Directory · JP
Computer Games in Japan
A register of firms and the professionals working at them in the Computer Games sector based in Japan. Browse the public index, then filter or export on Kipplo.
Companies
177 on file
Microids
Over the last few years, we have been creating some legendary titles of the video game industry with passion. More than ever, we aim to craft the finest adventure and amaze you with breathtaking experiences. Our teams work with renowned studios like Pendulo Studios (Yesterday Origins, Runaway, Blacksad: Under the Skin), Eden Studios (Gear.Club Unlimited 1 & 2, Test Drive), who share our passion for high quality games. We are also very lucky to work alongside talented authors like Benoît Sokal (Amerzone, Syberia series), Paul Cuisset (Flashback, Operation Stealth) or Philippe Dessoly (Mr Nutz, Toki) and Pierre Adane (Top Spin, Mr Nutz, Toki). We want every player to meet an adventure that fits its personality. By adapting famous licenses like Asterix & Obelix, Titeuf, Garfield, or Blacksad, everyone will dive into unforgivable adventures with beloved characters.
11 to 50 staff
Thq Nordic
For a little information about us, please refer to our up-to-date site right here: https://thqnordic.com/company/about
501 to 1000 staff
Havok
Push the boundaries of what your game can achieve with Havok. We provide industry leading games middleware to ambitious studios. Need to simulate more bodies? Grow your world without growing dev time? Have complete control to achieve a totally unique experience? Havok Navigation, Havok Cloth, and Havok Physics empower you to create the game you envisioned. Havok has been providing professional standard games middleware for 25 years. Resulting in battle-tested, performant, robust products. Used in hundreds of games across every genre. We work with customers across the games industry to stay at the forefront of developer needs. Constantly researching and improving to keep pace with the ever-changing games industry. Havok products are supported and optimized across all major gaming platforms, including Nintendo Switch, PlayStation®, and Xbox. And Havok for Unreal products bring the latest SDK innovations to Unreal Engine. Meaning you can create how you like, and we'll be there to super-power your game.
51 to 200 staff
Playeveryware
PlayEveryWare's mission is to be the industry's best partner. We are a center of excellence for game development support, directly contributing to high-quality products through collaboration, communication, and craftsmanship. The customized combination of our suite of co-development services between engineering, production, QA and more is what we believe adds exponential value for our partners. Recent projects we've supported include: Among Us, Fall Guys, EOS Plugin for Unity, Coral Island, Cursed to Golf, & many more! With codevelopment teams based in Seattle, USA & Yokohama, Japan, we can support your games built in Unity, Unreal Engine, or proprietary engines across all platforms wherever you are.
11 to 50 staff
Gala Inc
Gala is involved with the development and operation of online Free to Play games. Their games are developed in Seoul, South Korea and published around Asia via Gala's "gPotato" online game portal. Gala is also involved with the provision of services for online risk monitoring and word-of-mouth analysis as well as provision of online community - related to ASP services. Gala also does website development, operation and maintenance. Gala also is involved in the mobile content business.
11 to 50 staff
Q-Games
Q-Games, most known for the successful PixelJunk franchise, The Tomorrow Children: Phoenix Edition, and multiple Star Fox titles, is Located in the heart of Kyoto, an independent video game studio focused on making original games that push the boundaries of gameplay design and visual quality. It was founded in 2001 by industry legend Dylan Cuthbert who worked as the lead developer on the original Star Fox as well as other hit games and tech for Sony and Nintendo, Q-Games is committed to crafting innovative games on all platforms while simultaneously growing the indie games community in Kyoto and abroad. There is an original PixelJunk title on nearly every major platform including notable hits like PixelJunk Monsters, NomNomGalaxy, PixelJunk Eden, and over 20 other games. Q-Games has also collaborated with some of the biggest names in the industry as they continue to impress and innovate. Launched by Q-Games in 2013, BitSummit has grown in size over the years to become the largest indie game event in Japan. Mr. Dylan serves as the event's president.
51 to 200 staff
Shapefarm
Shapefarm is an independent game developer based in a peaceful district of Tokyo, Japan. Shapefarm has grown with a team of creative and high-skilled professionals coming from all over the video game industry, all sharing the same passion for making the best games possible.
51 to 200 staff
Wizcorp
Wizcorp is a work-for-hire game studio in Tokyo with one mission: to bring back magic to game development. Founded in 2008, Wizcorp has built a reputation of expertise, creativity, and professionalism. For us, making games is more than a passion, it is our profession. Part of Keywords Studios group since 2019, Wizcorp offers the conviviality of a human sized studio combined with the global footprint of an international leader in technical services tailored to the gaming industry. We strongly believe in the importance of preserving our profession and are very vocal about working conditions. We don't work "hard", we work "smart", and ultimately, as a company, we care only about two things: 1) the wellbeing of our staff 2) the best interests of our clients Wizcorp is always looking for talented professionals dedicated to their craft to join its multi-cultural team in Tokyo. Wizcorp offers a friendly and open working environment, and challenging but exciting opportunities for personal and professional growth. If you believe in craftsmanship and in a better future for game development, we'd love to hear from you.
11 to 50 staff
Cyberconnect2 Co., Ltd
CyberConnect2 is mainly in the development of video games for home video consoles, and we have been going strong for 25 years. Our main titles: “.hack” series “NARUTO”ULTIMATE NINJA” series Jojo’s Bizarre Adventure games Dragon Ball Z: Kakarot We are a Japanese video game developer and we are recruiting game creators from around the world, including game designer, artist, programmer. Japanese skill is not required. Please look here for more information.
201 to 500 staff
Marvelous Inc
Established in 1997 with headquarters in Tokyo, Japan, Marvelous is known as one of the leading video game publishers and developers in Japan. Its commercially successful games include the Story of Seasons® series, Senran Kagura® series and Rune Factory® series.
501 to 1000 staff
Playbrain
PLAYBRAIN is a game culture marketing company from Tokyo Japan. Built to help brands reach gamers and game fans with esports, targeted communication, and content marketing. With creative roots and a gamer core, PLAYBRAIN creates experiences that matter to gamers and game fans. Our clients include Riot Games, Ubisoft, Konami, Blizzard Entertainment, Electronic Arts, Supercell, CD Projekt Red, Twitch, and more.
11 to 50 staff
Soft Gear Co.,ltd
STRIX With an environment encouraging the exploration of technology, SOFT GEAR has attracted talented engineers and game creators from around the world. We have employees from many different countries, including France, Poland, and Portugal, all of whom have experience in high-level development. In addition to their excellent technological skills, they are highly motivated with the goal of creating worldwide hit games and developing better game engines to support game development around the world.
51 to 200 staff
Chuhai Labs
Welcome to the world of Chuhai Labs. We are the best, the brightest, and the most bonkers game studio and publisher in Kyoto!
11 to 50 staff
Upsurge Studios East
Upsurge Studios EastCG Upsurge Studios is a premium external art studio forged by artists from Japan. Our new Tokyo studio and Japanese artists are focused on delivering high quality graphics for the entertainment, education, and simulation industries, drawing on the knowledge developed in our Melbourne headquarters studio.
11 to 50 staff
Komodo Co., Ltd
KOMODO works on products that shape the gaming and manga industries of the future. We are a creative, passionate, and diverse team that loves introducing the world to something new with each of our products. We believe people are at their best when they play, and play is central to everything we do. If this sounds interesting, we are now hiring in our Tokyo and Honolulu offices and would love to hear from you!
11 to 50 staff
Platinum Egg Inc
Platinum Egg Inc. is a blockchain game studio in Japan. We are currently focusing on the field of blockchain games and blockchain entertainment. We have a studio in Japan to develop and operate creative and unique blockchain games. We are a leading blockchain game developer in Japan. We have developed and operated more than 6 blockchain game titles. We have also released more than 100 games in the past 20 years. Representative works http://link.crosslink.world/climbers https://apps.apple.com/jp/app/crosslink/id1492400113 https://cryptoder.by/ We can develop server-side, client software, and various blockchain projects. If you are looking for a blockchain game developer with a proven track record, please feel free to contact us.
11 to 50 staff
Premium Agency Inc
Description of Business] Premium Agency Inc. has been in business for almost 10 years working on multiple lines of business. With over 100 projects in the last three years, Premium has worked with multiple high-level game publishers, CGI studios, real estate companies, and universities/colleges developing video games, 3D animations, VR & AR content for all kinds of platforms, including, console game platforms such as Xbox360, PS3, PSP, Wii, and PC, smartphones, broadcasting medias, and so forth. Since 2010, Premium Agency started to develop their own social network games for PC and mobile. Technology is at the core of Premium, who’s "Chidori engine" works on all platforms and who’s Majuaengine deploys sandbox 3D MMO game play directly to any browser. 1) Full game development on a work-for-hire service basis, 2) Development of high quality computer graphics and sound effects, 3) 3D technology solutinon services such as virtual world, augmented reality, education service, 4) Software licensing, 5) Agent service of managing merchandising rights.[Founded] May 9th, 2003 [Executives] Chief Executive Officer: Masaharu Otsubo Director: Katsunori Yamaji Director: Teppei Komiya Director: Terunobu Edanami Director: Kentaro Kanno Auditor: Masahide Date Creative Adviser: Yu Suzuki [Capital] yen (As of June,2014)[Fiscal Term] March 31 [Primary Bank] Mizuho Bank,Sumitomo Mitsui Banking Corporation,Resona Bank,Shinsei Bank,Shoko Chukin Bank
51 to 200 staff
Area 35, Inc
Game development studio in Japan offering pipeline development, lookdev, consulting, art services, localization, and post-production services.
11 to 50 staff
Dangen Entertainment
We at DANGEN ENTERTAINMENT wear many hats, but our most important role is to help deliver a multitude of great games to as many gamers as possible. Our company name comes from the phrase “Dandy Gentlemen,” but it also summarizes our mindset towards games and their creators. We will respect and honor both gamer and creator alike. Our company mantra comes from the Japanese definition of the word “DANGEN,” which means “words of conviction”. We know the struggles that independent developers go through and want to help any way we can. Our conviction doesn’t stop with our independent development partners, though. Many of us at DANGEN ENTERTAINMENT have roots in game translation and know all too well that it’s an aspect of development that gets overlooked far too often. We value our translators and not only guarantee they’ll be included in the game’s credits as a proper team member, but we also want to share profits with our translation partners – something few companies can say they do for non-staff. The bottom line is: whether you’re looking for help in releasing your game, want to be a bigger part of the development process as a translator, or desire a stronger connection with your games as a consumer, DANGEN ENTERTAINMENT will do the best we can to give it to you.
1 to 10 staff
Dango- Inc
dango's Mission To create unified common grounds for Mobile, Social and Online Games and Services. As dango (Japanese dumpling) is often served with a skewer, our company name stems from the skewer which holds all the dango. dango Idea and Technology Dedicated to quality A strong focus on world building, visual appeal and storytelling | Importance of the hands-on experience | Creations offering fun and value not seen before | Thoroughness in tuning Strenght of technology Building high-capacity, large-scale servers | Maintenance of a fast, in-house library with only a few people Management based on access data and KPI Full use of traffic and data analysis tools | Focus on access statistics and KPI For oversea business inquiries We are always looking forward to hearing about potential business opportunities. Please do not hesitate to contact us at: info [at] dango-net.com
11 to 50 staff
Digital Development Management
The interactive industry provides an ever-changing landscape of business models, funding methods, platforms and technologies. Video gaming collaborates and competes with all other forms of entertainment, while its powerful connection to users is sought after by nearly every industry. An interactive venture ultimately relies on an uneasy collaboration of creatives, engineers and financiers to find success. DDM navigates these waters with three services to help our clients achieve their goals: • Representation for championing game studios, the creative lifeblood of the industry, to secure projects and elevate their reputation. • Consulting for companies looking to build their interactive business and IP strategies which are based on current tactical realities & opportunities. • Investment Services for interactive companies looking to secure investment or M&A, as well as for investors searching for the right additions to their portfolio. We value win-win deals that provide the best chance for market success, and we structure our own services to put us shoulder-to-shoulder with our clients. The DDM team is stationed around the world and embraces our values every day: Trustworthy, Inclusive, Collaborative and Professional. You can find out more about us at via our newsletter at and you can access our investment reports here:
11 to 50 staff
Fx-Chamber
FX Chamber is an award winning team, passionate and focused on creating immersive, interactive visual effects in real time across multi platforms.
1 to 10 staff
Hexadrive Inc
51 to 200 staff
Khangames
Khangames is the gamedev studio created by veterans of mobile industry. The studio is focused on midcore mobile strategies and RPGs.
11 to 50 staff