No Deadlines
After working for 5 years in winning many game jams, and developing our own game on weekends, we finally decided to found No Deadlines in 2021. We now work full-time on the studio’s first commercial game: Gear Up, Einstein! Our mission is to create high-quality cooperative games with a focus on strategy, a genre we love that has few co-op offerings.
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Verified contacts
5
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LinkedIn employees
5
1 to 10 range
Open roles
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no listings
Distinct roles
4
indexed titles
Tech stack
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tools in use
Monthly traffic
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Decision-makers and verified team members
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Top roles at No Deadlines
4 distinct titles indexed · top 4 shown.
- 2é é à
- 1concepteur son
- 1lead 2d ux artist
- 1no deadlines
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