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VerifiedComputer Games· Founded 2009

Massive Bear Studios

MASSIVE BEAR Studios is a Vancouver-based development company founded in 2009 by a veteran management team with a successful track record of producing hit products for EA, Disney, Activision and THQ. We have a focused group of experienced developers ready to supply their skills to teams that want to expand their ability to deliver on projects without additional overhead. Our engineering and design teams consist of key members from Turok, the million-selling Xbox 360 and PlayStation 3 first person shooter built using Epic's Unreal Engine 3, and the FIRST Unreal 3 title to ship day and date for both platforms. MASSIVE BEAR is staffed with experienced PlayStation 3 and Xbox 360 developers. We will help your game gain the advantage on complex architecture and allow you to allocate your finite in-house resources in the best possible manner. MASSIVE BEAR has been heavily involved with Unreal Engine 3 development for over three years. We know the code. We know the tricks. We know its strengths and limitations and will use that knowledge to assist your team in leveraging your licensed middleware to the fullest. MASSIVE BEAR delivers- rendering, gameplay and content optimizations - intelligent partitioning and movement processing to the SPUs - initial architecture design that allows for full hardware utilization - single player and multiplayer level concepts, design and completion - intelligent level streaming methods that keep the action flowing - custom UE3 modifications for faster iteration We have the skill and the experience to help your team succeed.

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HeadquartersVancouver, CanadaEmployees11 to 50Founded year2009Websitemassivebear.comLinkedIn profileLinkedIn

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