Directory · JP
Computer Games in Japan
A register of firms and the professionals working at them in the Computer Games sector based in Japan. Browse the public index, then filter or export on Kipplo.
Companies
177 on file
Access Games Inc
Access Games Inc. is a Japanese video game developer based in Osaka, Japan. The studio was founded on 16 January 2002. Former members of development teams including Kojima Productions and Deep Space who developed Extermination, joining shortly after Access Games was founded, and Whoopee Camp, who developed Tomba! and Tomba! 2: The Evil Swine Return. Access Games is most well known for their 2010 open world survival horror game Deadly Premonition (known as Red Seeds Profile in Japan). One of the company's most notable members is Hidetaka "SWERY" Suehiro, who was the writer and director of Spy Fiction and Deadly Premonition.
201 to 500 staff
Aiming Inc
501 to 1000 staff
Azstoke Co.,ltd
Game audio specialist company. Reaper ReaScript specialized production Work: GRANBLUE FANTASY:Relink Audio Tecnical Artist/Sound Designer Nier Replicant Sound Designer
1 to 10 staff
Tsugi
Tsugi provides consultancy, research and development services to the video game industry. We specialize in "smart" tools and engines that make your artists more efficient and offer them more creative options. Typical clients include game studios, middleware companies, post-production houses and artists. Web: Twitter:@tsugistudio
1 to 10 staff
Vitei Inc
Vitei is located in the heart of Kyoto, Japan. We are a small team of passionate developers who work hard to create games that are both unique and challenging. Vitei works closely with Nintendo Co, Ltd. to produce games such as Steel Diver, which we produced in close co-ordination with Shigeru Miyamoto, Tadashi Sugiyama and Takaya Imamura Vitei was founded by Giles Goddard in 2002. Having started in the industry at one of the UK's most innovative games companies, Argonaut Software in London, he came to Japan in 1990 to program Starfox for the SNES. One of the first console games to use 3D polygons, Starfox went on to become the world's fastest selling video game at the time. During his tenure at Nintendo Co, Ltd, Giles worked on several hit titles including Stunt Race FX, Super Mario 64 and 1080 Snowboarding for the Nintendo 64.
11 to 50 staff
Gino Inc
We are vr game developer.
1 to 10 staff
Aq Interactive
hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello hello:D
201 to 500 staff
Dyno Entertainment
Our mission is to blend games and daily life through unique smartphone Apps. We will make a game layer that covers daily life. We believe that people will benefit from a more valuable life with games as supporting role. Our main target is "Located Based Games". We think location information is the most important factor for creating a game layer that blends elements of the real world and digital world.
1 to 10 staff
Esper Studio
We publish & create board games in Japan. ESPER STUDIO ―― ESPER STUDIO Why board games? We strongly believe in this hobby. We have seen extraordinary game design/world-building concepts given life in the hands of small creative teams. We have seen people of all ages reconnect outside of the virtual landscape. We have seen beautiful products carefully designed to impress an audience that cares deeply about the quality of the craft. Our mission is not only to be part of this trend but also to help elevate and connect the Japanese scene to the international community.
1 to 10 staff
Itako Inc
Unity/Cocos2d-x) AWS
1 to 10 staff
J's Avenue Inc
J's Avenue Inc. founded in 2006, started off with the vision of making all games interesting and entertaining and inspiring fresh creativity and vigor into the game industry.
51 to 200 staff
Radical Dreams Entertainment
We specialize in Unreal Engine development, offering both co-development and full project delivery. Alongside our B2B services, we’re building our own original IP to showcase our technical innovation and creative vision.
11 to 50 staff
Sammy Corporation
1 to 10 staff
Skip Co., Ltd
Skip Co,Ltd is a video game developer in Japan. We've been developing games for Nintendo. We had developed Giftpia(GC), Chibi-Robo(GC,DS), Captain Rainbow(Wii) and ArtStyle Series(DSi,Wii), bitGenerations Series(GBA). Now, we're developing a future of bit and pixels.
11 to 50 staff
Sky Craft Inc
Skycraft, located in Tokyo, Japan, is a computer game developer founded in 2009 by Kohei Mikami. We have been especially skilled in the development of online games such as MMO games and social network games. 2009MMORPG
11 to 50 staff
Chateau Pageot
Independent video game developer based in Tokyo, Japan.
1 to 10 staff
G-Mode Corporation
Business Overview G-MODE Corporation utilizes its expertise in planning, production, management and development of online games to carry out the following operations: In-house planning, production and development of online games Planning, production and development of online games in collaboration with other companies. Providing consultation services to other companies. Comprehensive consultation for companies that are planning entry into the online gaming market. Appraisal, improvement and consultation for scheduled new services (mid-development and even overseas titles) Creating game management structure proposals that match the scope of the title. http://gmodecorp.com/en/company/
51 to 200 staff
Hakurokudo
Hakurokudo () is a rapidly growing indie game development and publishing company based in Tokyo. Our mission is to push the boundaries of indie gaming, exploring the boundless potential of the small yet exquisite possibilities.
1 to 10 staff
Hyper Real
From Japan to the world. A new game label that crosses cultural boundaries to go beyond “play”. HYPER REAL expands the possibilities of video games within reality.
1 to 10 staff
Miraix
In MiraiX we will break paradigms while fostering the wonder of creation! MiraiX aims to build a wonderful world for the next generations to come. We will strive to construct a world with ideas such as decentralized and self-sustainability; increase of diversity of diversity; quality and fun education that foster the sense of wonder; decentralized opportunity mechanisms with their associated responsibility; harmonious self-organizing societies; among others.
1 to 10 staff
Phoenixx Inc
Corporate Principle -"Creator-centric" We believe Creators have unlimited potential. Phoenixx assists in bringing Japanese creators to the world and introducing overseas creators to Japan and Asia so that all creators can be active in the global stage. Our mission is to create the situation that the game and entertainment industry after decade will be much more expanding. We will keep developing people and titles that children around the world feel cool and are admired- To inspire and nurture the human spirit –one creator, one game and one neighborhood at a time- As Indie & Doujin Game Publisher, we are supporting Publishing, Localization and Promotion globally. We support the efforts that are difficult for individuals to make in order to expand the opportunities for various creators regardless of the type of job.
11 to 50 staff
Woof Inc
woof is a game company located in Tokyo. Based on the philosophy of "a company that plays pranks on the future", we are developing games centered on blockchain games.
1 to 10 staff
Rosso Index Kk
Worldwide MMORPG and online game contents developer, publisher.
51 to 200 staff
Visual Design Cafe
Providing services and building software to help game developers speed up their development process. Currently developing Nested Prefabs for the Unity game engine.
1 to 10 staff