Directory · DE
Computer Games in Germany
A register of firms and the professionals working at them in the Computer Games sector based in Germany. Browse the public index, then filter or export on Kipplo.
Companies
794 on file
Pixelgame Studios Gmbh Inaktiv
Innovationstreiber und visionäres Unternehmen. Ein Team, ein Ziel - perfekte Spiele für alle 🤝 Dabei setzen wir auf Remote Work, flache Hierachien und ein familiäres Team.
11 to 50 staff
Rigem Works
Rigem Work, a small game development studio, announced their upcoming Classical MMORPG called Legends of Gondwana Legends of Gondwana is a Classical MMORPG combined with innovations where adventures await behind every corner!
1 to 10 staff
Ringbahn.Io
We design 3D game assets, crate interesting webGL experiences, and apply XR use in products and services. We also create unique audio-visual experiences, and similar CGI projects.
1 to 10 staff
Schleuder Games
Indie game studio from Berlin & Brandenburg. Developing our first game SPACE SPROUTS. Funded by MBB mail(at)schleuder(.)games
1 to 10 staff
Scorpius Forge Gmbh
Scorpius Forge GmbH is a computer games company based out of Hörvelsingerweg 25, Ulm, Baden-Wuerttemberg, Germany.
11 to 50 staff
Silbensetzer
Silbensetzer – "We step up your Game” – Silbensetzer is a specialist in multilingual MMO and video game localization and a one-stop development studio for localization solutions and consulting services with its headquarters located in Bretten, Germany.
1 to 10 staff
Soj
Gamers like you - Teamfinder, Friend List & Chat app for Gamer
1 to 10 staff
Splash Pig Games
With broad experience in the wrong subjects, our heart beats for game development. That's why we decided to set the course and found something that may leave a small dent in the universe in future. Splash Pig Games is an indie studio from northern Germany with the ambition to develop games that give people joy for a moment and allow them to take a break, but not without a good portion of humor in the right moment and silly sayings in all others.
1 to 10 staff
Stadtwerke Strausberg Gmbh
1 to 10 staff
Sunrise Intelligence Corp
Sunrise Intelligence is an ambitious game development and publishing studio headquartered in Germany, Babelsberg. Being driven by a deep love for video games, we are constantly striving to push the boundaries of what is possible. We are always on the lookout for new technologies and techniques that we can use to create truly immersive and unforgettable gaming experiences.
1 to 10 staff
Tom Putzki Consulting
Tom Putzki Consulting was founded in 2006 by games industry veteran Tom Putzki, and provides support in business development, networking, marketing, PR, sales, strategy and human resources. The TPC team provides clients from both inside and outside the industry direct access to the key individual and corporate players in the games industry. Clients include game development studios, publishers, hardware manufacturers, professional associations and outside companies looking to build games industry relationships. TPC is based in Berlin, one of the major games capitals of Europe.
1 to 10 staff
Torched Hill
Hello there, we make cool games that you probably haven't heard of before. Our focus is on gameplay, fun and replayability - often combined with lots of sarcasm and puns. We're exploring different genres that we love - the integration of music into the game flow often plays a big part in this. Our goal is to immerse players with a unique audiovisual experience and keep them hooked with fun and replayable gameplay.
1 to 10 staff
Triflgard
Indie Game Studio from Hamburg
1 to 10 staff
Tstudio Gmbh
Delivering expertly crafted interior and exteriors modded by 3D artists with over 2 years of experience in creating maps for renowned roleplay servers within the GTA ecosystem.
1 to 10 staff
Wayward Studios
We are Wayward Studios, a small Indie Game Dev Studio and Software Forge located in Darmstadt, Germany. In 2017 we started working on projects as fellow students. After our studies we had no desire to stop and founded our own small studio in April 2019. The few rounds you can play on your couch at the end of the day are sacred to us. So this and the balance between fun gameplay and story are the heart and soul of our games. But we're not only creating Entertainment Games. Edutainment, Simulations, Tools, Web Apps and 3D Modeling are also on our menu.
1 to 10 staff
Xel'selenius Enterprise
Entwicklung von Spielen für PC und Mobile. Konkret handelt es sich hierbei um ein weltraumbasiertes Spiel aus dem 4X-Genre.
1 to 10 staff
Zentrifuge Games
Zentrifuge is an independent game developer specializing in serious and experimental games. Zentrifuge was founded by Klaus Brügmann in early 2013 and,(as of Autumn 2014) is located in Franken, Germany. Zentrifuge‘s goal is bridging between and integrating the so far largely disjunct domains of digital interactive entertainment and serious activity. We are actively developing apps that can be viewed as full-grown games and at the same time serve practical real-life purposes, both of cultural and personal nature. “There is the notion that, for video games, entertainment value and practical use are ultimately at odds with each other. We believe the opposite is the case.” After contributing to various projects at the crossroads of science/politics and entertainment we became infatuated with VR user interfaces in Summer 2016, and just released our first VR product ‘void LINK‘ around Christmas 2017.
1 to 10 staff
Garlic Games
Das Experten-Team der Garlic Games begleitet Sie bei der individuellen Umsetzung Ihrer AV/VR – Anwendungen für Vertriebs, Marketing- und Produktpräsentationen von der Idee bis zur finalen Umsetzung. Das Unternehmen Garlic Games wurde 2013 gegründet. Seitdem entwickeln die kreativen Köpfe individuelle und originelle Konzepte für Anwendungen im Bereich Gaming und interaktiver Visualisierung (Industrie, Marketing, Forschung) – von der Produktion bis hin zur Vermarktung. Nach mehr als dreißig Jahren Erfahrung in den Bereichen AR / VR, 3D / Multimedia, sowie der Softwareentwicklung für Kunden aus den Bereichen Industrie, Architektur, Produzierendes Gewerbe und Forschung, fungierte das Team bisher unter anderem für IKEA, Hamburger Hochbahn AG, Verlagsgruppe Oetinger und die KSB. Garlic Games übernimmt als Innovationstreiber für erweiterte Realitäten neben der Konzeption und Produktion auch das Releasemanagement für entwickelt Anwendungen, seit jeher mit dem Fokus auf der Einbindung von Virtual- und Augmented Reality Features. Die kreativen Köpfe wenden dabei Mechaniken und Technologien digitaler Spiele in spielfremden Kontexten an. Mit Hilfe dieser „Applied Interactive Technologies“ – kurz APITs – bietet Garlic Games der klassischen Wirtschaft die Möglichkeit die richtigen Schritte in der industriellen Revolution 4.0 zu gehen. Dabei stehen eine hochwertige Grafik, die intuitive Bedienung und die Vermittlung komplexer Inhalte nicht im Gegensatz zu einer immersiven und unterhaltsamen User Experience.
1 to 10 staff
Mad About Pandas Ug
Mad About Pandas is a award-winning German independent video game developer founded in 2005 by Patrick Rau and is based in Berlin. The studio was originally managed under the name kunst-stoff, a play on the German words for “plastic” and “artwork”. The studio focuses on producing narrative games such as the mystery adventure title Hitchhiker, while also working on commissioned projects for clients such as Goethe Insitute, Bundesagentur für Arbeit, and Disney. For many years, the studio was focused mostly on the production of games based on mobile devices (iOS, Android, Nintendo DS and Switch), which resulted in games like the award-winning educational game Laika. The production of Hitchhiker, however, marked a turning point towards a focus on high-quality narrative games that contain a signature atmosphere of playfulness and surrealism. The game’s positive reception validated the new approach and paved the way for further productions in this vein. The studio continues to balance original games with commissioned projects in a two-lane approach to game production.
11 to 50 staff
Patchnotes Games
Patchnotes is a pationate small studio based in Berlin. Currently preparing to launch Opror, our card based autobattler.
11 to 50 staff
Real Human Games
1 to 10 staff
Senam Games
1 to 10 staff
Sixteen Tons Entertainment
25 Years of Passion for Digital Gaming Sixteen Tons Entertainment/Promotion Software GmbH has been developing ambitious games since 1993 for current platforms like smartphones, game consoles and of course PC. With games like Mad News and especially the worldwide well-known and popular EMERGENCY series we constantly set standards in game design. In our company experienced veterans work in agile teams together with committed young talents. Our projects are being realized by avid game designers, artists and programmers - and coordinated by practised producers. We have two studios, one in the heart of Berlin and one in idyllic Tübingen (close to Stuttgart) – in both places we work on the successful games of tomorrow. With open communication and flat hierarchies, we ensure that enjoying the work and delivering the best possible quality do not contradict each other. With our passion for serious games we also proof that games can be much more than just entertainment. If you want to join our team, have a look at our current job openings:
11 to 50 staff
Spielfabrique
SpielFabrique is an accelerator program for start-ups and young entrepreneurs in the games market – in Germany we are the first institution of that kind. This program puts the focus on a comprehensive mentoring offer and an excellent network of companies, gaming experts, financiers and renowned program partners, such as Microsoft and ARTE France. Together we ensure that game developers can reach their goals more professionally, faster and more efficiently. Subject to a sponsorship are game concepts and prototypes with a strong cultural and commercial potential. Our support starts with the game development and includes financing and marketing. Our selected participating teams benefit from top-level one-on-one online coachings and hands-on business workshops – an ideal basis to get their ideas ready for launching in just a few months time.
1 to 10 staff