Directory · AU
Computer Games in Australia
A register of firms and the professionals working at them in the Computer Games sector based in Australia. Browse the public index, then filter or export on Kipplo.
Companies
452 on file
Emagineer
emagineer's patented tech turns LEGO® fans into Master Builders! Are you a LEGO® fan looking to build your world and blur the lines between physical and digital LEGO® play! emagineer, a smart device and a LEGO® collection are all you need. DM to waitlist! Beta - September 15, 2024 Early Access - from September 15, 2024 Worldwide Commercial Launch - Late Q4 2024!
1 to 10 staff
Hab Studio
HAB Studio is an independent game studio based in Sydney, Australia with talented and experienced team focused on creating fun and addictive games for smartphones and tablets. Formed around our first game, Ninja Chaos, HAB Studio was founded in 2012 by an international team of ex-game developers wanting to create a game on a shoestring budget at home. Our aim is not just to make games, but games that will be enjoyed by everyone.
1 to 10 staff
Luskwood, Llc
Founded in 2003, Luskwood began as the original anthropomorphic 3-d avatar design group in the Second Life® virtual world. We create customizable identity characters (Avatars - 3d visual representations of an individual's identity) for virtual worlds. With over 300 avatar styles created in the last three years and over avatars sold, we have more design, scripting and modeling expertise than any other avatar design group in virtual world settings. As the longest-running resident-created brand in the Second Life virtual world, We have more experience in virtual world operations than any other design group; and our experience expands beyond Second Life as well, into other virtual worlds and platforms based on open standards and evolving 3d VR technologies.
11 to 50 staff
Mindscape Asia Pacific Pty Ltd
Mindscape Asia Pacific (previously Softkey International, The Learning Company and Mattel Interactive) was founded in Sydney, Australia in 1995. It was one of the first US owned consumer software companies to establish a subsidiary in Australia. Mindscape Asia Pacific is a privately owned Australian company with expertise in publishing, distribution and development for the interactive industry along with sales, marketing, PR and direct distribution into all sales channels. Mindscape Asia Pacific is Australia’s leading publisher and distributor of computer games, video games and home & small business software for the PC, Mac, Nintendo, PlayStation, Xbox and online platforms. The company is regarded as being a successful and innovative company offering broad channel distribution into retail, independents, schools and direct to consumer. Mindscape Asia Pacific represents some of the most well-known international companies and brands including Acronis, Alawar Entertainment, Big Fish Games, Broderbund, Corel, Encyclopaedia Britannica, Her Interactive, Hoyle Games, Idea Factory, IMSI Design, iolo, Kalypso Media, Konami, Legacy Interactive, Movavi, Nero, Nuance, PopCap, Punch, QuarkXpress, Rising Star Games, The Learning Company, Roxio and Universal Music.
11 to 50 staff
Norganna's Addons Pty Ltd
Norganna's AddOns specializes in building addons, plugins and services for gaming communities and sites. We operate some of the largest sites and services for the segments we operate in. For example, Auctioneer AddOn for World of Warcraft is one of the all-time top addons for the World of Warcraft game, TF2WH.com is the largest automated trading website for Team Fortress 2.
1 to 10 staff
Paradox Knight Online
Server Information Level Cap:80 NO EXPING Instant LvL 80 Silver Bars From Worms +8/+1 max - Farming will be light to medium, its a PK server after all but we want you to have something to do when you dont want to PK- Starter gear = shells +8 and high class weapons +8- The best weapons you can obtain are Juraid and Bi-Frost. There will be better armors/weapons released later in expansions but they will be balanced- Almost all farming takes place in CZ, even Bi-Frost is disabled. We did this for maximum activity in CZ. There will be tons of raids - Donators Are Not Going To Be Over Powered You Will Find. 95% of stuff Farmable in Game- Classes are perfectly balanced - Most monsters have been set up so solo players have a shot at getting gear. All Bi-Frost monsters are soloable. My goal is to have everyone have an equal chance at being geared, not just the top clans. Upgrade Rates (no trina)-+1-+5 100%-+5-+6 80%-+6-+7 50%-+7-+8 35% Upgrade Rates (with trina)-+1-+6 100%-+6-+7 75%-+7-+8 50% Jewel Upgrade Rteas -+0-+1 35% Zones - Juraid - BDW - UTC - Chaos Key Features/Events - Gambling system - CSW - Automated Boss Wars - FT (100% working as it should!)- Juraid (100% working very similiar to USKO. Auto gem rewards for both winning and losing parties- BDW (100% working with blue chest reward to the winning party)- Custom Quests - Custom Bosses - Custom GM Events - Weekly KC rewards for the user with the most monthly ladders for that week - Vote rewards - Custom Panel scripts (such as KC transfer to another account)- Scripts ingame such as clan leader change and clan name change - Free nation transfer 3x per month - Premium system for increased NP's - Flame Ring, Imir Ring, and Shio Ring elementals work but are magician only- Chaos Stone (spawn 5 random bosses)- Bonus NP monument in CZ for the nation that destroys it - CTRL Minor is disabled - Multiclient (you're allowed to use 2x clients, but there is strict rules that apply if you use it in events)
501 to 1000 staff
Paranormal Games
Breaking inter-dimensional boundaries, light years ahead. Producing games that push normal experiences and scientific explanations. Creating pocket universes that any sentient being would become lost in. We have begun! Paranormal Games was founded in April 2012 destined to become a competitor in the Australian and global game industry. We are currently working on our first titles targeting mobile devices and wide audiences. The company is founded by partners in crime an ex Torus Games developer Steve Koutsouliotas and Co-founded by Nick Stavrou writer/game designer. Paranormal Games are just breaking the ice within the Game Development Industry. A small company with big plans. Time will prove what Paranormal is all about.stay tuned and witness the barriers of mind, imagination and reality break down. You just have to believe.
1 to 10 staff
Racer Club Labs
Racer Club is a racing league from the future. Each club is a separate force of its own that is intertwined by 2,500 legacy NFT collections on the Ethereum chain. Utility and loyalty is what makes each Racer Club special.
11 to 50 staff
Raz Games
Raz Games is a Mobile development and publishing games studio based in Sydney Australia. Our games have generated over 50 million downloads as we strive to create fun and entertaining games for mobile.
1 to 10 staff
Redback Games
Redback Games is a Australian Independant Game Development Company specialising in online Massive Multiplayer games, we are currently working on a game which is our biggest project yet and is set to release in mid 2019. We will be at a few of the conventions around Australia so if you are local and see Redback Games as the confirmed companies to attend. Come say hello we are always happy to meet fans and get their opinions on our games. Most of our games are community supported meaning we listen to our fans and use their guidance to help create the best games possible with the features they want to see!
1 to 10 staff
Regolith Interactive
Regolith Interactive is a small Melbourne-based Indie Games Studio currently working on Project Regolith, an upcoming 2-Player Cooperative Puzzler where you and a partner must uncover the mystery behind the vanished crew of Outpost Rhea, a deep-space research facility overseen by a Corporate body that enforces strict NDA clauses and communications embargoes amongst it's employees. The station's research has led to some bizarre anomalies that have begun to warp environments on a whim - Explore a series of non-Euclidean puzzles together with your partner to uncover the fate of Outpost Rhea and the experiment at the heart of it all - Project Regolith.
1 to 10 staff
Ruma Studios
Hey, I'm Luke Kellett the founder of Ruma Studios. But who am I really? I guess I would have to start by admitting that I am a pretty big nerd, I love tech, mobile and most especially games development. For the past decade I've worked in the financial industry developing software, but something was missing and I was just totally bored. I just wasn't satisfied bringing other peoples ideas to life, I have so many of my own and I just needed to listen to my heart and follow my dreams. How did I do this? Well in a crazy moment of clarity, or insanity depending on who you ask. I quit my day job, sold my house to support myself and began running my company Ruma Studios full time. Together with my business partner, Troy Hoath, we pursue our dream to meld tech, mobile to create the best iPhone and Android games for time strapped people that are simple, intuitive and great fun to play!
1 to 10 staff
Supertonic
At Supertonic, we work with dev teams to understand their project’s audio needs, then develop and implement bespoke solutions — supporting the project through to launch, and beyond. We can scale to handle projects of any scope — from a handful of assets to ambitious, multi-platform releases. We pride ourselves on clear communication and the quality of our work.
1 to 10 staff
Team X
Team X was a Oceanic Gaming & Content Organisation. They competed in, Fortnite, Rainbow Six Siege, Rocket League and other various game titles.
11 to 50 staff
Three Phase Interactive
Three Phase Interactive is a Melbourne, Australia based independent games studio founded by three experienced game developers: Paul Baker, Chris Burns and Drew Morrow. The team believes in giving players creative freedom and challenging gameplay by offering a large amount of player customisation so each player can enjoy a unique experience. Three Phase has released Stunt Star: The Hollywood Years on mobile and are currently working on their next game, Defect, which is out now on Steam Early Access: http://store.steampowered.com/app/352370 Twitter:@ThreePhaseInt
1 to 10 staff
Toot Games
A games studio in Melbourne, Australia. We’re making a grubby arm game.
1 to 10 staff
Uppon Hill
Uppon Hill is an independent studio creating video games. Its current project is an Action Platformer RPG entitled "Insignia".
1 to 10 staff
Voyager Studio
We strive to create immersive player-focused experiences for everyone to enjoy. As a game development company we're extremely hard-working, creative, and always looking to inspire others with our work. As we go on this arduous, beautiful, ever-growing journey we hope you can all come along with with us for the ride We provide various services and assistance for other companies as well which can be found on our website
1 to 10 staff
Winterwire Games
Western Australian team currently working on "Power Sink", an atmospheric underwater adventure all about connection! We're all about local developers, and challenging players with unique, immersive experiences.
1 to 10 staff
Con Artist Games
We're an independent game developer based in Melbourne, Australia. Games are our life. When we're not making them, we're playing them. When we're playing them, we're thinking about making them. We work exclusively on our own products because that's the way we like it.
1 to 10 staff
Deltaball
Deltaball is a sports sim, that allows players to live their sports fantasies, for real. The game combines the strategic elements of American Football, fast paced action of Aussie rules and gameplay of European Handball. Add the fact that that Three (not two) teams compete on a single field at once, and Deltaball delivers a unique playing experience never seen or played before- For every 1 person that watches a sporting event at a stadium 250 are watching from behind a screen. The technology to engage with fans & players deeply has never been so abundant and the paradigm around what is a "real" sport is changing. We're building something new. Deltaball is a blurring the lines between what is real and what is fantasy. We're developing an entire ecosystem that allows casual sport sims players to turn their sport fantasies into reality. This ecosystem encompasses a digital Game, a League and Broadcast channels. We've launched our Alpha Version of the Game - ready for free download on our website. To learn more checkout or reach out if you want to try the game and give us your feedback.
1 to 10 staff
Delusional Inc
ABOUT DELUSIONAL Delusional is an independent and self-funded developer of interactive Visual Novels (VN), based in Sydney, Australia, focusing on the genre of Josei Romance in Otome games, a Romance Dating Simulation for the female audience. Delusional started with a couple of friends having a common goal: to provide realistic stories that have richer content, deeper and darker* story lines, engaging characters and an immersive delusional world to heighten the user experience. With Josei as a genre of our Otome games, Delusional aims to develop and create a romantic world to deliver a roller coaster ride of emotions for fans to explore josei romance at their fingertips.
1 to 10 staff
Drinking Games Australia
At Drinking Games Australia, we're transforming bars and entertainment venues with our cutting-edge automated cocktail machines with integrated video game consoles. Our mission is to enhance the customer experience, boost revenue, and create a buzz in the industry. We provide an exciting blend of technology and mixology that keeps patrons engaged and coming back for more. Partner with us to elevate your establishment's offerings and stay ahead of the competition. Cheers to innovation, growth, and memorable nights out!
1 to 10 staff
Galaxsi Studios
Galaxsi Studios (pronounced “Galaxy Studios”) aims to provide ambitious entertainment & fun for its audience which will be accomplished via different methods such as videography and interactive media.
1 to 10 staff