Rainbros合同会社
RainBros’ mission is to craft experiences that provide its players with perspectives they may not have otherwise considered. To accomplish this RainBros approaches design with story first. From the basis of knowing what impact a game should have on its players an appropriate story can be structured with the goal of placing players in a scenario likely to create the emotional conditions needed to make the impact meaningful. This is the kernel from which design decisions are directed for RainBros games.
7-day free trial · no credit card
Verified contacts
3
available on Kipplo
LinkedIn employees
3
1 to 10 range
Open roles
—
no listings
Distinct roles
3
indexed titles
Tech stack
0
tools in use
Monthly traffic
—
organic / mo
Sign up free to see all 3 verified contacts at Rainbros合同会社
Free for 7 days · 50 credits · no card · only pay for verified records.
Decision-makers and verified team members
3 contacts with verified email or phone · masked until revealed.
- AT
Akira Thompson
Studio Head and Game Director · Other
EmailPhone - GT
Gagik Tamrazyan
Game Programmer · Information Technology
EmailPhone
Showing 2 of 3 verified contacts
Top roles at Rainbros合同会社
3 distinct titles indexed · top 3 shown.
- 1game programmer
- 1lead ui ux artist senior 3d artist
- 1studio head and game director
Sign up to unlock all 3 contacts at Rainbros合同会社
Free for 7 days · 50 credits · no card · only pay for verified records.
Sign up to reveal 3 verified contacts at Rainbros合同会社
7-day trial · no credit card · cancel anytime · only pay for verified records.
Trusted by sales, marketing, and GTM engineering teams.