Directory · GB
Computer Games in United Kingdom
A register of firms and the professionals working at them in the Computer Games sector based in United Kingdom. Browse the public index, then filter or export on Kipplo.
Companies
2K on file
Melanin Gamers
Melanin Gamers is a gaming community that promotes diversity and inclusivity in the video games industry, with a special focus on content creators; whilst also providing a safe space for people of colour to come together and game.
1 to 10 staff
Michael Cumes
I’m an award-winning screenwriter with 10+ years of experience writing sharp dialogue, immersive plots and engaging characters for video games. I’m highly experienced in narrative design, world building and narrative systems, and am passionate about working with teams to bring depth, drama and fun to a game’s world.
1 to 10 staff
Miracle Tea
Miracle Tea is a British Independent Games Studio Based In The South East of England. They are best known for their game Ruya. Miracle Tea was founded in 2016 by Tom Andrews and Bradley Smith. After collaborating on freelance projects together, they teamed up to fully develop ‘Shape the Mix’, a prototype game Tom Andrews had created. That game later became ‘Ruya’. Whilst juggling industry day jobs, they managed to develop Ruya during the nights competing under the Tranzfuser graduate programme. With the help of Enrico Ercole and Gav Amante, the team managed to complete and pitch a prototype that secured them a place to showcase at EGX in Birmingham. It was at that event the team became Tranzfuser 2016 winners. They gained the opportunity to pitch to UK Games Fund. The team ventured up north to Edinburgh with a successful pitch that kick started their games studio.
1 to 10 staff
Mkiii Design
3d Modelling & texturing for games, TV, film and other media. 10+ years games industry experience, Lead Art, Project management and research & design work. Remote work is especially welcome. See the website below for many work samples. Industry standard rates.
1 to 10 staff
Mlc Magna Ludum Creatives
MLC's global network of artists and developers supports indie to AA studios worldwide with services spanning concept, production, engineering and marketing content. With our seasoned artists and developers at your fingertips, MLC enables developers to amplify their resources, build an extension of their team and create more commercially successful games. Renowned for our commitment to high-quality results at affordable rates, MLC has become the trusted partner of hundreds of indie developers since 2017. Our network of passionate contractors has been carefully crafted and nurtured within an industry-leading work environment that allows them to thrive. The ability of our contractors to adapt to evolving project requirements, tight deadlines and shifting priorities, makes flexibility one of MLC's hallmarks in supporting game development. Our 98%+ team retention rate stands as a testament to the exceptional environment MLC provides, benefiting leading studios with empowered, engaged, and professional contractors.#gamedevelopment #externaldevelopment #gameproduction #artproduction
11 to 50 staff
Monster And Monster
Monster and Monster are an independent development studio focusing on games and interactive media. Currently working on Star Trucker. Collectively we have over a decade of experience in games and interactive entertainment for clients such as Activision, Eidos, EA, Ubisoft, BBC, Channel 4, Disney and Nick Jr.
1 to 10 staff
Moonbear Ltd
Developers and publishers of Pocket Build. Open world sandbox game.
1 to 10 staff
Motioninput Games
Move Your World. We brought touchless computing during Covid-19 since 2021 to everyday PC users with just a webcam (free download on Microsoft Store). Over 290 students and academics at University College London have over four years been designing, building and testing AI solutions for every type of controlled motion, condition and human capability. At MotionInput Games, a spinout of UCL Computer Science, we are enabling new ways to play, developing AI PC enhanced solutions to enjoy stories and enrich our lives with new ways to experience the content, software and gaming media that we already have. We want children to move in their existing games, for adults to feel the magic of movement after endless PC calls and we want equitable computing access for all users, no matter their physical capabilities - having tested with dozens of world leading charities and organisations. If a user has the means to control a movement, we can observe, analyse and present that as a means to control the software and games that they already own. Most importantly is that we realise that at some point we will all need help, some physical assistance, in sickness and in old age if we are lucky to reach that far. With dignity till we have lost full motor controls we want to still be the children that we are at heart, playing the games we love and enabling our digital life to take us places still. Our AI solutions are there to help us."Harkat mi hoti hai, Barkaat hodaki hai"- an Urdu saying that there are blessings in actions. We are going to keep people moving for a better, healthier lifetime; Let's go.
1 to 10 staff
Mutant Labs
Whatever form it might take: games, animation, music video, interactives or original content, our work is about deep engagement. We favour unconventional, strange and offbeat imaginative encounters; original ideas from the void of the unknown. We've crafted projects from such creative depths for some of the world's most influential clients, and through our work, we've made unique experiences happen. Work with us, engage your audiences and explore the imaginative depths of your projects.
1 to 10 staff
No Code Studio
We are a small development studio making critically acclaimed and award winning games since 2015. A tight knit team of veterans and graduates alike, building BAFTA winning titles such as Stories Untold (2017) and Observation (2019) and now working on SILENT HILL: TOWNFALL - our unique entry in the legendary series. We're a small studio making big games - challenging norms of narrative design and making exciting, cinematic, breath-taking games that gain cult followings and win awards. We defy team size, producing quality that looks like it was built by teams four times the size, by being clever and careful with our techniques. We're also a 'Best Place to Work' award winner (gamesindustry.biz) and offer competitive salaries, stability, and benefits on-par with the bigger studios around. We value input, and everyone here has a genuine role to play in the games success - no one is simply another cog. We are expanding the team to take on even bigger and creatively adventurous projects, whilst pushing what we can do onto next-gen consoles and PC. It's a very exciting time to be at No Code, and we would like more people to join us on the journey!
11 to 50 staff
Nonatomic
Nonatomic specialise in Games and all forms of reality, be it Virtual, Augmented or Mixed. We thrive on the integration of bleeding edge technologies into digital experiences and software solutions. Born out of Playdemic in 2013, Dean and Paul formed Nonatomic to take their background in cross-platform client and server side game development and provide a service as hired guns of gaming. Now in our 5th year, we’ve built some exciting digital experiences for brands such as MotoGP, Brother, Southbank Center, BBC and Delta whilst supporting our amazing agency clients including Mi, Lovelive, Fishawack, Big Brand Ideas, U-Know, Matmi, Citypress, Dubit and many more. If you’re considering a game for promotional purposes, a VR/AR experience for an event or a digital assistant and chatbot then give Nonatomic a bell.
1 to 10 staff
Norven Studios Ltd
We are a small independent game development studio based in Somerset, United Kingdom. We create games for mobile, PC and console. As well as creating software for commercial use.
1 to 10 staff
Novity
We are a startup games company based in Manchester, working on projects with meaningful and lasting impact. We are a bold and creative team, striving to be at the forefront of Virtual Reality.
1 to 10 staff
Nyamyam
Nyamyam is an independent game developer in the UK. With love and attention we strive to create beautifully crafted games. Games that not only express who we are as individuals, but also bring a little magic into other people’s lives. Nyamyam was founded in late 2010 by Phil Tossell and Jennifer Schneidereit. Their paths crossed at Rare while working on Kinect Sports.
1 to 10 staff
Ocean View Games
Ocean View Games is a London-based digital agency and game development studio specializing in high-performance Unity engineering. We partner with game studios, publishers, and educational institutions to deliver robust, scalable interactive experiences. Whether you need a full development team to bring a concept to life or a specialist technical partner to solve complex engineering challenges, we provide the expertise to get your project across the finish line. Our Core Services: Unity Game Development: Full-cycle development for Mobile (iOS/Android), PC, and WebGL. Technical Engineering: Advanced C# programming, performance profiling, and memory optimization for lag-free gaming. Multiplayer Architecture: Specialist integration of networking solutions (Mirror/FishNet) for MMOs and real-time multiplayer games. Porting & Modernization: We breathe new life into legacy content, including Flash-to-HTML5 conversion and porting existing titles to mobile platforms. From working with major educational publishers like Cambridge University Press to engineering complex systems for MMORPGs, Ocean View Games is committed to writing clean, professional code that scales. Looking for a technical partner? Contact us via our website to discuss your project.
1 to 10 staff
Ocia Spark
Ocia Spark is investing in games developers to help launch careers and bring new games to life.
1 to 10 staff
Old Man Studios
Welcome to Old Man Studios, where experience meets innovation in the world of game development. We are a small indie game development company that emphasizes fresh perspectives of emerging talent to create captivating and immersive gaming experiences. Our mission is to craft unforgettable games that transcend generations, delivering quality and entertainment that resonates with players of all ages. Our team is dedicated to pushing the boundaries of creativity, storytelling, and technology, ensuring that each project we undertake is a masterpiece in its own right. Follow us on LinkedIn to stay updated on our latest game releases, behind-the-scenes insights, career opportunities, and industry trends. Join us in the exciting journey of building worlds and crafting adventures that leave a lasting impact on the gaming community. Let's embark on this gaming adventure together
1 to 10 staff
Orthrus Studios
Orthrus Studios is a specialist in Serious Games and bespoke Software development. We pride ourselves on creating innovative, creative and fun solutions to the unique challenges of each of our clients.(Trading name for Cerberus Technologies Limited)
1 to 10 staff
Pedro Ltd
Pedro is all about games and creating fun. We have been avid game players since the old school days of the C64, growing up with the Amiga and early consoles through to the next-gen. Our goal is to make compelling games that entertain and bring a smile to peoples faces. Our main focus is on Smartphone and Facebook gaming.
11 to 50 staff
Project Outfox
A community of programmers working on revitalizing the arcade experience.
11 to 50 staff
Questionable Quality Ltd
At Questionable Quality we’re big on gamification: taking games technology and design to produce more engaging content for education, visualisation, marketing, and more. Internally we love making development tools and quirky experiences. Some might say we’re the best…maybe.
1 to 10 staff
Rapidev Games Ltd
Hey there! We’re Rapidev Games – a full-stack game development team that loves turning ideas into playable, interactive experiences. Mobile games, web apps, VR/AR projects – you name it, we can build it. And we don’t just make something that works; we make it fun, engaging, and designed to deliver results. We get it – as a founder, you want speed, quality, and clear communication, not excuses. That’s why we stay flexible, keep you in the loop, and work closely with you from the first sketch to launch – and even after. Your vision comes to life without surprises. What sets us apart? We combine creative design, cutting-edge tech, and business sense. Every game and app we create is built to attract users, retain attention, and boost your brand, with your business goals in mind. And yes, our support doesn’t stop at launch. We stick around for updates, optimizations, and ongoing improvements, making sure your product keeps performing at its best. Simply put: we’re your game development team that delivers, innovates, and genuinely cares about your business. Let’s make something amazing together.
11 to 50 staff
Red Ego Games
Red Ego Games is a London-based indie game studio and the developer behind many awesome games such as Re:Turn—One Way Trip and Re:Turn 2—Runaway. Red Ego Games was founded by Omar Bik Hajj, an accomplished Producer/Game Designer with over 10 years of experience in the gaming industry.
1 to 10 staff
Rie Studios
We're RIE STUDIOS we are a group of talented artists working to create inclusive and fun games. Our world is just as amazing as the games we play so we try and reflect that in all our games. Although games entertain us, we believe that game design is an art which has no limits, that games - much like all other arts - can enrich the soul and engage the mind and enrich our spirit.
1 to 10 staff