Ubc Esports Association
The UBC Esports Association was first established on November 2, 2010 as the UBC StarCraft Club. The UBC Starcraft Club was then reconstituted as UBCEA on July 4, 2012 to include more game titles. We are centralized around the Vancouver campus of the University of British Columbia, but our membership and events are open to anyone, not just UBC students. Our purpose is to establish a community of people in the Greater Vancouver area who enjoy gaming, by facilitating improved interaction and communication of players both offline and online. We host various events including fan meets, icebreakers, viewing parties, tournaments, mentorships, giveaways, and creative contests. Our goal is to raise awareness of Vancouver's esports scene and to participate in and/or support local events.
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Verified contacts
17
available on Kipplo
LinkedIn employees
26
51 to 200 range
Open roles
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no listings
Distinct roles
15
indexed titles
Tech stack
0
tools in use
Monthly traffic
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organic / mo
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Decision-makers and verified team members
17 contacts with verified email or phone · masked until revealed.
- KM
Karan Maini
VP of External Relations · Public Administration & Safety
EmailPhone - AH
Angelina Hsu
Communications Executive · Advertising & Marketing
EmailPhone
Showing 2 of 17 verified contacts
Top roles at Ubc Esports Association
15 distinct titles indexed · top 10 shown.
- 2human resources executive
- 2rhythm games director
- 1communications executive
- 1director
- 1executive
- 1executive team member, valorant department
- 1game department executive
- 1integrated support
- 1president
- 1software development director
- +5more titles
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