Directory · DE
Computer Games in Germany
A register of firms and the professionals working at them in the Computer Games sector based in Germany. Browse the public index, then filter or export on Kipplo.
Companies
794 on file
Mimimi Games Gmbh
Making games and crying about it since 2008. We were awarded "Studio of the Year" for our "modern sustainable work culture" and our games, which "have promoted Germany as games location a great deal".
11 to 50 staff
Seal.Games
Since 2005 we have released more than 40 Browser- and Mobile games. Our mission is to bring you great and rewarding gameplay on your favorite device. SEAL.GAMES is an independent game developer and publisher based in Kiel, Germany. Founded in 2005 by Boris Zander and Timo Lembcke, our company was the first online game developer and publisher in Schleswig-Holstein. We love making games! Dedicated to creating exceptional gaming experiences with appealing game mechanics and thrilling settings.
11 to 50 staff
Stiftung Digitale Spielekultur
Stiftung Digitale Spielekultur gGmbH | Chancenbotschafterin für Games | Kultur, Bildung und Forschung mit | Impressum & Datenschutz: t1p.de/SDSKInfo
11 to 50 staff
Striked Gmbh
Striked offers a fully automated platform for small and large game development studios to create, sell and distribute video games worldwide. By doing so, we lower the entry barriers and make market access and game development more democratic and lucrative for all. Striked achieves this by providing several innovative tools and services that make it easier for developers to realize their ideas and unleash the full potential of their games. In this way, we enable everyone to focus fully on their own creativity. At the same time, our growing social network for gamers and developers creates synergies and feedback loops for unique innovation potentials and a community that supports each other and evolves. Whether alone or with friends, Striked is available on desktop as well as on mobile devices and creates a new gaming experience through the integration of social features. This allows developers to find the right target groups and build long-lasting communities.
1 to 10 staff
Ubisoft Mainz
Engineering the biggest Ubisoft brands in the historic city of Mainz. Welcome to Ubisoft Mainz, where we engineer the biggest games on Ubisoft’s front line. From our studio located in the heartland of Germany, we conquer galactic frontiers with Beyond Good and Evil 2, kicking in doors with Rainbow Six Siege and push genre defining games like Anno 1800 into the future. We are looking for bold and creative geniuses to take our games even further. Whether you are a veteran or a young crackerjack designer: become part of our blockbuster projects and benefit from an outstanding work-life balance.
51 to 200 staff
Wastedstudios
WastedStudios is a game development studio established in 2015, based in Munich. Founded with the goal of developing unique gaming experiences that allow immersion in diverse game worlds, every in-house production is planned to provide the player with stories that feel alive - paired with fitting game design elements - offering a unique experience. In addition to games, WastedStudios is heavily involved in developing innovative research projects in various sectors like automotive, manufacturing or maritime / aerospace with industrial partners using the latest game development tools.
1 to 10 staff
Anakan Gmbh A Division Of Lionbridge Game Services
We enable quality game experiences, globally. It's #BetterWithUs. Facebook: Twitter: https://twitter.com/LionbridgeGames Instagram: YouTube:
1001 to 5000 staff
Barrel Roll Games
Barrel Roll Games GmbH & Co. KG is a Indie Game studio currently working on Witch It, an action hide & seek game.
1 to 10 staff
Brainamics
Brainamics is a fast growing mobile gaming and neurotech startup from the Technical University of Munich. The IP of Brainamics is a unique technology framework that enables the extraction of emotions directly from the human brain. To do that, Brainamics uses Electroencephalograms (EEG) and Machine Learning (ML) algorithms. The commercial starting point was the gaming industry, where game developers use the insights into the psychology and user experience of their gamers to optimise their gameplay. Brainamics also develops compelling casual mobile games and publishes them on the Google Play Store and App Store.
11 to 50 staff
Claymore Game Studios
As the newest part of the Kalypso Group, the studio is located in Germany in the greater Frankfurt (Darmstadt) area and is working on the sequel to the successful "Commandos" series for PC and the next generation of consoles.
11 to 50 staff
Envision Entertainment Gmbh
Envision Entertainment GmbH is a development studio nearby Frankfurt, Germany, led by veteran leadership with proven expertise in Free-to-Play online games. Envision Entertainment may be seen as the rebirth of Phenomic Game Development (later: EA Phenomic) since the 25-strong workforce consists of ex-Phenomic employees. Our team members are responsible for critically acclaimed games like SpellForce, BattleForge, Lord of Ultima and C&C: Tiberium Alliances. In our games, the fun arises from deep yet easily graspable rules that enable a series of interesting choices. Strong meta gameplay enhances the short-term fun and offers a scope for the player, an enticing perspective of development and growth. Envision games are built to last for years; they are places that gamers return to frequently to find new challenges and meet like-minded people.
11 to 50 staff
Esbd - E-Sport-Bund Deutschland E.V
ESBD - The German Esports Federation.
11 to 50 staff
Gentle Troll Entertainment Gmbh
Gentle Troll is an award winning game studio based in the beautiful city of Würzburg, Germany. Based on some 12 years of know-how we design and create your Serious Game or Next Reality application. We believe, games still hold vast uncovered potential to convey valuable information to players. We aim to use this potential for the better! That's why we have focused on making games, which explain complex correlations through play. They invite players to experiment, allowing them to reflect on their experiences and make their own deductions. At the same time, we avoid a wagging finger and emphasize on engaging gameplay instead to catalyze learning without removing fun, an important motivator. How does that works? Why not have a look at our award-winning mobile game "The Unstoppables" and see for yourself? Are you sharing our vision and looking for a team to pour your concern into a Serious Game or Next Reality application? Then, please, get in touch! We are eager to find out how we can help you best.
11 to 50 staff
Piranha Bytes
Piranha Bytes - creators of Gothic (R), Risen (R) and ELEX (R). Originally founded in 1997 the team has survived the turmoils of the dotcom bubble of 2001 and the financial crisis of 2008 and remains in business.
11 to 50 staff
School Of Games
Die SCHOOL OF GAMES ist eine Bildungseinrichtung im Herzen der Medien-Metropole Köln. Wir bilden Studenten erfolgreich in den Bereichen Game Art, Game Programming und Game Business aus. Unsere Alumni arbeiten in der Spiele, Film- und Visualisierungsbranche.
11 to 50 staff
Tivola Publishing Gmbh
Tivola is an international publisher of mobile games based in Hamburg. We’re focused on apps with animals. In our games, players care for cats, train dogs, ride horses. Even dance with a hippo. Founded in 1995, Tivola started out as a publisher of computer games for children, serving mainly the German market with local brands. Creating both entertaining and educational content, Tivola has won almost every German award in the field of childrens’ software including the “Deutscher Computerspielpreis”. After turning to mobile games, Tivola is now reaching a much bigger and far more international audience, animal fans and game lovers from all over the world and of every age. Today, our biggest new games “DogHotel” and “CatHotel” continue the ongoing success of the flagships “PetWorld 3D” and “HorseWorld 3D” – and there’s even more to come! To ensure the quality of our games, our young, dynamic team works together with developers in long-term alliances. Strong and reliable partnerships that benefits both sides are of key importantance to us. Recently, we also started in-house app development.
11 to 50 staff
Ad2games
ad2games is a digital marketing company specializing in pay-to-play and free-to-play games on PC and console platforms. Leveraging our advanced in-house technologies, we create measurable branding solutions, drive direct sales in your store and generate loyal users for your games. Our products and services are trusted by over 150 international brands including Daum Europe, Innogames, Gameforge, Youzu and Wargaming.
51 to 200 staff
Boombyte Games Gmbh
BoomByte Games GmbH is located in Berlin, Germany. The Company serves as a hub for InGame Group’s global expansion and Mobile Development.
1 to 10 staff
F F Distribution Gmbh
Based in Munich, Germany, FFD is a company in concentrated ownership led by managing director Uwe Fuerstenberg. FFD distributes gaming and other software products in the German speaking territories and also operates as a full service provider, offering sales & distribution, marketing and PR support. The company emerged from the German subsidiary of Midway Games Inc. in August 2009 and was subsequently rebranded F+F Distribution GmbH. With its 20 employees, FFD offers a wealth of experience in the gaming industry. The management is now working together for more than ten consecutive years. Going beyond regular distribution services, FFD offers a comprehensive treatment of products during their whole lifecycle – including PR & marketing consulting – if requested by the customer.
11 to 50 staff
Fabwelt
What is Fabwelt-FabWelt is a "revolutionary" Metaverse ecosystem - A gamingverse with one VR Identity, A world of multichain gaming-High-end games - 3D games, high-quality games -Gaming ecosystem - Multiple Games, games of all genres which means games for all -Blockchain innovation - Fun to Play, Pay to Play, New NFT tech - in-game NFTs, Universal NFTs, Avatars -Gamer's Portal - An educational platform, communication mode for gamers, statistical analysis, and collection of NFTs More to read? Blockchain gaming dynamics changed with the introduction of the first game Arsenal (arsenal.fabwelt.com). How can upcoming Fabwelt games create an impact in the blockchain space- Bigger games supported by a larger team - Improved Gameplay - Enhanced graphics - Innovative NFT tech - Interaction of new games with already live games in the gaming ecosystem Fabwelt emerged as the best gaming project on the polygon network. The result was selected by the judges from Hackathon organized by Dora Hacks. Link: Fabwelt won 1st prize with Trust EVM hosted by Dora Hacks: https://dorahacks.io/buidl/1219 Fabwelt won Chainlink Hackathon, polygon builds: https://twitter.com/FabweltToken/status/1601482276054847488?s=20 & t=TLYJEnHbND6vSwGjhdGw4g To know more about Fabwelt please refer to the link below: https://linktr.ee/Fabwelt
11 to 50 staff
Food For Thought Media
Founded in 2020, our Berlin-based collective Food for Thought is made up of experienced and well-established players from the games and culture branches. We develop educational computer games, media and cultural projects about LGBTQIA+, gender, identity, sexuality, public sphere, cultural heritage, climate and environment using creative technologies. Our mission is to publish games for children and adolescents with characters of all sexes and sexualities as well as different ethnicities, body types, mental and physical abilities that have an educational value to support cultural diversity and sustainability. As women, trans people, queers, migrants and mothers of teenagers, we see diversity not as ornamental, but as a core part of our identities. Consequently, we incorporate not only our professional know-how in our specialist areas, but also our personal experiences and different perspectives into every experience we create.
1 to 10 staff
Giiku Games Gmbh
We are Giiku Games, your anime video game publisher and developer. We aim to support amazing game developers in their journey to publish their titles on the Western market. We publish on PC and any console you desire.
11 to 50 staff
Kaleidoscube
We are a indie game studio based in Stuttgart, Germany. We are passionate about creating atmospheric, narrative-driven experiences that leave a lasting impression. We believe in crafting games that have meaning and spark emotions in players, and we strive to create unforgettable gaming experiences that are not only fun, but also thought-provoking and emotionally resonant. Our first big game,"A Juggler's Tale," was released for PC and console in 2021 and won several awards and was highly praised by players for its innovative approach to the player-narrator dynamic. Currently we are working on our next unannounced project.
1 to 10 staff
Legendary Play
Mobile Games Company in Berlin.
11 to 50 staff