Directory · AU
Computer Games in Australia
A register of firms and the professionals working at them in the Computer Games sector based in Australia. Browse the public index, then filter or export on Kipplo.
Companies
452 on file
Not Chicken Games
We are a video game company located in Perth, Western Australia. Beginning with small scale projects our goal is to build up a sustainable company, to create memorable gaming experiences for people to enjoy, and to encourage the growth of a games industry in Western Australia, in the one industry where our geographical isolation doesn't really matter.
1 to 10 staff
Pale Horse Esports
Pale Horse was created in 2014 as a gaming community, entering the competitive esports scene in 2017. Owning teams across a multitude of games including CS:GO, Rocket League, H1Z1, Call of Duty and Hearthstone. Within 6 months we held the Top 2 Rocket League team in the Oceanic Region and secured our spot at the Rocket League Championship Series World Cup in Washington D.C. Ultimately finishing Top 9 in the world competing with teams such as PSG, Cloud 9, G2 Esports, Ghost Gaming and Method. Following on from the success overseas, the Pale Horse teams, contracts and personnel were acquired by Mock It Esports, a world esports club. Pale Horse remains a gaming community.
1 to 10 staff
Pixel Pasture Studio
Pixel Pasture Studio is a start up indie game development company and networking collective.
1 to 10 staff
Radiobush
Radiobush is a small Melbourne company that making Lighthaze World. We started making the game in Tasmania but move mid build to Melbourne
1 to 10 staff
Risen Esports
Risen is an organisation that strives towards a presence in all aspects of gaming, technology and eSports.
11 to 50 staff
Robotfist
Welcome to Robotfist - Pioneering Gaming and XR! At Robotfist, we're at the forefront of the next gaming revolution, seamlessly merging the realms of gaming and Extended Reality (XR). What We Do: Innovate and craft groundbreaking XR games and applications. Push the boundaries of augmented and virtual reality gaming. Bridge the gap between the real and virtual worlds. Our Expertise: Game Development BCI-Enhanced Gaming Virtual Reality (VR) Gaming Augmented Reality (AR) Experiences Cross-Platform Compatibility Cutting-Edge Gameplay Mechanics
1 to 10 staff
Rogue Entity
Game Developer and Unreal Engine C++ training
1 to 10 staff
Sakana Studios
Sakana Studios founded by Andrew and Jane Dyson in 2016. The company launched 'My Koi' the same year to iOS. In 2017 My Koi was launched to Mac OS and during it's initial feature on the store front page became the No1 App on the Mac App Store in numerous countries across the world for a few days. In 2019 My Koi was launched to PC via the Steam store. It has since sold over 40k units across all platforms with average reviews of 4.9 out of 5 or 9/10 favourable.
1 to 10 staff
Shawnthemiller
ShawnTheMiller PtyLtd is an indie development studio currently working in releasing it’s first title to the Nintendo Switch
1 to 10 staff
Skull Bite Games
SKULL BITE GAMES is a small but talented team of passionate South Australian developers focusing on quality and fun games for Android and iOS devices.
1 to 10 staff
Skullstar Studios
Providing premier art direction, concept design and visual development for the entertainment industry.
1 to 10 staff
Slaaapt Studios
Studios is an Australian owned gaming studio building a competitive online First Person Shooter (FPS) experience in the Play AND Earn (P&E) space on Unreal Engine 5. In collaboration with talented developers, we're creating a game made by gamers, for gamers. Together, crypto gamers and traditional gamers will play and earn in a simplified gaming journey that has players returning for more. There is no insane financial barrier to play our game and you don’t need a character to get started. We have rethought the free to play (F2P) model that will also help us tackle cheating and there is no pay to win. Our priority is building a community led game, with the added layer of crypto as a bonus, where players are rewarded - something that is yet to be seen in the traditional gaming arena at present. Crypto has given us the opportunity to give back to the community in more ways than one such as NFT's and reward tokens.
11 to 50 staff
Spoonful Of Wonder
Spoonful of Wonder is an Australian indie game studio founded by Sam Cable & Kostia Liakhov. Wishlist their debut title 'Copycat' on Steam today! Copycat is a narrative-driven heartfelt adventure game about the meaning of home. It follows the story of a newly adopted shelter cat who becomes the victim of an elaborate plan when a jealous, stray copycat steals her place in the household. Give your Steam wishlist some purrs: store.steampowered.com/app/1622350/Copycat Mailing Lists Press ( & Review Keys)- forms.gle/hGgP4omHi2eVEiB4A Players - forms.gle/ayebRamC73sJKYGx9 Demo Testers - forms.gle/W3dCi9JgkJWdoN3V9
1 to 10 staff
Stutter Fox Studios
Stutter Fox Studios is the developer creating the sci-fi RTS Falling Frontier.
1 to 10 staff
Super Entertainment
We're a small indie game studio. Creators of the mobile game Steppy Pants!
1 to 10 staff
Teepee Games
TeePee Games is a group of passionate gamers and game developers who’s objective is to produce original games with a focus on competitive and casual multiplayer experiences that bring people together all across the globe. We formed the company in December of 2018 as an outlet to produce and develop our own unique game IP. TeePee Games is based in the heart of Australia’s games industry, Melbourne.
1 to 10 staff
The Tiger Clan Ttc
The Tiger Clan is a 3D collection of Tigers living in the Ethereum blockchain. Every NFT model is unique with special characteristics only limited to that character. The holders of The Tiger NFTs can earn multiple benefits from this. The benefits range from use in the Play-to-Earn model game to being able to raffle in the game. Our team is excited to bring you The Tiger Clan, the new NFT collection created by a team of well-skilled artists to become the best NFT collection and build up an ecosystem with actual utilities of GameFi models. Our project aims to deliver a play-to-earn racing game that uses NFT and is powered by the TTCC token. The Tiger Clan is a metaverse racing game where players can participate in the game by avoiding obstacles. Players can earn tokens as a reward with successful play.
11 to 50 staff
Two Muffins
1 to 10 staff
Universal Weebs Unlimited Pty Ltd
Founded in 2022, UWU is a VR-exclusive studio with a singular goal in mind: to master spatial computing as a medium and use its unique modes to expand the collective imagination. UWU is dedicated to making a mark in this new frontier of immersive media and artistic possibilities. We have a growing list of in-house capabilities; including a thorough VR hardware test bench, mocap studio (Movella), audio engineering, testing, and creative. As a team we've released multiple VR-exclusive games, demos, and jams on Steam and Meta Quest platforms and are set to expand to PSVR and Apple Vision platforms in 2024.
1 to 10 staff
Unsw Minecraft Society
The Minecraft Society (MinecraftSoc) is a student society based in the University of New South Wales in Sydney. We're a group of people who enjoy Minecraft, its culture and its community and our society exists to share that passion for this wonderful game and all things related to it.
1 to 10 staff
Want That Game
Want That Game? WantThatGame is a online service that lets you trade-in your pre-played Wii, Xbox 360 & PS3 games. The company is based in Melbourne, Australia and launched the WantThatGame.com.au website in September 2009. WantThatGame.com.au
1 to 10 staff
Wombat Forge
A game-development studio with the goal to make fun, engaging games and give back to the community.
1 to 10 staff
Octane Online Racing
Founded in October 2017 - Octane Online Racing is a PC sim racing community, hosting league racing, weekly events and open lobbies on various sim racing platforms.
1 to 10 staff
Stick Sports Ltd
Stick Sports Ltd is an independent games developer and publisher, producing online and mobile sports games. From our offices in London and Sydney we design and build sports games for sports fans. Our first game – Stick Cricket – originally launched in 2004 was designed to be easy to pick up yet fiendishly difficult to master. Combining simplistic graphics and fast gameplay Stick Cricket has gone on to record over 1 billion plays from 100 million players to become a classic. Using the same design ethos we create games that capture the attention of a mostly male fan base across a number of sports channels including Baseball, Football, Tennis, Racing and AFL.
11 to 50 staff