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VerifiedComputer Games· Founded 2005

Tripwire Interactive

Formed in 2005 as a humble independent developer and founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s most recent hit release, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds. Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. The publishing division named “Tripwire Presents” aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, Road Redemption developed by EQ Games and Pixel Dash Studios, and Deceive Inc. developed by Sweet Bandits Studios.

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HeadquartersRoswell, United StatesEmployees126(51 to 200)Annual revenue$10M to <$50MFounded year2005Websitetripwireinteractive.comLinkedIn profileLinkedIn

Verified contacts

111

available on Kipplo

LinkedIn employees

126

51 to 200 range

Open roles

1

across 1 depts

Distinct roles

90

indexed titles

Tech stack

5

tools in use

Monthly traffic

25K

organic / mo

Hiring · 1 open positions across 1 departments

IT1

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Top roles at Tripwire Interactive

90 distinct titles indexed · top 10 shown.

  • 4qa tester
  • 3environment artist
  • 3producer
  • 3software engineer
  • 2animator
  • 2associate ai gameplay programmer
  • 2gameplay programmer
  • 2graphics programmer
  • 2senior concept artist
  • 2senior environment artist
  • +80more titles

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