Directory · NL
Computer Games in Netherlands
A register of firms and the professionals working at them in the Computer Games sector based in Netherlands. Browse the public index, then filter or export on Kipplo.
Companies
404 on file
Roost Games
1 to 10 staff
Scratchpost Games
We are developing games that provide a playful atmosphere while delivering deep storytelling and exploring complex characters.
1 to 10 staff
Senile Team
Senile Team is an independent developer of video games, based in the Netherlands. We draw inspiration from classic video games, especially from the 16-bit era. We are best known for Beats of Rage and Rush Rush Rally Racing, both of which received positive reviews.
1 to 10 staff
Serious Brew
Serious Brew is an independent game company that makes original downloadable games for various platforms. It consists of industry professionals Daniël Ernst and Maarten Brouwer. Serious Brew's first game is Cargo Commander. The second game, Bönkers, will be out this summer!
1 to 10 staff
Sodoyki
Offering great local multiplayer games to make memories with friends.
1 to 10 staff
Staggart Creations
Staggart is a small development company, focusing on providing unique and affordable game assets and tools, for fellow game developers and artists alike. Moving from project to project, building the useful and the superfluous for the fun of it, and learning from the environment as we go. Exploring ideas through creating, troubleshooting, trial and error and first-hand experience.
1 to 10 staff
Studio Mantasaur
Small indie game studio, creating lighthearted local co-op games
1 to 10 staff
Studio Pix
A small team of passionate gamers, designers and developers who enjoy making quality, beautiful, but most of all fun games.
1 to 10 staff
Target Gamers
Target Gamers is your boutique Marketing Partner for mobile and online games in Europe. We are passionate about creating opportunities for you to successfully publish your games in Europe. With more than 10 years of experience in games and another 10 years in International marketing and advertising, Target Gamers is well set to provide exactly the services that you need. Europe is not one market. Gamers’ tastes differ as well as distribution routes and marketing channels. At Target Gamers we thrive with the challenge each market offers and with our extensive experience are able to guide you to successfully enter the respective markets or increase your market-share.
1 to 10 staff
Toothpaste & Bubblegum
Small indie game development studio based in the Netherlands. We love to create games for mobile platforms like iOS and Android.
1 to 10 staff
Triplemotion Media
TripleMotion Media is een jong softwarebedrijf die zich bezighoudt met het maken van serious games, websites en film. Wij hebben getalenteerde medewerkers die graag opdrachten realiseren. Serious games zijn games die worden gemaakt om de samenleving te verbeteren. De games draaien niet om amusement maar om het verbeteren van educatie, zorg, gezondheid etc. Daarnaast maken wij websites. Wij kunnen dit doen aan de hand van Wordpress maar maken ook websites helemaal zelf. Hierdoor kunt u een keuze maken die het beste bij u past. Tot slot maken wij video's en animaties. Dit kan gebruikt worden om uw bedrijf op een leuke en nieuwe manier te presenteren. Heeft u interesse? Neem dan contact met ons op zodat we een afspraak kunnen inplannen.
1 to 10 staff
Vinlia Games
IT ALL STARTED WHEN. We invited one of our best friends over to see a small concept of a VR game that we were working on. A quick play through and a lot of design discussion later we decided to join forces and go all out on this strange little idea we had. VinLia Games is an independent game development studio focussing on VR co-operative experiences. We started in 2016 in co-operation with Icradin Studio with the goal of making the sharing of the VR experience more fun for everyone involved.
1 to 10 staff
Vivacity Interactive
We centre on combining research with media, preferably entertainment. We are mostly focused on media such as VR, Games, Web-3D and sometimes Immersive Art Installations. What specialisations can you help with? To a large extent conceptualization, prototyping, tooling and automation, and research. We can also aid with singular tasks within a project like white boxing or sound design. And maybe you only want to use us as consultants or have us write an execution plan. Mostly we pose as, researcher,(technical) art director, co-director, concept coordinator, adviser, technical artist, rapid prototyper or developer. So what do we mean with research? We have three main aims we always hold on to. One is towards artificial emotional intelligence (AEI), two is towards procedural generation of epic scale worlds and/or structures. And the third is towards large scale dynamic agent systems. All these in real-time context. How will this impossibility be achieved? We split up the challenges into smaller challenges all the way down into achievable targets. Each of these smaller challenges will be fitted into one or more projects. If not, then we will create a project around a challenge. During a project we will also write articles and share our findings and tests along the development. These small challenges in projects we call them a technical premise or a T-Premise. Much like a story premise. Any questions just ask. And we are eager to extend our toolbox of abilities and knowledge by taking up new challenges. Or to join in collaboration to tackle parts of these possibilities. Hence-“One impossibility at a time.”
1 to 10 staff
Vysoko Anime Production
We create visual novels with a variety of subjects. Vysoko Anime Production is working with illustrators, musicians and editors from all around the world to create exceptional interactive experiences. Our novels are published on Steam, iTunes and itch.io.
1 to 10 staff
Weirdbeard
WeirdBeard develops games, adver-games, serious games and e-learning applications. We believe that games and their principles are a great way to create a long lasting positive experience in itself or with a product or brand. Whether we run our own production from beginning to end, or a partner needs our help with a specific part of a project, we do it with a passionate yet professional attitude. All to create rich products that excel in their field.
1 to 10 staff
Xboxnederland.Nl
XboxNederland.nl is a Dutch news site and community focussed on Microsoft technology, especially the entertainment side of it. Other area's of focus are indie and retro gaming.
1 to 10 staff
Crush
Virtual, intergalactic quests to level-up your confidence!
1 to 10 staff
Flavour
At Flavour we believe in bringing the fun of gaming into everyday work and life. We are Flavour; We are game changers. We use gamification and storytelling to solve problems. We have a unique working method: Hero Centred Design. We approach our end-users as potential heroes – when they can, want and are allowed to, we can change their behaviour and create a positive impact on society. Flavour works with partners who want to change and improve a situation. We see our clients as Change enablers. Together with them we create playful and efficient software products that create a better world.
11 to 50 staff
Mystic Forge
Mystic Forge is a new boutique indie game publisher specializing in strategy, simulation, and RPG games for PC. Inspired by the legendary blacksmiths of lore, Mystic Forge is dedicated to bringing ideas to life through passion, creativity, and a bit of magic. Founded by seasoned industry veterans who bring with them a wealth of experience and a proven track record of creating and launching successful games, Mystic Forge aims to make a significant impact in the indie gaming landscape.
1 to 10 staff
Adriaan De Jongh
Adriaan de Jongh is a game designer and active community member.
1 to 10 staff
Anti-Wisdom
We at Anti-Wisdom produce gaming Youtube videos and develop games in our studio.
1 to 10 staff
Caboodle Games
We’re here to help your games work as hard for you as you did for them.
1 to 10 staff
Chronix Pulse
We are Chronix Pulse, an independent, self-published game developer based in Amsterdam, Netherlands. We work remotely and our team members are located around the world. Players and their experiences come first to us and we learn from things that you are telling us. We are not following a traditional management approach with hierarchical and command-and-control structure because the team decides together what is best for the game. This way we do our best to offer fresh and unique experiences to players that are trying out our games. We build our games and community in an open, welcoming, and collaborative environment, where everyone can share their ideas and help us make our games better for everyone to enjoy. It is also expected that throughout this life-long journey there will be failures and successes from which we will learn to improve.
1 to 10 staff
Crowdy Cc
We create sensational experiences in a digital environment, allowing everyone to enjoy and take part in unique stage performances from all over the world
1 to 10 staff