Directory · AU
Computer Games in Australia
A register of firms and the professionals working at them in the Computer Games sector based in Australia. Browse the public index, then filter or export on Kipplo.
Companies
452 on file
Earthwork Games Pty Ltd
EarthWork Games is an independent game developer based in Brisbane, Australia. The company is comprised of programmer Tim Auld, artist Nick Smith and composer Jeff van Dyck. The trio met while working at Sega Studios Australia between 2005 – 2009. Tim and Nick have been working together on EarthWork Games’ first creation, Forts, in their spare time over the past few years, with Jeff joining in 2015. They are excited to finally be able to share it with you. GCAP-picNick Smith is a video games industry veteran of 15 years, having started his career with The Creative Assembly in England. He worked on their award winning series of Total War games, before transferring to Sega Studios Australia. In 2012 he branched out on his own as a freelance concept artist and storyboarder, lending his talents to a variety of projects in games, movies and television. In addition to providing the art for Forts, he is also currently working with Defiant Development on their follow up to last year’s acclaimed Hand of Fate. To find out more, go to his blog artnuggets.net. TimTim Auld had been writing games through high school and university before being hired by Ratbag Games in Adelaide during His professional career started with game play, network multiplayer and replay systems for racing games, being lead programmer on one title. Sega Studios Australia later hired him to work in Brisbane on the real time strategy game Stormrise, where he developed game play and mission scripting systems, working closely with game designers. Tim resigned from the company during work on the London Olympics 2012 to work independently. Tim developed the concept for Forts during his time at Ratbag Games and started collaborating with Nick after they met at Sega. Jeff picJeff van Dyck is a two-time BAFTA award winning Composer and Audio Director, known for his emotive scores and immersive audio design in videogames over the last two decades. Jeff was awarded a BAFTA in 2001 for the soundtrack Shogun: Total War Warlord Edition, was nominated in 2005 for the soundtrack Rome: Total War and led his team to another BAFTA in 2015 for Alien:Isolation. Jeff’s early work comprised a string of game franchises. He moved into more cinematic and orchestral style of composing through a long involvement with the critically acclaimed Total War franchise. More recently, Jeff’s work can be heard across a range of independent development, a move that has provided the freedom to work on a diverse range of creative projects.
1 to 10 staff
Enhearten Media Pty Ltd
Enhearten Media is creating a simulated projectile Real-Time Strategy Game called Sanctuary RTS
11 to 50 staff
Firemint
Firemint makes fun, addictive games for digital distribution including iPhone. We develop our own original titles such as Flight Control and Real Racing, and work with leading games publishers. We occasionally have sponsorships available for our games.
51 to 200 staff
Flow Studio
An independent game development studio based in Brisbane, Australia. We are a group of creatives with a common passion: to create gaming experiences we are truly proud of. Developers of Len's Island -
1 to 10 staff
Fringe Realities
Fringe Realities are a team of 4 developers from South Australia who are ready to make the most of VR and bring you the very best games. All graduating with an Advanced Diploma in their respective fields of Game Development, as well as a Graduate Diploma of Management (Learning). Together they have released one game, and are currently in development on their second.
1 to 10 staff
Gaia Gamez
Gaia Gamez - where innovation meets imagination in the world of gaming! As a trailblazing game development company, we create captivating gaming experiences that transport players to thrilling and immersive worlds. From epic fantasy quests to intense ninja board games and engaging business simulations, our diverse portfolio offers something for everyone. Our team of skilled developers, designers, and storytellers work tirelessly to craft unique games that challenge and entertain players of all ages. Embrace the adventure with us as we continue to redefine gaming, push boundaries, and leave an indelible mark on the industry. We contribute up to 25% of our profit to different charitable organization through B1G1, Business for Good.
1 to 10 staff
Gameaware
GameAware's mission is to help manage or prevent gaming disorders through rational discussions around a balanced approach to gaming. Services include parent sessions, professional development and a variety of programs to promote quality over quantity.
1 to 10 staff
Goati Entertainment
Developers of Esports racing, blockchain gaming platform and engine technologies: 22 Racing Series: Developing an original IP RTS-R (Real Time Strategy Racer) for the PC. Built upon real vehicle physics, players need to capture track, control resources, upgrade their vehicle in real-time and work with their team to win. Pavillion Hub: A Steam integrated blockchain gaming platform to give users an easy and seamless gaming experience with the benefits of full digital asset ownership. Real-Time Traffic Simulation Engine: Simulated from the 'ground up' with; Advanced AI behaviours, detailed vehicle physical simulation, environmental conditions, road/driver/spacial awareness. Providing an accurate, adaptable and extensible road traffic network simulation engine.
1 to 10 staff
Lightning Forge Games
Lightning Forge Games is a Blockchain x AI powered game studio, building innovative new experiences for gamers to enjoy!
11 to 50 staff
Lols.Gg
Our mission is to help League of Legends players find great user names as quickly and easily as possible.
1 to 10 staff
Meko Games
Meko Games develops and publishes hyper-casual mobile games. Since our establishment in 2017, we've collaborated with leading publishers in the mobile gaming industry and self-published titles, resulting in over 5 million downloads worldwide.
1 to 10 staff
Mode Games
We are a dedicated team of game making experts. In addition to creating educational games, products as games for the App Stores, and games as experiences for live events, we have also made viral advertising and promotional games. Our games are played on mobile devices, as an augmented reality experience or in virtual reality, whatever you need in a game we can make it. With over 100 games made for our customers, we are the reliable partner for the development of your game.
11 to 50 staff
Noisy Nit Games
Independant game developer from the central coast, New South Wales. We have a focus on fun games, some with a child friendly focus. We hate ads and what they do to a games experience so you will never see ads in our games.
1 to 10 staff
Paper Cactus Games
Paper Cactus Games is a Kaurna/ Adelaide-based independent game studio working on their debut roguelike deck-builder Fox and Shadow.
1 to 10 staff
Pax Australia
PAX Aus is the biggest gaming festival in Australia as tens of thousands of gamers make the annual pilgrimage to Melbourne to play games, attend panels, participate in tournaments, meet old friends, and take part in an experience unlike any other. The three-day festival offers unparalleled access to the largest audience of dedicated gamers from across the country. Since 2013, PAX Aus has continued to cement its reputation in the games industry as the show to be at to launch new titles, demo new betas, speak directly to gamers or push new technology. Whether you're a publisher, indie developer or brand, PAX Aus is an opportunity to become a part of a well-connected and passionate community. PAX Aus is another event run by the team at RX (Reed Exhibitions). It takes place as part of Melbourne International Games Week (MIGW), Asia Pacific’s largest digital games celebration featuring conferences, events and activities for the games industry, educators, games enthusiasts, and the general public. Sales and Marketing Enquiries - paxaussales@paxsite.com
51 to 200 staff
Rl Oceania
Rocket League Oceania is the central hub for everything Rocket League within the Oceanic Region. We manage and promote competitive eSports tournaments, as well as encourage community gatherings, creative content, and co-operation. Email us at: admin@rocketleagueoce.com
11 to 50 staff
Subversive Games
Every innovation starts with a subversive Idea - Subversive Games, headed by industry veterans and with offices in Australia and France, creates immersive applications for companies, brands and organizations using the technology and know-how of videos games. We believe good games need a balance between technology, gameplay and content, putting users first.
1 to 10 staff
Torus Games
Torus Games, globally celebrated as the top independent game developer, boasts a sterling record across three decades. Having launched over 120 innovative titles across 200 SKUs, we set an unparalleled benchmark in the gaming world. From the Game Boy's era to modern platforms, our portfolio radiates diversity and scope, spanning sports, racing, shooters, kids' entertainment, platformers, and lately, research and educational games. Our dedication over the years has seen us redefine gaming standards. We create licensed and original titles across all popular gaming platforms, each embodying Torus' hallmark of recognizability and immersion. We've released on over 33 platforms, including all Nintendo, Playstation, and Xbox versions. We've explored mobile gaming from N-Gage to the present, PC & Facebook, and platforms like Leapfrog, Kindle, plus VR and AR. Our expertise lies in multi-platform projects and superior content. Recent works include Matchpoint Tennis, WWZ's console ports, and involvement in 2K Lego Racing. We've collaborated with high-profile clients including Disney, Mattel, Activision, Atari, Ubisoft, Bandai Namco, Marvel, DreamWorks, Nickelodeon, Warner Bros, Cartoon Network, and many more. The recurring patronage of our clientele attests to Torus' reliability and efficiency. Among our laurels are our first million-seller, Shrek Smash N' Crash Racing, and multi-million selling franchises like Monster Jam (2 mil+) and Scooby Doo (3 mil+). Explore our gaming journey and industry contributions at
11 to 50 staff
Trident Esports
Trident Esports is a premiere organization currently located in the Oceanic Region. Well established now since its inception in 2011, Trident is no stranger to the Esports scene having fielded many teams across a multitude of titles and platforms and taking the name to the international stage. We aim to consistently push the top tier of Oceanic Esports and deliver well prepared and skilled teams to the Region. We are strong believers in the advancement and future of eSports in our region and as a top tier organization we think it our responsibility to do everything in our power to ensure the Region continues to move forward. Interested in exploring esports? Get in touch at contact@tridentesports.com.
11 to 50 staff
You Know Gaming Ykg
Silver Media @ Global Festival of Media Awards for best esports partnership Silver Media @ APAC Festival of Media Awards for best esports partnership Bronze Media @ APAC Festival of Media Awards for best partnership Experience in APAC, North America, SEA and European markets We help brands enter the metaverse through ideation, creation and execution of gaming strategies. Experts in aligning brands with the biggest games, esports broadcasts and major events, we have proven ourselves as the market leaders in using gaming to create multi-platform partnerships with proven ROI Products: Offering brands and agencies advertising solutions, consultancy, partnerships, research and major talent. With proven success (and the awards to go with it) we ensure authenticity and execution that ensures brands capitalise on the world’s fastest growing entertainment Reach out through our site, here, or any of our social channels Check out some of our work here https://vimeo.com/youknowgaming
11 to 50 staff
Ample Entertainment
Ample Entertainment is an upcoming game development studio dedicated to providing unique and incredibly fun games to the mobile market. Made up of graduates from the Queensland University of Technology, Ample looks to create a fresh new wave of video games that not only entertain, but push the boundaries of how you experience them.
1 to 10 staff
Moonton
201 to 500 staff
Osu
osu! is a rhythm game based on the gameplay of a variety of popular commercial rhythm games. While aiming to keep authentic gameplay and scoring, osu! increases the epic factor through online rankings, multiplayer, replay exchange, and a huge community following. Also available is a fully functional built-in editor, allowing intuitive creation of your own beatmaps for the songs you want to play.
1 to 10 staff
Playlunch Games
Mathematics anxiety affects 1 in 4 children. Town Squared, from Playlunch, is a game-based learning platform and consists of a real-time multiplayer game, an AI engine and an online portal. Town Squared helps families support a maths-anxious learner by creating a shared, positive experience at home. By supporting the family, we can change a conversation about maths from one of fear, to one of curiosity and collaboration. And this attitude accompanies the child back to the classroom.
1 to 10 staff