Man Up Time
The First Person Shooter market is worth 4 Billion a year (Marketbiz - First-person Shooter Market Size, Share, Demand, Growth, Key Players, and Latest Updates). Hardcore players are sick and tired of half-finished games that spend more time pushing battlepasses and cosmetics than fun gameplay (Gamespot - We've Reached Peak Battle Pass, And I Can No Longer Keep Up With My Favorite Games). These players crave new fun experiences that test their skills and leave them asking for more. All FPS franchises have gone hard into gacha, f2p, toxic environments, and unfinished games on release (Paid DLC available immediately). They are all too set in their ways and too slow to pivot back to what their players actually want. We are going back to basics and building the next generation of Doom, Quake and Halo. We are building a premium experience for gamers. This is what our players want and crave.
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Decision-makers and verified team members
2 contacts with verified email or phone · masked until revealed.
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David Biggs
3d Character Artist Character Designer · Art, Culture and Creative Professionals
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Alanna Morrison
Marketing and Public Relations Consultant · Other
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Top roles at Man Up Time
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- 13d character artist character designer
- 1marketing and public relations consultant
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