Directory · NL
Computer Games in Netherlands
A register of firms and the professionals working at them in the Computer Games sector based in Netherlands. Browse the public index, then filter or export on Kipplo.
Companies
404 on file
Resistance Studio
Independent video game studio based in Amsterdam. We create creative fun games for Nintendo Switch.
1 to 10 staff
Studio 397
Studio 397 is based in the Netherlands and has a global team of developers and artists building the rFactor 2 title. Our mission is to create the most realistic, accurate and engaging sim racing platform to date, through advanced physics, new graphics engine and competition infrastructure. rFactor 2 was originally developed by racing game pioneers Image Space Inc. who led the way in terms of physics and features.
11 to 50 staff
Traverse Research
Traverse Research is a rendering research and development company located in Breda, Netherlands. We offer specialized services to a range of respected tech companies, including AMD, ARM, Intel, Samsung, and Qualcomm. Our focus is on advancing the state of computer graphics through research services. These services center on rendering technology based on ray tracing, rasterization, and machine learning. We also offer benchmarking capabilities at various levels of the development process, with a particular focus on the cutting edge of technology. In addition to serving GPU hardware manufacturers, we provide our services to game studios such as Embark Studios and automotive companies like Applied Intuition, helping them to advance their rendering technology and enhance the overall quality and realism of their products. Our team is dedicated to providing top-notch services that enable our clients to create the best possible technology products, with a focus on optimizing performance and user experience. Traverse Research also works closely with academic institutions such as the Breda University of Applied Sciences and Utrecht University. We believe that collaboration with these institutions is essential for the advancement of the rendering technology field. Furthermore, at Traverse Research, we are committed to the principles of open source and actively contribute to open source projects. We believe that open collaboration and sharing of knowledge benefit the entire industry, and we are proud to be a part of this community.
11 to 50 staff
Chimpworks
We are a hybrid casual mobile games development company and we have realised more than 5 #1-ranked games and gathered more than 350 million downloads. We created exciting, fun, free-to-play mobile games, enjoyed by millions of players worldwide.
1 to 10 staff
Codeglue
Codeglue makes great games playable on every platform! Whether it’s porting a game for a leading publisher in the industry or co-developing a game with a studio that is in need of some extra hands, we can help! With a growing group of passionate people we proactively work with our clients to deliver the best possible game(s). Our technical experts are up for a challenge and always get things done in a reliable way. As a team we put player experience first with all of our games, whether it’s a port of an existing game or one of our own in-house developed games. Codeglue was founded in by Maurice Sibrandi and Peter de Jong. They have known each other since pre-university where they became friends and shared their love for the Commodore Amiga. At university they graduated developing a platformer game for the now long gone Philips CD-i player. Extinct or not, this kickstarted their love for game development and led them to founding Codeglue in where they focused on developing games for the emerging digital download era.
11 to 50 staff
Dutch E-Sports Federation
De Nederlandse Electronic Sport Bond, ook bekend als E-sportbond, is per 1 juli 2005 opgericht. Tijdens het Essent Kabelcomgres op 1 september 2005 heeft E-sportbond zich voor het eerst kenbaar gemaakt richting het publiek. De eerste bond voor de gamers binnen Nederland was daarmee een feit. Cijfers liegen er niet om. Binnen enkele decennia zal gaming uitgroeien tot de grootste sport van Nederland. Jongeren groeien momenteel op met het nieuwe medium waarin veel valt te behalen voor de maatschappij en het bedrijfsleven. Momenteel is er weinig structuur en kennis op het gebied van gaming, een vlak waar E-sportbond precies op zal inspelen. De E-sportbond heeft als doelstelling van gaming een officiële sport in Nederland te maken en deze gestructureerd te onderhouden. Daarbij is het de bedoeling om de belangen van gamers te behartigen en gaming als sport te bevorderen. Het organiseren van competities, het opleiden van personeel, het opmaken van eenduidige regelgeving en de integratie van het bedrijfsleven in de gamewereld zijn hierbij enkele voorbeelden.
11 to 50 staff
Erasmus Esports
Erasmus Esports is the esports student association of Rotterdam. We provide an environment for Erasmus students to meet other eSports enthusiasts, watch live events, compete in tournaments, and play games such as LoL, FIFA, Overwatch and CG:GO together! Erasmus Esports vision is to introduce esports to the entirety starting with our home town of Rotterdam. We want to provide the gamers of the Erasmus University with an environment in which they can meet other gamers, watch live events, compete in tournaments and competitions and in general be able to game together. The association wants to provide a place for both the competitive gamer, as well as the social gamers. An example of competition is playing in College Leagues, competing against other universities. Social events revolve around, for example, weekly gatherings or bigger events.
1 to 10 staff
Gamecardsdirect
Nederlands: Op deze pagina willen wij graag videogame-nieuws en updates over ons bedrijf delen met onze zakenpartners. English: On this page we would like to share video game news and updates about our company with our business partners.
1 to 10 staff
Gamious
We are Gamious, a game developer based in Haarlem, The Netherlands. We create original and accessible games with pure gameplay – games we love to play ourselves. We either self-publish, work with publishers, or a mix between these two, to get the games to the right platforms. Our games: Turmoil, iO, Lines, Briquid, Briquid Mini, Turnbased Templars and more to come!
1 to 10 staff
Goal043 Serious Games
Verhoog het potentieel van uw team met Serious Games. Ontgrendel nieuwe niveaus van succes voor uw werknemers, studenten of klanten met onze innovatieve serious games. Serious games gaan verder dan alleen entertainment en bieden boeiende en interactieve media die zijn ontworpen om leren en ontwikkeling in verschillende omgevingen te verbeteren. Deze doelgerichte games zijn een revolutie in het onderwijs, en bieden meeslepende ervaringen die diepgaand begrip en vaardigheidsverwerving bevorderen. Onze serious games zijn niet beperkt tot traditionele educatieve omgevingen. Ze transformeren ook simulatie-gebaseerde training in diverse sectoren, waaronder defensie, gezondheidszorg, culturele bewustwording, politieke en sociale verandering, en zelfs virtuele prototyping en simulatie-gebaseerde acquisitie. Een belangrijk voordeel van serious games is hun toegankelijkheid. Flexibel en meetbaar bieden ze ongeëvenaarde mogelijkheden voor groei en ontwikkeling, waardoor ze een krachtig hulpmiddel zijn voor elke organisatie die wil investeren in de toekomst.
11 to 50 staff
Grid Games
Inspired by games like Anarchy Online, Star Wars Galaxies, Neocron and WoW, and a passion for immersive world building, our fast-growing team of multi-national talent is using Unreal Engine 5 to build a revolutionary MMORPG that blends traditional philosophies with trailblazing innovation.
11 to 50 staff
Hackshield Future Cyber Heroes
The lives of children largely take place online. However, children are barely aware of the online dangers. They share personal data daily but are hardly prepared to handle it responsibly. In fact, they sleep with their digital windows and doors wide open. There are few games worldwide that teach children how to protect themselves against cybercrime. HackShield Future Cyber Heroes is changing this. HackShield wants knowledge to be freely available for everyone and for learning to be as enjoyable as playing a video game.
11 to 50 staff
Kalydo
Kalydo is the easiest cloud gaming solution on the market. We offer a scalable, proven solution for small to enterprise companies. Stop losing money and players! With Kalydo gamers play your high end games in minutes. Research shows only 30% of registered users actually play your game. Downloading, installation and patching kills conversion and wastes valuable marketing dollars. With Kalydo and play in minutes, no hassle. Kalydo's proprietary file streaming (progressive downloading) technology is cost effective and easy to use. In fact with 'Kalydo GO' we launch your game in weeks, with zero game developer integration work required. We offer the easiest and the most effective Cloud Gaming available today.
11 to 50 staff
Mindgame
Mindgame activates people. Mindgame, a leader in game based communication, provides companies with interactive solutions that capture, inspire and invoke team members. Since 2004, we developed over 400 games for Change, securitytraining & education,(internal) communication, HR and marketing/sales purposes. Mindgame develops games for clients like: ABN AMRO,ANWB, AMRO, APG, AstraZeneca, Abbott, Delta Lloyd, DNB, Eneco, Gasunie, ING, Meda, MSD, Novartis, OBA, OHRA, Pfizer, Rabobank, RVS, Sanofi Aventis, Sanoma, Schiphol, SNS Reaal, Post NL & TNT, Unilever, VNU Media
11 to 50 staff
Team Workbench
We use Minecraft to create educational experiences. We produced games for various organisations such as Rijksmuseum, Veilig Verkeer Nederland (Safe Traffic the Netherlands) and Uppåkra Archaeological Foundation. Team Workbench is partnered with Minecraft and Microsoft.
1 to 10 staff
The 4 Winds Entertainment
We Are The 4 Winds Entertainment, Wayfinders of Crafty, Innovative Experiences That Push the Boundaries of Games! We’ve launched games for other companies before but we realized we’re more than the companies we worked for. So, we pulled a Voltron and came together to launch our own publishing label. We do offer both publishing services and consulting services but really, we do our best to help rising developers share their games with the world and get paid while doing so. In the two years we’ve been active, we’ve launched three games and have two more in the oven, just waiting to be announced. We’re all experts with one goal: To help your game be the best it can be.
11 to 50 staff
Vanguard Entertainment Group
Vanguard Games is one of the leading game studios, developing premium games for premium platforms. Vanguard’s mission is to create new types of online games by combining the best elements of online gaming with the hallmarks of high-end console gaming. The studio is located in the heart of Amsterdam, where an international team of game designers, programmers and artists is dedicated to creating innovative and ambitious new game experiences.
51 to 200 staff
Verseus-Games
At VerseUs Games, we create high-quality XR and AI-driven experiences that engage, move and inspire. From fitness and rhythm-based titles to narrative-driven adventures, our work builds on decades of game development to deliver the highest quality in XR today. VerseUs Games is the creative force behind TrainR: Move — the first life-sized AI personal trainer for Quest — and numerous award-winning projects for some of the world’s top gaming companies. Our latest work includes supporting Stitch Games on the Director’s Cut of the award-winning Broken Spectre, better known as the “VR Experience of the Year”.
1 to 10 staff
Yvora Game Studio
We are a young start-up company in the Amsterdam Region. Together with some partners in the Dutch gaming industry we have taken up the idea to develop and launch a new type of role-playing game. In the coming months we will start developing a prototype of the idea and roll into the production of a first version next year!
1 to 10 staff
Mind Control Games
Mind Control Games” founded by veterans of the industry with seven years of shared experience. We focus on strategic games with deep mechanics.
1 to 10 staff
Team Reptile
In 2011 Tim Remmers and Dion Koster set out to create entertainment games with style. Under the flag of Team Reptile they started out on PC when they released Megabyte Punch on Steam in 2013. After a baseball-fighting game prototype got featured in the finals of the UFGT mystery game tournament, plans were made to release a full game. That game, Lethal League, released in 2014, turned into a big hit among fighting game fans as well as youtubers like Game Grumps, TotalBiscuit and PewDiePie. By releasing Lethal League on the Playstation 4 and Xbox One the first console game for the team was a fact. Team Reptile’s latest release is Lethal League Blaze on Steam, Nintendo Switch, Playstation 4 and Xbox One as their second console title. Now the team is supporting Lethal League Blaze with new content and is working on prototypes for new game titles.
1 to 10 staff
Codename Red
Codename Red is a brand new Dutch video game studio founded by a small team of ex and Indie developers looking to build out multiple titles based on a central IP.
1 to 10 staff
Digital Dreams
Digital Dreams is founded in the autumn of 2010 by three ambitious game designers / developers. Digital Dreams designs and develops playful experiences. We believe in holistic design and want to contribute meaningful and enriching experiences that push the boundaries of interactive entertainment. We try to reach the hard core as well as the casual game market by creating easier and less time consuming games, which possess powerful and emotionally rich interactive experiences none the less.
1 to 10 staff
E-Foot.Nl
E-FOOT is committed to creating a vibrant global community where young players can come together to share their love for football and gaming. Through our platform, we nurture talent, facilitate connections, and inspire personal growth, laying the foundation for a successful future on and off the digital pitch.
1 to 10 staff