Directory · CA
Computer Games in Canada
A register of firms and the professionals working at them in the Computer Games sector based in Canada. Browse the public index, then filter or export on Kipplo.
Companies
1.1K on file
Back To The Game
Back to the Game (B2tGame) is an established video game studio. Specializing in mobile games and AI technologies, there are no boundaries to the creative solutions we can develop. SERVICES Complete game development (Unity, HTML5), game design, balancing, artistic production, prototypes, porting, reinforcement learning (AI). TEAM B2tGame stands out for the quality of its team. Its members have distinguished themselves with EA, Disney, LEGO, Ubisoft and Unity, on major projects such as Tetris, Scrabble, Risk, WSoP and Zootopia.
1 to 10 staff
Beans
Games studio located in Toronto, Canada - working with Devolver Digital
11 to 50 staff
Biba Ventures Inc
Biba Ventures Inc. is turning every playground across North America and beyond into smart playgrounds that re-engage parents and children through its augmented reality games and mobile apps. City’s and jurisdictions from all over benefit from Biba as it uses the smartphones found in every parents’ pocket or purse to unlock new and exciting games every time a family visits the playground. And it’s not just fun for the kids! Biba games also have a second mission – to turn that healthy gameplay into actionable data that municipalities and park boards can use to learn more about their community’s play spaces! At the same time, gameplay sessions generate a series of family friendly fitness metrics that let parents track their kids’ progress. We lock this information so that it is 100% private and secure! After anonymizing and aggregating this data, our system generates specific reports for your community that will provide you with unparalleled levels of understanding and insight!
11 to 50 staff
Bkom Studios
Console, Mobile, PC, Web - We’re game to do it all. We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and experimenting with cutting-edge technologies. Our headquarters are based in beautiful Quebec City but we operate internationally. Our team is made up of more than 120 talented humans working from our offices or from anywhere in the world. We all have one thing in common; We dare to play different.
51 to 200 staff
Blindspot Games
Based in Montreal, Blindspot is a brand new independent studio, whose objective is to create high quality games with a small team, in which everyone has a direct impact on the quality of our projects.
11 to 50 staff
Bonkers Builders
Your Partner in Delivering Quality Software that Exceeds Your Expectations.
1 to 10 staff
Cococucumber
Cococucumber is a developer and publisher of original games! Just announced:#Ravenlok. Also: Award-winning game #EchoGeneration,#Riverbond & #PlanetoftheEyes
1 to 10 staff
Crenel And Merlon Games
Crenel and Merlon Games is an indie game development studio based in Lethbridge, AB. We’re currently hard at work on Schooled, a multiplayer online party game set in the wild and chaotic halls of a school. Inspired by social games that bring people together and test friendships, we’re crafting a vibrant and charming game that gives players a unique and unusual experience.
1 to 10 staff
Elo
At ELO, we believe console-quality gaming should go wherever you go. We design and build high-performance hardware that pushes the limits of mobile play — combining cutting-edge tech with a passion for gaming. Flagship Products: Sentinel XR Gaming Glasses – Bringing immersive, high-resolution gaming visuals to mobile. Vagabond Mobile Gaming Controller – Pro-level controls, anywhere. What Sets Us Apart: Advanced XR and spatial computing integration & ecosystem Hardware designed by hardcore gamers. We’re on a mission to make competitive gaming more inclusive and accessible worldwide. Based in Canada. Selling worldwide.
1 to 10 staff
Get Set Play
Get Set Play is a cutting-edge completely decentralized, DAO-governed Esports, streaming Metaverse for both on and off-chain games.
11 to 50 staff
Itzy Interactive Inc
Itzy Interactive Inc. is an independent game developer formed in the spring of 2011. Working on our own IP's while also available for game development contracts. While tackling the lofty goal of making unique, creative games that are accessible to all players, the company spotlights the videogame magic of simpler gaming times. Avid gamers with collectively 70 years of gaming under their belts, Itzy Interactive is dedicated to using their experiences to introduce exciting and captivating new titles.
1 to 10 staff
Jitterware Inc
Founded in 2017, Jitterware Inc. is a Canadian based mobile gaming development studio. We're an indie company comprised of engineers, developers, and designers. Most importantly, we're all passionate gamers that are inspired to give the world unique gaming experiences.
1 to 10 staff
Joydrop Ltd
Joydrop is a video game development company specializing in solving the toughest problems. From first-time user experience to optimization to porting, we possess the knowledge and build the tools you need to make your work easier. And that makes your players happier! Our team is equipped with exceptional coders, focus-tested UI/UX insight, deep production and design experience, and an easy-going but honest rapport with all patrons. If you're porting, we know the ins and outs of Microsoft, Sony, and Nintendo's certification processes. Also, portable consoles don’t have to have sluggish framerates! We can optimize your title to play smoothly on whatever hardware you choose. Joydrop is also the team behind the annual indie developer event Game Slice.
11 to 50 staff
Juicy Beast
Founded in 2009, Juicy Beast is an independent video game studio specialized in action games with unique concepts for all platforms. With more than 25 million downloads worldwide, Juicy Beast's most popular games are Burrito Bison: Launcha Libre and Knightmare Tower. Juicy Beast's mission is to create original games with an extraordinary concept. Its games are recognizable by their colourful and eccentric aesthetic while remaining accessible and easy to approach. We value- Team work, all team members are important - Work well done for quality games. but most of all, having fun!
1 to 10 staff
Kaliba Games
We are a game development studio based in Vancouver, Canada with two mobile hit games. Focusing on fun-sized games that deliver a big dose of entertainment. Our motto? We create, you conquer.
11 to 50 staff
Keos Masons
Founded by the pioneering duo, Marco Plouffe and Cédric Séaut, Keos Masons is an outsourcing studio that embodies a blend of passion with precision. As a beacon in the game art outsourcing landscape, our expertise spans a vast spectrum, balancing functionality with aesthetic sensibility. At the heart of Keos Masons is our treasure trove of talent: a vast variety of artists each bringing their unique flair to the table. Since our foundation a decade ago, we’ve had the privilege of collaborating with hundreds of artists spanning the globe. This extensive network has enriched our expertise in a plethora of styles. Services We Offer: Concept Art 3D Modeling Texturing Animation Rigging Environment Design Props Weapons Specialists in Hair/Fur Marvelous Designer Techniques Organic Modeling and more! Our organic orientation is rooted in a synergy built on trust and mutual respect. At Keos Masons, communication is cherished, fostering deep relationships with both our artists and clients. This flexible approach ensures a tailored experience, adapting to the unique needs of every project. In allying with Keos Masons, you’re not merely forging a business relationship; you’re entering a world where dedication, innovation, passion, and genuine human connection elevate the standards of 3D artistry.
51 to 200 staff
Mixmob
MixMob is a crypto game powered by Solana. Grab your mask and start your journey – level up from card strategy battle game to full MMO glory! In MixMob, you are your avatar. As you progress with your MixBots and NFT collections, the world will behold the power of your style and skill, both in the game – and IRL.
11 to 50 staff
Picnic Game Labs
We are an emerging game development studio, on a journey to make great games to share with the world. Based in Toronto, Grumz is our first release. We look forward to developing gaming experiences that are crafted with excellence for the world to enjoy and inspire.
1 to 10 staff
Red Nexus Games Inc
Red Nexus Games is a Canadian game studio that develops and publishes indie games that we'd love to play, with a focus on local-multiplayer games.
1 to 10 staff
Rock Hippo Productions
Rock Hippo Productions Ltd. is a digital publisher of online multiplayer video games for a global audience. Founded in 2009, RHP delivers premier free-to-play games with a focus on community, competition, and communication. These initiatives serve to develop an environment that promotes fun above all, and engages players with original gaming experiences.
11 to 50 staff
Silverstring Media Inc
Silverstring Media is a critically-acclaimed game and narrative design studio in Vancouver, BC, crafting original games and providing services in digital place-making and storytelling. With a team full of unique voices, we create hopeful, imperfect worlds, and we fill digital spaces with love and cosmic awe. We are world-builders. We strive to push the boundaries of digital media, narratives, and architectural experiences, experimenting with form and content. Our aim is to bring diversity and hope to our stories and culture. Check out our latest game Glitchhikers: The Spaces Between at
1 to 10 staff
Simutech Multimedia Inc
Simutech Multimedia Inc. is a leading developer of simulation-based electrical troubleshooting training software. We help teach and refine the skills of electrical troubleshooting in a safe and cost-effective way. The Troubleshooting Skills Training System™ includes a systematic approach to troubleshooting, backed by comprehensive simulations that provide evaluations and feedback to students and instructors. Teaching an effective and reliable method for tackling problems, trades pros and electricians can continually sharpen their skills through practice. The Course Manager – our unique Learning Management System - allows instructors to conveniently access results while managing student progress. With six distinct software products that challenge veteran electricians as well as new maintenance pros, our mission since 1995 is to help improve the skills of personnel in the electrical industry by developing the most effective and highest quality electrical training software. Simply, we help make sure the right person has the right skills for the job. Our growing list of core and advanced skill level modules include- Troubleshooting Electrical Circuits - Troubleshooting Control Circuits - Troubleshooting Motor Controls - Troubleshooting PLC Circuits - Troubleshooting Industrial Controls - Troubleshooting Industrial Controls 2 - The Simutech Course Manager and Instructor Guides assist teachers and trainers
11 to 50 staff
Streamsix
Season 1 of Race Day Rampage is now live! Download now at https://racedayrampage.com to be one of the first to play!
11 to 50 staff
Terraunity
TerraUnity is a Metaverse and GIS Technology Company. It all started by making some aircraft models for Google Earth Flight Simulator in 2012. The aim is to use Unity 3D not only as a Game Engine to create game worlds from it, but to get many other usages in the fields of Simulation, Virtual Reality, Real World Condition Training, Flight Simulators and so on. It’s now your chance to design and create your game world by using Real World Data files and bring the scene visuals up to the level which gets as realistic as it can go like big companies do. TerraUnity products are a set of tools for simulating and visualizing any part of The Earth using GIS data acquired by NASA and other Geo-Spatial data sources. Apparently, in TerraUnity GIS data manipulation is limited in the means of Game Development.
1 to 10 staff