW
Bryce Warner
Lead 3d Artist · Art, Culture and Creative Professionals
EmailPhone - JF
Joel Finney
Lead Animator · Art, Culture and Creative Professionals
EmailPhone - JG
John Gilbert
Marketing & Community · Advertising & Marketing
EmailPhone - DC
Derek Cornish
Technical Director · Other
EmailPhone - EM
Elliott Mahler
Senior Gameplay Programmer · Other
EmailPhone - SC
Stephen Cornwell
President, Co-founder · Other
EmailPhone - JK
Jennifer Kiyome Provost
Vfx Artist · Art, Culture and Creative Professionals
EmailPhone - RV
Roger Valldeperas
Principal Gameplay Programmer · Information Technology
EmailPhone
Showing 8 of 15 verified contacts
Top roles at Giant Squid
15 distinct titles indexed · top 10 shown.
- 1gameplay programmer
- 1lead 3d artist
- 1lead animator
- 1manager
- 1marketing & community
- 1president, co-founder
- 1principal gameplay programmer
- 1producteur ceo
- 1senior character rigger
- 1senior gameplay programmer
- +5more titles
Sign up to unlock all 15 contacts at Giant Squid
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