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VerifiedComputer Games· Founded 2015

Polymorphic Games

We make evolutionary video games. Instead of pre-programming, scripted enemy behaviors to escalate difficulty, our games use populations of creatures that evolve specifically to beat your strategy. Each creature has its own traits that it can pass onto its offspring. After you beat one wave of creatures, the creatures that were the hardest to beat reproduce and you’ll fight their offspring in the next wave. Evolving traits include features like size, speed, damage, resistances, and behavior. We use real principles of evolutionary biology to create a model that includes all the components of real evolution — variation, inheritance, selection, and time — just operating at a much faster pace. This creates dynamic enemies that adapt to how YOU play the game. We just give evolution the space to work. We hire insanely talented teams of undergraduate students to develop our games. This gives us a team that can think outside the box, and it provides a great student experience. Our employees get to build skills in communication, leadership, and collaboration that they take with them when they graduate, all while honing core skills in their own discipline.

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HeadquartersMoscow, United StatesEmployees9(1 to 10)Founded year2015Websitepolymorphicgames.comLinkedIn profileLinkedIn

Verified contacts

7

available on Kipplo

LinkedIn employees

9

1 to 10 range

Open roles

no listings

Distinct roles

6

indexed titles

Tech stack

1

tools in use

Monthly traffic

organic / mo

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Top roles at Polymorphic Games

6 distinct titles indexed · top 6 shown.

  • 2game developer
  • 1artist
  • 1game programmer
  • 1research and game development
  • 1unity developer
  • 1visual artist

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