Directory · CY
Computer Games in Cyprus
A register of firms and the professionals working at them in the Computer Games sector based in Cyprus. Browse the public index, then filter or export on Kipplo.
Companies
199 on file
Saygames
We're leaders in hybrid-casual gaming, with 200+ games and 8 billion downloads worldwide. Our success comes from cutting-edge analytics, data-driven strategies, and strong developer partnerships. We transform promising games into global hits, constantly pushing mobile gaming boundaries. Through SayHero, we invest in emerging talent and industry innovation. Join us in shaping the future of mobile gaming and creating exceptional player experiences worldwide.
201 to 500 staff
Dragons Lake By Room 8 Group
We’ve moved! Dragons Lake is now operating under the Room 8 Group brand. We've always been a part of Room 8 Group, so this marks the continuation of an exciting journey, bringing together the best of our expertise and creativity in one place. Continue to follow our journey here: https://room8group.com/
201 to 500 staff
Heatherglade Ltd
United in our passion for gaming as a lifestyle, we work hard to produce the kinds of games that are, truly, by gamers and for gamers.
51 to 200 staff
Panoramik Games
Panoramik is a gamedev company that develops mobile midcore fantasy games. Having started with developing mobile games with colorful art and games for social media in 2007, we came to making successful large-scale RPG projects across the US, Europe, China, and the CIS. Our work is focused on our main purpose – to make people’s life brighter, creating highly enjoyable entertainment experiences. For this reason, we are constantly looking for cool professionals who will join our team – one of thinkers and doers that continually come up with something to improve our products. We run a successful business and enjoy this process as we do more than work – we create art. If you also want to create art, are passionate about games, and playful at heart – join Panoteam! You can find more details about the company and job openings on Artstation, our website.
201 to 500 staff
Veraxen
Создаем условия для профессионального развития. Миссия в отношении сотрудников — сделать так, чтобы наши люди росли как профессионалы. Для этого компания оплачивает обучение, покупает книги, отправляет на конференции, оплачивает уроки английского, покупает лучшие сервисы для автоматизации работы. В компании ценят людей, которые повышают свою эффективность. Берите на себя сложные задачи — мы поможем их достигнуть и поощрим ваш прогресс. Каждый сотрудник ежемесячно получает обратную связь от руководителя направления. Так мы все понимаем ценность своей работы. Раз в три месяца мы проводим общие собрания, где рассказываем, что происходит в компании и как она развивается. Компания создает комфортные условия для работы: оплачивает парковку, спортзал, занятия английским.
51 to 200 staff
Volka
We are a high-performing team of professionals who thrive in a focused environment. Together, we build games that are fun to play.
51 to 200 staff
White Sharx
We are young game dev studio from Limassol, Cyprus. Our games: Emily's Stories - Match Puzzle https://apps.apple.com/by/app/emilys-stories-match-puzzle/id1619762959 Chess Royale https://apps.apple.com/by/app/chess-royale-play-board-game/id1434658250 Also, we are developing and experimenting with several mobile projects that either soft launched or in pre-production stage. We constantly looking for talented engineers, artists and partners to join us, do not hesitate to contact if your interested: alena.zenkova@whitesharx.com matvey@whitesharx.com sergey@whitesharx.com
11 to 50 staff
Aaa Game Art Studio
Game Art Studio – More Than Just Outsourcing! We are Your Trusted External Partners. With over 20 years of combined experience, our senior team delivers exceptional art, seamless collaboration, and timely results. What We Offer: From bestselling game assets to full-scale art style development, we excel in: Character creation - 2D/3D, video game quality 2D & 3D high/low poly modeling Rig & animation Concept art & illustrations Environment design Hard Surface Props, assets Hidden object scenes UI and more Our diverse portfolio spans genres and styles, offering the flexibility to bring your ideas to life—whether you’re creating the next blockbuster or innovating in casual gaming. Let’s Shape Gaming Together. At Game Art Studio, we don’t just meet deadlines—we elevate your vision while staying on budget. From indie developers to global publishers, we’re your trusted partners in creating unforgettable gaming experiences. Reach out today!
51 to 200 staff
Gs Studio
GS Studio™ is a game co-development partner headquartered in Limassol, Cyprus. Founded in 2011. We integrate directly into client pipelines within 72 hours — operating as a deeply embedded extension of your team rather than a traditional outsourcing vendor. Full operational transparency, Agile/Scrum, milestone-driven delivery, Perforce/Git ready. Core specializations: · Multiplayer & MMO production at scale · Custom backend & dedicated server infrastructure · UE5 IRIS networking, Nanite, Mover · GPU skinning and animation systems · Cross-platform delivery (PC, console, mobile) · Live operations and post-launch engineering Engines: Unreal Engine 4 & 5, Unity. Stack: C++, C#.NET, Node.js, AWS, GCP, Docker, Kubernetes. Over 14 years we have delivered 30+ projects across PC, mobile, and console. Selected client work includes Miniclip, Bentley Productions, Good Shepherd Entertainment (Black Future '88), Maguss, and the official Coachella festival app — alongside several titles still under NDA. Our flagship internal showcase is Atone, a Souls-like MMORPG developed over 5+ years as a contract engagement. Custom MMO backend supporting 70 concurrent players per layer, GPU skinning, blendshape-based hand animation, full UE5 IRIS replication. The project was cancelled before public release; the team and the technology remain. Engagement models: · Dedicated Team — fully integrated team working alongside your core development group · Feature Development — ownership of specific systems, technical features, or production pipelines · Full-Cycle Co-Development — end-to-end contribution across design, engineering, art, and infrastructure We co-build. We don't just outsource. Get in touch: hello@gs-studio.eu Web: gs-studio.eu
51 to 200 staff
0xgames
0xGames is an international team of professionals with more than 10 years of experience in game development and blockchain technologies
11 to 50 staff
Colossi Games
Colossi Games is building the next big thing in the Action RPG genre for mobile devices. Developed with on the Mediterranean beaches of Cyprus.
1 to 10 staff
Hot Siberians
Hot Siberians is focused on the niche casual games in the idle tycoon genre
11 to 50 staff
Samustai
Our team consists of veterans that have already worked in the gaming industry for many years. We specialize in porting to 6 main platforms: Playstation 4, Playstation 5, Xbox One S/X, Series S/X, Nintendo Switch and iOS.
11 to 50 staff
Helio Games
info@heliogames.com
51 to 200 staff
Alien Tech Games
We are a team of creators driven by curiosity, craft, and a passion for building meaningful game worlds. We develop our own projects and collaborate with other teams to bring ideas to life — from early prototypes to polished, production-ready experiences. Our focus is simple: creating worlds that feel alive, intentional, and worth stepping into.
1 to 10 staff
Emhance
Emhance tells you how players feel — not just what they do. Traditional analytics show you when players quit. They rarely explain why. Players leave for emotional reasons — frustration, confusion, disengagement — that happen before they churn, and that talk-aloud tests and surveys can't reliably capture. We collect eye-tracking and facial coding data from players in their own environment, decoding subconscious signals across FTUE, pacing, ASO, and ad creatives. Because players are behaving naturally rather than performing for a researcher, the data reflects what they actually experienced — not what they remembered or chose to report. The result: 7% improvement in D1 retention, 30% reduction in ad spend, 10% increase in CVR — for teams that previously had to guess. Official Google Partner for game playtesting. Trusted by Mytona, Voodoo, Nexters, and more. If you're seeing players leave and you're not sure why, that's where we start.
11 to 50 staff
Room 8 Studio
Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team has contributed to some of the world's most recognized franchises, including Call of Duty, Overwatch, Diablo, Dead Space, Alan Wake, Indiana Jones and the Great Circle, Apex Legends, 007 First Light and more. Our artwork is known for its quality, whatever the visual style. Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for and AA games. For 15 years, we've built creative partnerships with world-leading publishers such as Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take2, EA, and more. Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America. Find out more at or follow us on LinkedIn at
501 to 1000 staff
Pingle Studio
Pingle Studio is a game development partner for developers and publishers worldwide. We are a Ukrainian company operating in the game development market since 2007. We have development offices in Kyiv, Lviv, and Dnipro, as well as a legal office in Limassol, Cyprus, and representative facilities in London, UK, and Ottawa, Canada. We prefer operating in a hybrid format. United by a vision to advance co-development, porting, art & animations, quality assurance, and full-cycle development services for game creators of all sizes, we empower partners with our talented software engineers and artists, helping them to bring their great games to life, earn more revenue, and prevent crunch. No matter the technical request, creative demand, or impending deadline — Pingle Studio has your back. We become an extension of your team, contributing everything from our development expertise to technical services and artistic depth to meet your needs. Our partners include EA, Square Enix, Epic Games, Virtuos, tinyBuild, Qualcomm, Embark Studios 505 Games, and Disney. Feel free to contact us in any preferable way. We are always happy to discuss a future collaboration.
201 to 500 staff
Playkot
Welcome to Playkot, a vibrant international game development studio where passion and creativity unite to win players' hearts. Since 2009, we’ve been growing and developing our mobile and social games, including the world-renowned SuperCity, Age of Magic and Spring Valley, while crafting exciting new gaming experiences. Our diverse team of over 300 people spans 25 countries, blending the best of both office and remote work. We are headquartered in Limassol, with a dynamic hub in Belgrade. At Playkot, we play big and start with great gameplay. We forge a strong team and power up its growth. We embrace responsibility, set the bar high, and stay goal-driven—risking it for the biscuit. All this makes Playkot a place where creativity, ambition, and openness are not just encouraged, but celebrated. If you’re ready to shape the play, join our team of game changers and help deliver exceptional gaming experiences.
201 to 500 staff
Wargaming
Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming. But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference. So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special.
1001 to 5000 staff
Matryoshka Games
Matryoshka Games is a developer and publisher of casual games. We strive to create high-quality, entertaining games that will delight millions of players around the world.
51 to 200 staff
Murka
Murka is a leading global mobile gaming company, creating world-class social casino and casual experiences enjoyed by millions of players worldwide. Founded in 2009, Murka has grown into a top-tier publisher, reaching over 5 million monthly active users across 200+ countries. With our main hub in Cyprus and a diverse international team, we combine creativity, data, and technology to deliver engaging, high-quality games at scale. Our portfolio includes successful titles such as Scatter Slots and Slots Era, alongside a growing range of casual games. Murka is consistently recognized as a top-performing publisher in the social casino category, with a strong track record in player engagement, retention, and monetization. In 2019, Murka was acquired by Blackstone, accelerating our global expansion and operational capabilities. In 2026, the company entered a new phase through a management-led buyout, backed by MGG Investment Group, enabling greater agility, faster execution, and increased creative autonomy. Today, Murka is at the forefront of AI-driven game development and user acquisition, leveraging advanced technologies to enhance player experiences and drive sustainable growth.
501 to 1000 staff
Nival
Nival is an independent game developer focused on the strategy genre. The company was founded in 1996 by games industry veteran Sergey Orlovskiy. Nival began publishing its own games in 2005. At Nival, we strive to bring innovations to traditional game genres. Through changing the gaming landscape by implementing new, unique features, Nival aims to create an amazing experience for its players through a mix of a addicting gameplay and our signature art style. Nival's track record includes the best-selling Blitzkrieg, Heroes of Might and Magic V, Silent Storm and Etherlords game series. Our core development studios are currently working on the World War II real-time strategy Blitzkrieg 3, an award-winning MOBA Prime World and the collectable tower defense Defenders 2.
51 to 200 staff
Rj Games
Since 2012 we've created many games that millions of players enjoy to the day! We focus on mobile mid-core games where our expertise in game & narrative design, 3D graphics and visual effects help us create whole and entertaining virtual words. Right now we dedicate our efforts to developing and publishing Puzzle Breakers – a mobile mix of Puzzle & RPG genres in fantasy setting. If you are passionate about mobile games and want to become a part of a professional team – feel free to apply here or check jobs section on our website:
51 to 200 staff