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VerifiedComputer Games· Founded 2005

Pocketwatch Games

Pocketwatch Games is in the sweet spot between ‘Indie’ and We’re small enough that we can take risks and be weird, but big enough that we can make thrilling entertainment that wins awards and reaches millions of players. We’ve been in business since 2005, producing games like the IGF Grand Prize winning Monaco: What’s Yours Is Mine and the revolutionary gamepad-RTS Tooth and Tail. We succeed where others haven’t by taking risks, iterating, and building to a standard of polish that most indies can’t achieve. Come join us!

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HeadquartersCarlsbad, United StatesEmployees7(1 to 10)Annual revenue$1M to <$10MFounded year2005Websitepocketwatchgames.comLinkedIn profileLinkedIn

Verified contacts

10

available on Kipplo

LinkedIn employees

7

1 to 10 range

Open roles

no listings

Distinct roles

9

indexed titles

Tech stack

1

tools in use

Monthly traffic

organic / mo

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Decision-makers and verified team members

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Top roles at Pocketwatch Games

9 distinct titles indexed · top 9 shown.

  • 12d 3d artist
  • 13d environment artist
  • 1chief technology officer
  • 1concept artist and illustrator
  • 1level designer
  • 1pocket watch
  • 1qa tester and community moderator
  • 1senior 3d artist
  • 1software engineer

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