Directory · GB
Computer Games in United Kingdom
A register of firms and the professionals working at them in the Computer Games sector based in United Kingdom. Browse the public index, then filter or export on Kipplo.
Companies
2K on file
Meteor Pixel Limited
If you’re looking for a trusted, reliable and ethical co-development partner who can add value at any stage of your project - look no further! Our team of friendly professionals can help with every step of the process: from pre-production to release and beyond - we’re here to ensure your project is a success.
11 to 50 staff
Netspeak Games
Hi! We’re Netspeak Games - a remote-first games studio, dedicated to making wholesome social games! Founded in 2020, our ethos is simple. Combining world-class expertise with a commitment to kindness, we aim to prove that being a great place to work - forging a culture of excellence and inclusivity - is the key to building great games, for everyone. We’re proudly remote-first, family-friendly and zero-crunch. And we’ve worked hard to create a company culture that champions kindness, care, and community Together, we’re pooling our collective ideas, perspectives, and creativity to build beautifully-crafted wholesome games that surprise & delight our players and their communities. Our first game is Sunshine Days - a wholesome village life game with a social twist, currently available in Early Access on Android & iOS!
11 to 50 staff
Nse National Student Esports
NSE (National Student Esports) is the official body of university esports in the UK - through our partnership with British Universities and Colleges Sport (BUCS), NSE has established itself as a key figure in the UK esports industry with the most active grassroots gaming community in the country. NSE operates the British University Esports Championship, the official esports competition of British universities, and in the 24/25 academic year the competition saw over 2,200 teams from 117 universities compete across several esports titles, with approximately 70% of participants enrolled on a STEM course. NSE works with major publishers including Nintendo, Riot Games, Ubisoft and HoYoverse and has successful long-term partnerships with Monster Energy, Pot Noodle, Pringles and Scan Computers.
1 to 10 staff
One Player Mission
One Player Mission is a specialist recruitment consultancy in the games and interactive entertainment industries. We've been around since 1998 and in that time we've established a diverse portfolio of clients from all corners of the globe. We've built a team of sector specific, expert consultants. In our industry finding the right people isn't always easy. Sometimes just a handful of people are right for the most highly skilled roles. Finding this talent requires a human touch and a deep understanding of the past, present and future of the games industry. When it comes to our candidates, we drill down surprisingly deeply into someone’s skill set. We only send people who can do the job – we've yet to meet anyone who does business quite like us.
11 to 50 staff
Payload Studios
Hello! We’re Payload Studios, a small team of talented developers crafting awesome games. Founded in 2013 by Russ Clarke and Vincent Scheurer in London, we’ve navigated a variety of challenges over the years, always focusing on creating quality games and fostering a supportive environment for our team. We’re known for using a community-driven approach to make games that we hope players love. Our debut game, TerraTech - a sandbox construction and combat game - has been delivering physics-based fun for over 10 years! Since then, we’ve created TerraTech Worlds, an open world build-craft adventure and TerraTech Legion, a chaotic bullet heaven builder. You can find out more about our games on our Steam pages. Thanks for stopping by! TerraTech Legion https://store.steampowered.com/app/3596700/TerraTech_Legion/ TerraTech Worlds TerraTech https://store.steampowered.com/app/285920/TerraTech/
11 to 50 staff
Perpetuum Media Ltd
Perpetuum Media is a leading global publisher of Android (incl. F2P)/ HTML5 games and services to mobile subscription stores. Through proprietary process, technology, and relationships, we'll drive incremental revenue for games in our markets. Key to the value proposition, there’s no development work or source code required…we’ll manage the process. What we offer is pure upside, so think of us as an extension to your company reaching untapped markets. Check out our site for a deeper dive into our business and awesome content & distribution partners!
11 to 50 staff
Pixion Games
Pixion Games aims to craft gaming experiences that unite players worldwide. The company focuses on creating products that feel familiar but fresh with an emphasis on social and multiplayer core loops.
11 to 50 staff
Robot Squid
Robot Squid was built to be different. As an independent games studio that develops and publishes cross platform real-time multiplayer games we hold fun at the core of all we make. Here at Robot Squid we believe the most memorable experiences are lovingly crafted by small teams of passionate developers. So our mission is clear - to deliver truly original, innovative and accessible multiplayer games for everyone.
11 to 50 staff
Savage Game Design
Savage Game Design was founded in 2017 to create authentic, immersive and realistic stories and game experiences in the Vietnam War. The studio has grown to over 100 people in 30 countries working together to deliver unique experiences for you to enjoy. Our Arma 3 CDLC, S.O.G. Prairie Fire, is available now on Steam! https://store.steampowered.com/app/1227700/Arma_3_Creator_DLC_SOG_Prairie_Fire/
11 to 50 staff
Snap Finger Click
Snap Finger Click is an independent, multi-award-winning game development studio, repeatedly honoured as a GamesIndustry.biz's 'Best Place to Work'(2021, 2023, and 2024). We are genuinely passionate about creating innovative and engaging multiplayer party game experiences for PC, console, and tabletop audiences worldwide. Founded in 2015 by visionary ex-PlayStation employees with a rich heritage, including the BAFTA-winning Buzz!™ quiz franchise, our Brighton-based studio (directly facing the sea!) has grown into a hub of creativity. Over the past decade, we've launched a portfolio of successful and fun multiplayer party games, with more exciting titles always in development. As a licensed developer and publisher for Nintendo, PlayStation, Xbox, and Steam, we pride ourselves on delivering high-quality game code, excellent art, impressive audio, and great game design at a fast pace. Our approach to development is deeply collaborative. We thrive on exploring new multiplayer game ideas and building the cutting-edge technology that powers them. This spirit of innovation is matched by our commitment to our team. Snap Finger Click fosters a compassionate, respectful, and empowering work environment where every voice is heard. We champion self-motivation and the courage to push creative boundaries. This dedication to our people is reflected in our UK Government (CIC)'Creative Companies to Watch 2021' award and our consistent recognition as a top workplace. We offer a 100% flexible work model, allowing team members to choose between working remotely or from our inspiring Brighton office. All full-time employees also benefit from our Employee Share Scheme, Private Health Care, alongside a range of other exciting benefits, ensuring that everyone shares in our collective success. If you're a potential client looking for an experienced and reliable partner, or a talented individual seeking a motivating environment to build great party games, we'd love to connect.
11 to 50 staff
Spiral House Ltd
Spiral House is a UK based game developer of interactive entertainment on all leading platforms, including PC, Sony PS4 / PS3 / Vita, Xbox One / 360 and iOS. Established in 1998, the company has a successful track record for developing and assisting on many major key titles, including the successful Playstation 3 title, MotorStorm. The team's history extends as far back as the Commodore 64, all the way up to present day consoles. Using our own internally developed tools and technology, our goal is to consistently deliver new and innovative ideas. Create games that focus primarily on game-play, unique features with depth and originality.
11 to 50 staff
Super Rare Games
Super Rare Games is a London based video games publisher, focusing on physical game releases and high quality, exciting, new indie games for digital publishing. Super Rare started as a publisher of physical Nintendo Switch indie games, having released 85+ games to date for the system. Started as a passion for collecting and preserving interesting games, as well as supporting indie developers, this side of the business has allowed us to step up to the plate with original digital publishing for consoles and PC. Our aim is not just to work on unique, fun indie video games of the highest calibre, but to help truly support developers of all scales with our indie-first and genuine passion-led approach. We only pitch for games we truly, personally love and want to play – and we think you’ll love them too! With a great, family-like, diverse and experienced internal team, brilliant connections and reputation among indie developers and gamers alike, and strong bonds with key third-party players like Nintendo, Sony, and Microsoft, Super Rare is uniquely positioned to attain its goals of being indie's best friend.
11 to 50 staff
Tod Game Studio
TOD is a mobile game studio and publisher. TOD is the studio behind Fruitcraft, Percity, GT-Club, Newcity and several other games with millions of users around the world. Our services include Game consultancy, growth hack, marketing, PR and social media, co-development and game product management.
11 to 50 staff
Wales Interactive
Wales Interactive is a multi-award winning indie video games and interactive film developer & publisher based in Wales, UK. Our growing portfolio of titles have been played by millions globally, including; Sker Ritual, Maid of Sker, The Complex, Five Dates, Late Shift, The Bunker, and many more. Our products are entertaining the world as well as putting Wales on the video games map. Wi LOVE MAKING GAMES - We pride ourselves in being an unshackled independent developer and producer creating and funding our own ideas exclusively from our studio in Wales. This includes writing, design, programming, art, animation, music, marketing and we even publish our own titles. We are passionate about games and our aim is to create original titles that entertain the world. Wi SUPPORT INDIES - As well as making our own titles we have evolved into a Video Games & Interactive Movie Publishing Label collaborating with some of the most talented games developers and film makers across the globe to help bring their original creations to new platforms. Wi CHAMPION FMV - We have also established ourselves as one of the driving forces behind the ‘rebirth’ of the FMV genre with the success of our interactive film titles such as The Complex, Five Dates, Late Shift, Dead Reset and The Bunker. Wi ARE AWARD WINNING - Our company and games have been nominated for over 200 awards, winning 70+ so far. Accolades achieved to date include BAFTA Cymru Games Award Winner 2012, 2018 & 2019, TIGA Award Winner 2020 & 2025, The Queen’s Award 2020, Wales Technology Award Winner 2017 & 2018, South Wales Business of the Year 2014 & 2016, GREAT Face of British Business Winner 2015 and Appster's Award for Best Indie Game Developer 2014. The company was formed in 2011 by co-founders Dr David Banner MBE and Richard Pring - with a core team of over 40 years’ games development & publishing experience.
11 to 50 staff
World Anvil
World Anvil is an award-winning set of worldbuilding tools that help you create, organize, store and marketing your world setting or IP, sharing the parts you want with others and keeping the rest secret. Whether you're managing a whole creative team or creating alone, World Anvil is tailor-made by experts to help you build out a fantasy world or fictional setting. With wiki-like articles, interactive maps, historical timelines, RPG Support including a Campaign Manager, and a fully integrated novel-writing software, we have all the tools you’ll need to run your RPG Campaign or write your novel!
1 to 10 staff
Ballistic Moon
Game Studio based in Woking, Surrey, UK. With a growing team of highly experienced developers, we focus on creating the exceptional and innovative games of the future. Currently developing Until Dawn, Rebuilt & Enhanced - coming soon to PlayStation 5 and PC
51 to 200 staff
Bossa Games
Bossa Games is a BAFTA-winning independent games developer and publisher. Our Bossians work fully remote, with regular in person meet-ups in and around London. Driven by creativity, charm, and flair, we make games for fun's sake, including the critically-acclaimed Surgeon Simulator, I am Fish and I am Bread. Our newest title, the recently announced Lost Skies, marks a new and ambitious direction for our team, forging our path into the PvE -player vs environment- survival genre. Our design philosophy puts players front and centre, involving our community in the development process from early stages. We are committed to forging the best cooperative experiences players can enjoy. We also run our very own Creator Club where content creators of all sizes can collaborate, share expertise and help shape future Bossa titles, leaving them with games that they and their audience can enjoy for years to come! We love to talk about games, business and anything else fun or exciting so please, get in touch - we'd love to hear from you! If you would like to know more about Lost Skies, visit our official website here:
51 to 200 staff
Firestoke
Full service publisher of indie PC and Console games that spark joy!
1 to 10 staff
Formation Games
Formation Games is the independent sports game studio formed of a football, & BAFTA winning team. The studio aims to bring fans closer to the sports they love and live out their dream through revolutionary social game experiences. CLUB is its first title and the first free-to-play football ownership entertainment experience, utilising real-world player performances.
11 to 50 staff
Fortunefish Ltd
FortuneFish Ltd was founded in 2013 by Joe Stamper and Dr Phil Popejoy and legendary industry veterans, Tim and Chris Stamper. Our purpose has always been to make games which blend inspired creativity with bleeding edge technology to deliver immersive experiences that bring people together. Currently in the early development stages; we hope you'll see our work soon!
11 to 50 staff
Great Ape Games
We're a tight-knit team with tons of ambition, based in the vibrant seaside town of Brighton. It takes talented Great Apes to make exceptionally Great Games, in an all-inclusive, diverse, and rewarding studio. We pride ourselves on being different and promote a healthy work-life balance with lots of flexibility and benefits for our fellow Apes.
1 to 10 staff
Ico
Established in 2008, ICO is a UK-based, self-publishing agency helping you bring your game to market. We work with studios and publishers big and small helping them on Strategy, Marketing and PR. If you have a game we can probably help you.
11 to 50 staff
Kiz Studios
Kiz Studios is an independent video game and entertainment development studio with offices in Atlanta, GA; Charleston, SC and Leamington Spa, UK. Our games portfolio includes the mobile hit Critter Escape, cross platform-battler, Might and Mayhem, PlayStation 4 brawler, TransGalactic Tournament and the Apple Best of 2015, Wonky Ship. Kiz Studios bends genres and blurs the lines between casual and hardcore, making accessible games for a global audience.
11 to 50 staff
Kudosqa
At Kudos QA, we are committed to delivering top-tier software and gaming quality assurance, ensuring optimal performance, reliability, and user satisfaction across diverse platforms. Our expert team combines cutting-edge technologies, rigorous testing methodologies, and a customer-first approach to ensure that every product meets and exceeds industry standards. We offer a comprehensive suite of services tailored to the unique needs of game development and software projects, including- Cross-Platform Adaptation: Porting games to consoles and PC, ensuring optimal performance and consistency across all platforms- Code Optimisation: Refining game code for platform compatibility and peak performance- UI/Control Adjustments: Adapting interfaces and controls to enhance user experience for each specific platform, from consoles to mobile devices- Collaborative Creation: Partnering with game studios to co-develop features or entire sections of games- Expert Support: Offering specialised expertise in key areas like AI, multiplayer integration, and advanced graphics- Flexible Integration: Scaling teams to support any stage of development, from initial concepts to post-launch support- Manual and Automated Testing: Ensuring comprehensive QA coverage through both manual and automated strategies- Performance and Security Testing: Conducting rigorous assessments to guarantee software speed, scalability, and security- Continuous Integration and Deployment (CI/CD) Testing: Supporting rapid, reliable releases through ongoing QA at every stage of development. Whether working with startups or global enterprises, our goal is to accelerate development cycles, reduce risk, and ensure premium quality. At Kudos QA, we don't just test—we empower our clients to launch with confidence. Our team of seasoned professionals brings a passion for innovation, collaboration, and problem-solving, consistently delivering impactful results.
51 to 200 staff