Directory · DK
Computer Games in Denmark
A register of firms and the professionals working at them in the Computer Games sector based in Denmark. Browse the public index, then filter or export on Kipplo.
Companies
203 on file
Ahoot Media
I Ahoot Media udvikler og producerer vi skræddersyet oplevelsesbaseret læringsspil. Vi skaber læringsoplevelser der engagerer og kontekstualiserer for at opnå det størst mulige læringsudbytte. Derudover afvikler vi også undervisning i spiludvikling og game jams, har erfaring med at undervise på alle uddannelsesniveauer; fra folkeskole til videregående uddannelser.
1 to 10 staff
Dadiu
The National Academy of Digital Interactive Entertainment (DADIU), founded on January 31, 2005, is a national network across universities, higher artistic education institutions, and other relevant educational institutions aimed at educating highly qualified candidates for the digital and interactive aspects of the entertainment and gaming industry. DADIU aims to promote research, innovation, and development within this field. The core of DADIU is interdisciplinary, production-based educational collaboration with close ties to the digital, interactive industry. The DADIU program is a full-time study for one semester. The DADIU program is structured around one or more productions and teaching of individual competencies. Students collaborate across educational institutions. Teaching is provided by researchers, instructors, and professionals from the digital interactive industry. DADIU productions are organized around production teams working on the same principles as professional production teams. The DADIU program is part of various different educations. The teaching process is centrally managed, but the implementation is done locally based on the study regulations of the individual educations.
1 to 10 staff
Emasters.Gg
PROMOTE YOUR BRAND ORGANIZE YOUR OWN CS:GO TOURNAMENT EMASTERS specializes in arranging fully automatic CS:GO tournaments for all kinds of companies, schools etc. With match rooms that provide map and location veto, gameserver and automatically tracks your in-game stats, we provide you with one of the best ways to promote your brand through esport. We arrange all types and sizes of tournaments, and we help you promote your brand even more by finding the right streamers to participate.
1 to 10 staff
Floppy Club
Floppy Club is a small Copenhagen-based indie game company dedicated to producing games and interactive experiences with a strong focus on audio and music.
1 to 10 staff
Games Denmark
Games Denmark unites the danish video game industry and enables it to speak with a powerful collective voice.
1 to 10 staff
Italic
Italic ApS is a small indie game company located in Copenhagen. It was founded by Thomas Ryder and Camilla Pedersen in February 2015. Our vision is to create high quality games with an artistic edge for a casual audience.
1 to 10 staff
Serenic Esport
Dette er en eSport virksomhed.
1 to 10 staff
Vivanox
Vivanox was established in 2012, and back in those days, we were a small team with only three persons: Two Programmers, and one with a idea for a game. We had alot of ideas for our current game. Though many of those ideas, were to much to handle. Mainly the ideas keept coming, but no codeing was provided. That had to changes, before the core of the game, could be build. After some time, both programmers left the project. But the idea for the game, was still under development by the last person on the team, who had a dream about this game. After 3 years, the core of the game was finally build. And after Vivanox got a trainee for 3 months, things really started to look good. Different people started to show a interest in the project. Those different people, gave us from Vivanox Studios moral and financial support, and that has keept us working on the game. Many of those people, did not have any real experience with codeing or 3D design. But everybody was willing to lend a hand, and did there best. Those people, can be found on our credit list. Even though, that it was a rough build, the maincore of the game works. And because of that, things has changed for Vivanox Studios. Vivanox Studios believe in this idea, and because of that idea, a support department was started. Which focus on helping people with Windows, Linux, Mac issues, that are hardware or software related. Because of that support, including donations, Vivanox Studios project are being keept alive.
1 to 10 staff
Dansk Netparty
1 to 10 staff
Itu Lan
ITU LAN is a non-profit organization located at the IT University of Copenhagen. Our task is to organize and host a biannual gaming event, with approx. 300 people attending.
11 to 50 staff
Modl.Ai
modl.ai delivers game technology that accelerates game development and enhances player engagement around the world.
11 to 50 staff
3d Realms
In 1994 Apogee created a new division, 3D Realms Entertainment, with the goal of developing innovative, interactive, immersive and of course fun 3D action games. The Apogee label, for all purposes, was slated to be phased out after having been responsible for nearly 30 PC games, including Beyond the Titanic, Supernova, Kroz, Pharaoh's Tomb, Commander Keen, the original Duke Nukem in 1991, Cosmo's Cosmic Adventure, Word Rescue, Math Rescue, Wolfenstein 3-D, Blake Stone, Raptor, Wacky Wheels, Rise of the Triad, Death Rally and Stargunner.(For a complete list of our games, visit here.) 3D Realms' first title, Terminal Velocity (1995), developed by Dallas-area developer Terminal Reality, was an arcade-style, fast-paced fully 3D futuristic flight combat game. This was the first shareware game to get on the cover of a major gaming magazine (Computer Game Player - now defunct). Next came Duke Nukem 3D in early Jan. 1996 (shareware only, with the full game releases in May). Duke's third adventure (the first two were 2D platform games) rocked the gaming world as if kicked in the rear-end by Duke's mighty foot. Duke's signature phrase,"Come get some," was exactly what game players did, propelling Duke to the number one seller status for several months in a row, and number four for 1996, even though the list that ranked Duke number four didn't include the copies of the game 3D Realms sold directly, and which would have put Duke even higher on that list-only behind a game (Warcraft) that had a full years' sells, compared to Duke's seven months!
1 to 10 staff
House On Fire
Since 2011 House on Fire has been developing mobile games for the iOS and Android platforms. We specialize in high-quality unique game experiences. We develop our own IP in-house, but also offer our services for hire if the project fits our skill-set. Get in touch if you would like to enter the mobile games market.
1 to 10 staff
Kiloo Games
Welcome to KILOO Games! We are a mobile and web game developer based in Denmark. Even with more than 20 years of experience in the games industry, multiple titles, and a fully dedicated team, we are never done exploring. At KILOO we are always looking for new challenges and ways to grow. From fighting stone golems in Stormblades, over-skillfully maneuvering in Frisbee Forever to joining the strategic multiplayer mayhem in Spellbinders, we take great pride in the variety of games we have made. The most recent addition to our game collection is MetroLand, which is our take on the perfect, casual endless runner experience. We have taken everything we love about the genre and turned it up to 11. We believe that in order to make games that are fun to play, you need to have fun creating them. That’s why we make it a key element that our employees feel valued and enjoy a rich social life, both during and after work hours. Located in a historical building in the center of Aarhus, our office features a modern and spacious interior. As an employee at KILOO Games, you can expect personal and professional growth and awesome everyday perks. To name a few, the perks include delicious lunch made by in-house chefs, free access to our own gym, and weekly Friday bars. To strengthen the bonds between coworkers, KILOO also organizes epic seasonal company-wide parties, cinema trips, multiple day-long game jam sessions, and other activities. One thing is sure - working at KILOO is never boring! When great minds come together, amazing ideas, innovation, and creativity emerge. That is what our teams are working on every day, creating memorable and joyful gaming experiences. Do you want to be part of our dream team? Now it’s your time to greet us - we are excited to get to know you! Read more about our company and game releases on our official website or check out our games on your mobile app store.
51 to 200 staff
Mood Visuals
MOOD is a Visual Development Studio that provides art & design services for the game developers including Guerilla Games, Sony Santa Monica, Sharkmob, Hidden Path, Insomiac Games, Avalanche Studios, Zenimax Media, Crytek and Naughty Dog. With over 20 years of experience we have worked on such acclaimed titles as GOD OF WAR, JUST CAUSE 4 and HITMAN. We collaborate with our clients in every part of the creative process from concept development and idea creation to production design and marketing visuals. MOOD also creates original content and produces and publishes its own cinematic novels.
51 to 200 staff
Triband
Triband is the award-winning studio behind the WHAT THE? comedy game series, played by millions worldwide. From our home in central Copenhagen, more than 60 wonderful humans are united by a simple mission: make everyone laugh. That‘s why we focus on exploring comedy through gameplay. We break player expectations, use wonderful music, slick art, and create a quirky atmosphere. We experiment a lot, and it doesn’t always work out, but we always learn something. We put people first and strive to create a safe and creative working environment. We believe that teams, not individuals, make games. And we believe diversity makes for better teams. So we look for people who make the team better, bring new perspectives, and challenge us and our way of doing things. If reading this made you smile and nod, go check out careers.triband.net
51 to 200 staff
5th Planet Games A S
5th Planet Games is a global games developer and publisher located in Copenhagen and Berlin. Our ambition is to provide exceptional gaming experiences that players recommend to family and friends. We forge legendary gaming experiences in cooperation with strong IPs, including The Adventures of Tintin and the TV-series Vikings. Privacy Policy: https://5thplanetgames.com/privacy
11 to 50 staff
Cave Conference
Join us at CAVE Conference - the premier event for visual developers in the games industry. Attend talks from top industry professionals, gain inspiration, share knowledge, and network with fellow artists. Register now and join us in Viborg, Denmark. Join our discord server: https://discord.gg/N9jGRkejvS
1 to 10 staff
Copenhagen Flames
Copenhagen Flames is a Danish esports club representing some of the best teams and players in Europe in titles like CSGO, Fortnite and FIFA. It was founded with a vision of creating something truly unique in the world of esports. A club with a real, engaging and genuine fan base, all united across any esports title. Our core values unity, equality and humility are constant in anything we do from player management, culture, fan engagement and to how we play our games. We are set out to change the way you run an esports club, by incorporating various business initiatives like lectures, player development, tournaments and events.
11 to 50 staff
Games Branding
Games Branding is a dynamic international public relations agency dedicated to elevating brands through strategic Brand-Building, Influencer Marketing, Social Media Management, and Community Engagement. With representation in 14 locations worldwide, we offer professional and cohesive global outreach infused with local insights, ensuring your brand resonates across diverse markets. We tailor our strategies to align with your specific goals and aspirations for visibility. Our track record speaks for itself. Many game developers have witnessed remarkable boosts in awareness and performance thanks to our high success rate and record-breaking campaigns. We are proud of our achievements and eager to extend this success to you.
11 to 50 staff
Gamucatex
We are an international team with headquarters in Copenhagen, collaborating with a wide community of inspired individuals from across the world. Together, we grow our skills and knowledge, united and passionate about bringing meaningful games to people – just like our current project Tectonicus, a card-based auto-battler rooted in Viking Age reality. All our assets are made in-house, from visual art and code to music and foley sounds, with passion and respect for History. We dedicate ourselves daily to creating game atmosphere that takes you on a journey to the past, cards that are exciting to play, decks that feel like a living army under your wise warlord’s hand, and battle scenarios that let you shape history. Diversity and inclusivity are our values not only in words but in everyday practice. We actively make efforts to support all the various individuals participating in our journey, creating a safe and positive environment for neurodiversity, all ages, genders, backgrounds and beyond.
11 to 50 staff
Shapescape
Shapescape empowers educators, institutions, and gamers by creating immersive Minecraft experiences that foster learning and creativity. By turning complex concepts into interactive adventures, we help partners like Microsoft, NASA, and BBC Earth inspire curiosity, collaboration, and lasting engagement worldwide. Our process involves: 1. Consultation & Discovery. Understanding client objectives, audience, and desired learning outcomes. Design & Prototyping. Developing custom-built Minecraft worlds and add-ons that convey key concepts through immersive storytelling and gameplay. Iterative Testing & Feedback. Refining experiences through playtesting, ensuring they are accessible, engaging, and educational. Deployment & Support. Delivering polished products optimized for platforms like Minecraft Bedrock and Minecraft Education. Ongoing Collaboration. Providing insights, updates, and improvements to ensure sustained engagement and impact. By turning abstract ideas into interactive adventures, Shapescape empowers educators, institutions, and brands to capture their audience’s imagination and enhance learning. We pride ourselves on creating immersive, interactive art pieces, and gamified experiences that resonate with audiences of all ages. To date, over 55 million people have played our games, with over 100 titles published. Follow us on LinkedIn to stay updated on our latest projects and job opportunities. Locations: Danish Production: Flæsketorvet 68, 1, 1711 Copenhagen, Denmark Education: Gaston Crommenlaan 8, 9050 Ghent, Belgium German Production: Caffamacherreihe 8, 20355 Hamburg, Germany Shapescape - Educating through Play.
11 to 50 staff
Swush.Com
Swush.com makes sport fun by engaging users in real-time seasonal and daily fantasy sports. Swush.com was established in before online fantasy sports was even a thing, and now it’s the leading real-time fantasy sport game provider in Scandinavia. Our vision is to make sport even more fun, and with a constant focus on innovation and quality we have achieved great success by developing fantasy sports games to a wide range of partners such as newspapers, television networks and betting companies. We build our own fantasy sport platforms - Holdet.dk and Lynholdet.dk - and provide affiliate and white-label solutions to online partners around the world. If you want to know more about Fantasy Sports and how it can help your business to drive engagement and new customers, we’ll happily invite you for a coffee and an informal chat. Swush.com in short Number of users: + Launched games in: Austria, Denmark, Great Britain, Italy, France, Norway, Spain & Sweden Partners include: ESPN, Eurosport, Betsafe, Danske Spil, TV2, DR, etc. Games: Holdet.dk (Season long fantasy game) and Lynholdet.dk (Daily Fantasy Sports)
11 to 50 staff
Crey Games
CREY Games is building the most accessible, non-technical game creation ecosystem in the world by empowering creators to collaborate, build, and monetize without the need to code. We are a diverse and multicultural team of designers, producers, artists, programmers, and operations from more than 10 different nationalities, working from our Copenhagen and Budapest studios. At CREY Games, we are passionate about positive culture. Join us and see for yourself the open-minded and challenging work environment where ideas will have real weight, while you have real fun.
51 to 200 staff