Directory · NL
Computer Games in Netherlands
A register of firms and the professionals working at them in the Computer Games sector based in Netherlands. Browse the public index, then filter or export on Kipplo.
Companies
404 on file
Ember Glitch
Ember Glitch is a game studio situated in Utrecht, The Netherlands. We are a dedicated and talented young team with the capability to work flexibly and multidisciplinary on every project we take on. Currently, we are working on two different games, Toppie Topo and Bloodbag (working title). For more information about these games visit the projects page. Our History Throughout our education, at Grafisch Lyceum Utrecht we kept thinking and talking about creating our own company after graduation. So as soon as we had graduated we took the first steps of this great journey. In November 2017 we finally moved into our office and Ember Glitch was born. Our Mission We are convinced that gaming is one of the strongest mediums to tell stories and drag people into a completely different world. Therefore we started a quest of our own to let people explore magical places they never visited before and amaze them with our stories and visuals.
1 to 10 staff
Extra Nice
We are a multi-disciplinary team with a strong background in game development. With years of experience in both the serious and entertainment games sector and game development education, we are ready to create games of almost any kind.
1 to 10 staff
Gamegos
We are a global game company that develops and publishes top rated and trending games for computers, tablets and mobile phones targeting worldwide players of all ages and gender. Our goal is to "create fun for everyone" because we believe gaming has begun to play a bigger role in our everyday lives. We aim to meet the needs of our growing audience as their demand for fun evolves. We have a team of creative developers, artists and game designers. Founded in 2006, we managed to pioneer in many casual game portals. We started to develop social and mobile games in 2010. Gamegos welcomes all suggestions, game ideas and job applications from all around the world. Feel free to contact us for any fun idea and enjoy playing! Level up your world!
51 to 200 staff
Jagaco
Jagaco is an independent Dutch game developer, dedicated to bring fun experiences to the masses. We have only recently embarked on the epic quest of game creation and are working hard on our very first title "Ungoverned Lands". If you want to keep up-to-date on our progress follow us on Facebook, Twitter, LinkedIn or Our website.
1 to 10 staff
Kakao Games Europe B.V
Kakao Games Europe B.V. is the global publishing arm of Kakao Games Co, Ltd. Based in the Netherlands, we deliver Eastern games to Western audiences. Our team brings years of experience publishing and servicing Korean PC and mobile games globally, and we're driven by new opportunities, challenges, and community building.
11 to 50 staff
Meteor Mug
Meteor Mug is a three person indie studio based in the netherlands, focusing on creating fun and accessible games.
1 to 10 staff
Mijn Naam Is Haas
Mijn naam is Haas (My name is Hare) is a range of products for young children (age 3-7). The products stimulate children in their development in a creative manner. It has been rewarded with over 10 national and international awards. Within the games children create their own interactive story by simply drawing the world of character Haas. The child can also draw solutions to problems and add elements, like trees and insects, by drawing them right into the world. These elements then become part of the story and may even change the plot.
1 to 10 staff
Pigiama Kasama
PIGIAMA KASAMA is a Video Game Company. We create Cinematic 3D Video Games ensuring our clients excel in the attention economy. Brands Who Trust Us: Walmart | Absolut | Oakley | Eli Lilly | TomTom | MW | Maserati | Giovanni Rana | Coesia | MIT | Vision Ears | Pernod Ricard | and more. Computer Games, Web, Mobile, and Virtual Reality We consult with clients to craft the most impactful experiences tailored to their audience and business goals. Additionally, we provide data analytics to enhance performance and decision-making. Our Mission We aim to elevate your brand, connect with your audience, and achieve your business objectives through games and interactive technology. Our team of passionate developers brings creativity and dedication to delivering unique, high-value projects every day. Our Services Include: Custom Video Game Development Playable Ads & Game-Based Advertising Virtual Reality Development Gamification for HR and Corporate Training Strategy for Gaming Activations Your brand deserves more than just a reskinned mini-game. PIGIAMA KASAMA brings real game development expertise to the world of branded experiences. See Our Case Studies
1 to 10 staff
Prehensile Tales B.V
Founded in 2018 by Godot Foundation board member Hein-Pieter van Braam, Prehensile Tales B.V. provides game developers with professional services around the Godot Engine. Whether you're looking for short-term or long-term Godot consulting, technical or creative support, we have you covered. Prehensile Tales has several Godot core open source developers under its wing (or prehensile tail as the case may be) and we can offer help implementing, optimizing, and debugging your Godot project. We specialize in helping customers bring their apps to iOS and Android, including, but not limited to:* MOBILE GAME CREATION - We can build your game based on your designs and ensure it will run on your target platform(s).* GODOT ENGINE MODIFICATION - We can use our experience with rendering, scripting language, third party integrations, performance improvements, networking & importers to implement the engine features needed for your project.* NETWORKING -Regardless of the scale, WE can help design and implement a networking system that suits your needs.* GODOT EDITOR CHANGES - If your project requires customization of the Godot editor itself, we have extensive experience making the editor work for any project, ranging from fully new features to workflow improvements.* BACKEND & CLOUD - Be it designing cloud infrastructure or implementing a server-side component, we can help with specialized backends.* NON-GAME APPLICATION DEVELOPMENT WITH GODOT - As seen in our recent project MSEP.one – Molecular Systems and Engineering Platform, the Godot Engine can be used in a variety of non-game applications and interfaces.
11 to 50 staff
Qubit
At Qubit, we're at the forefront of the play-to-earn revolution, merging the thrill of gaming with the transformative power of blockchain technology. Our mission is to create a groundbreaking ecosystem where gaming enthusiasts can engage in a fully immersive Web3 experience, earning real value through gameplay and creativity. Empowering Gamers with Play-to-Earn: Qubit introduces a dynamic, blockchain-powered gaming platform that redefines the concept of play-to-earn. Through our innovative use of Voxel NFTs, players not only enjoy a rich, multiplayer gaming experience but also harness the opportunity to earn cryptocurrency rewards. Our games are designed to reward skill, creativity, and participation, offering players multiple avenues to earn crypto while playing.
1 to 10 staff
Rocket Benelux
Rocket Benelux is de hub van Rocket League in de Benelux. We verzorgen Nederlandstalige uitzending voor de grootste toernooien op de wereld zoals de RLCS, en ernaast organiseren we ook onze eigen toernooien met uitzendingen.
11 to 50 staff
Rusty Lake
Creators of the praised Cube Escape series and the award-winning Rusty Lake adventures!
1 to 10 staff
Sassybot
Sassybot is an indie game development company based in Breda where we create wholesome entertainment games for a global audience on PC and consoles; and publish to all major digital stores.
1 to 10 staff
Scansmatter
Welcome to ScansMatter.com, a digital content database designed to empower digital artists, game developers, filmmakers, and architects with everything they need for 3D asset creation. ScansMatter offers a comprehensive library of premium 3D assets, materials, artist-focused references, full environments and more—all crafted to save you time, reduce costs, and eliminate production stress. Our mission? To be your single go-to resource for high-quality content, enabling you to focus on what truly matters: bringing your vision to life.
11 to 50 staff
Sindria World
At Sindria we think Virtual Reality is an amazing and awe inspiring technology and we are really excited to be part of this revolution. At this moment we are working on "The Mofflys: Invasion Mayhem", a disparaging first-person shooter featuring a full VR experience in which the aliens try to invade the Earth. Play the role of an alien who disembarks from his mothership and take part in more than 50 different mini-games to become the new emperor of the world.
1 to 10 staff
Study Association Glitch
GLiTCH is the study association for every cmd student who wants to enrich their time at the Hanze and who wants the confidence and skills to tackle the professional industry. Throughout the year we will organize lectures, workshops, industry trips and other events that will help during and after your study. Our educational events are hosted by your Hanze teachers and by your fellow students who are eager to teach you new skills. Our goal is to give you as many handlebars we can give you, that your study might not necessarily give you. Next to these educational and professional events, we will also organize a bunch of social activities for you to hang out with your fellow students, meet new people and just have a good time. For any information about GLiTCH, you can contact us at info@hanzeglitch.nl. Also, feel free to drop by at our office in ZP11/C2.03A
11 to 50 staff
Textown Games
Wij zijn gespecialiseerd in het maken van serious game prototypes. Wij geloven dat leren en plezier hand in hand kunnen gaan, maar wel tegen een duidelijke en in balans staande investering. Onze serious games zijn ontworpen om spelenderwijs belangrijke gezondheids- en welzijnskwesties aan te pakken en dit te bewijzen middels een speelbaar prototype waardoor een 'proof of concept' behaalt kan worden om verdere investeringen goed te kunnen onderbouwen.
1 to 10 staff
The Barn
At The Barn, we build serious games. With these games, we make a positive impact within our customer's organisations. We both employ our own games, like TeamUp as well as develop custom serious game solutions. We have extensive experience with developing both digital and physical games. Each effective game requires great care and that is our focus: targeted and of the highest quality.
1 to 10 staff
Totem Game Dev
Formerly known as TU/e Game Dev, Totem Game Dev is the first student-led game development student team/community of the TU/e! Get ready to experience what game development looks like by actively creating your games. Attend workshops, game jams, or just come chill with your fellow developers to exchange ideas, test your games, and/or gather valuable feedback.
11 to 50 staff
Two Tribes
Two Tribes B.V. is a privately owned company focusing on the development of videogames. Since we have been operating from our offices in the center of the Netherlands. High quality games with a strong focus on playability and presentation is what we strive for. Originality is something we hold high at Two Tribes, which shines through in products like Toki Tori, Three Tribes and ReWind. Two Tribes has proven it can handle famous franchises with care as well, resulting in a high quality rendition of Worms for Nintendo DS as well as spin-off titles like Monkeyball Minigolf and Spongebob for mobile phones. Over the years, Two Tribes has created games for a wide range of handheld devices. We have developed games for Nintendo DS, Game Boy Advance, Nokia N-Gage, PocketPC and countless mobile phones. With recent events like the release of the Nintendo Wii and the rise of the popular Xbox Live Arcade environment, Two Tribes has entered home-console development as well. These platforms allow for smaller games, with strong concepts and high playability, which suit our design philosophy very well.
11 to 50 staff
Upgraded Studio
We are Bob Huijbregts and Maarten van Broekhoven, two indie game developers from The Netherlands. Currently we are polishing the demo for Orebits, a gritty scifi idle/incremental asteroid mining game. The demo will launch this summer (Q3 2025). Wishlist Orebits on Steam (https://bit.ly/orebits) to get notified when the demo is ready.
1 to 10 staff
Wanderlost Interactive
We are an ambitious game studio dedicated to creating unique roleplaying games. We love to tell epic stories through deeply engaging and strategically challenging experiences.
1 to 10 staff
Ziva Events
We are a full-service, creative event production agency with more than 12 years experience in producing game events throughout Europe. As a prefferred partner of various brands in the game industry we always try to push boundaries in the development of game events. Exhibitions, launch party, product presentation, promotional tours are all familiar territory for us. Our team handles all aspects of your event production ensuring that the show goes on with seamless execution. We manage all aspects of production including budget, location, layout, meeting, rentals, lighting, sound, entertainment,staffing, management, load-in, strike and other necessary event logistics. Carried out by motivated employees, each with his or her own expertise. A team without a "9 to 5" attitude but start on time and only go home when the work is done. Always motivated to make your event a success. Only that gives our team the ultimate satisfaction. Please allow us to invite you to take a look at our work and what we do.
1 to 10 staff
Saxion - Creative Media And Game Technologies
Study program in Enschede. Combining game technologies, storytelling and visuals to create immersive experiences.
11 to 50 staff