Directory · PL
Computer Games in Poland
A register of firms and the professionals working at them in the Computer Games sector based in Poland. Browse the public index, then filter or export on Kipplo.
Companies
619 on file
Art Games Studio S.A
1 to 10 staff
Game Crafters Studio
51 to 200 staff
Sim Farm S.A
Sim Farm S.A. is a company based out of Ul. Bieniewicka 26, Warszawa, Województwo Mazowieckie, Poland.
1 to 10 staff
Valkiria Games
1 to 10 staff
Vecube Sp. Z O.O
1 to 10 staff
Weles Studio
1 to 10 staff
Gamesguru.Pl
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1 to 10 staff
I'm In
Grywalizacja to nowoczesne narzędzie komunikacji, wykorzystujące mechanikę gier komputerowych, w relacjach Przełożony-Podwładny, Pracownik-Pracownik i Pracownik-Klient. To innowacyjna metoda angażowania i motywowania uczestników do osiągania zaplanowanych efektów. Wykorzystując mechanizm gry, rywalizacji, wyzwań i osiągnięć, grywalizacja uczy i rozwija umiejętności, zachęca do działania oraz trwale przywiązuje uczestnika do marki.
11 to 50 staff
Persis Play
Persis Play is an indie game dev studio with a vision of creating meaningful, impactful, and memorable games. Currently working on Fatherhood game (FatherhoodGame.com). Wishlist now on steam: https://store.steampowered.com/app/2180850/Fatherhood/
1 to 10 staff
Gamestextures.Com
1 to 10 staff
Kreomap
1 to 10 staff
Pixel Crow
Pixel Crow will focus on highly playable games available on all platforms, desktop and mobile. Pixel Art is our style of choice. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art. Pixel Art.
1 to 10 staff
Anshar Studios Inc
Craftmanship is our way. We follow the radical truthfulness philosophy to communicate and, as a result, bring impactful, first-party ideas to life and deliver third-party projects perfected. Skilled team, well-crafted portfolio, and ambition to grow. We’re hungry for making good games, we specialize in narrative RPG games so check one of ours or let us help you create one for you. Anshar Studios was founded in 2012 and since then worked on dozens of commercially released titles on multiple platforms using different technologies. We employ over 120 skilled professionals and game enthusiasts from the video game industry, which are helping out companies from all around the world to develop their games. Apart from that we also develop games as 1st party – we created Gamedec - an adaptive, isometric, cyberpunk, RPG game. Our VR experiences were closed with the releases of Detached and Telefrag VR. The studio is also involved in the development of a few undisclosed projects for a group of premium-tier developers.
51 to 200 staff
Robot Gentleman
Robot Gentleman is the independent games developer behind the highly acclaimed dark comedy adventures: 60 Seconds! and 60 Parsecs! We are a creative ensemble, composed of veterans of the games and films industry, having worked on such games as the award winning Fable and Witcher series, and renowned films including Lars von Trier’s Melancholia and European Space Agency’s Ambition. Following the success of 60 Seconds, Robot Gentlemen aims to continue developing captivating games with unconventional stories, while also supporting our local indie community in the city of Poznan, Poland.
11 to 50 staff
Superhot
We built and shipped SUPERHOT - one of the most anticipated video games of 2016. With over $10 million in worldwide sales, SUPERHOT is the first person shooter where times moves only when you do. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets. Beginning as a project for the 7-Day FPS game jam, the SUPERHOT prototype quickly spiralled into viral popularity. A few months later, SUPERHOT shot through Steam Greenlight and lit up Kickstarter, surpassing its funding goal in less than one day. In February 2016, SUPERHOT released for PCs the world over immediately becoming one of the best selling independent titles of the year, selling in excess of and blasting through $10 million in sales within a year after its release. SUPERHOT VR released for Oculus Touch in December 2016 and immediately became one of the hottest and unequivocally best selling properties on the platform. GDCA Best VR Game 2017 Nominee SXSW Most Fulfilling Community Funded Game 2017 Nominee SXSW Most Promising New Intellectual Property 2017 Nominee SXSW Trending Game of the Year 2017 Nominee DICE Awards Immersive Reality Game of The Year 2017 Nominee New York Game Awards Best Virtual Reality Game 2017 Nominee IGF Seumas McNally Grand Prize 2016 Nominee IGF Excellence in Design 2016 Nominee SXSW Singleplayer Gamers Voice Award 2016 Winner Taipei Game Show Most Promising Game 2016 Winner IGF Nuovo Award 2014 Honorable Mention A.MAZE BERLIN Most Amazing Game Award 2014 Finalist WGK Developer Showcase 2013 Winner More SUPERHOT soon. superhotgame.com
11 to 50 staff
Far From Home
Far From Home is a crew of experienced and indie game veterans who have joined forces to venture out into the great expanses of AA+ development. Our nimble, small team of experts plan to tackle games with deeper meaning and mature subjects. With a strong emphasis on unique gameplay and quality visuals to let them stand out among the crowd. Formed in April 2020, the team are primarily based in Wroclaw Poland with members having worked on such prestigious titles as Dying Light, Dying Light 2, Dead Island, The Medium, Chernobylite, and Divinity Original Sin 1 and 2 in the past. Our first title, Forever Skies is currently in development and is planned for release on PC and current gen consoles. Forever Skies is a first person, survival-based game taking place on a ruined Earth after an ecological disaster that wiped out humanity.
11 to 50 staff
Gamesture
Gamesture is a mobile game developer (based in Kraków, Poland) and the creator of Questland, Slash & Roll and The Gang - a revolutionary take on mobile gaming experience. Gamesture is a place dedicated to creating high quality, immersive mobile games with a nostalgic feel and beautiful, inspiring design. Our products, although modern and innovative, always carry the legacy of games that shaped us - their creators - as children.
51 to 200 staff
Monster Couch
Monster Couch is breathing digital life into award-winning board games and bringing other developers' titles to consoles. We're the developer behind Wingspan Digital - the relaxing card game about creating bird preservers. Most recently, we've launched Quilts and Cats of Calico - another digital adaptation of a board game hit - a cozy puzzle of quilting and attracting furry felines to your creations.
11 to 50 staff
Rebel Wolves
Bringing together a talented team of industry veterans from projects such as The Witcher Series, Cyberpunk 2077, Thronebreaker, and Shadow Warrior 2, Rebel Wolves is a new studio built on the foundations of fairness, teamwork, and openness. Our aim: to revolutionize the RPG genre with our first project in a new, proprietary IP — a dark fantasy built inside the Unreal 5 engine. Rebel Wolves was born with aspirations of breaking away from the weight of development studios and approaching every goal as a team. A lone wolf may be powerful, but true strength lies in the pack. In the coming months, we’ll be hiring to fill various roles at the studio, both in-house and remote, and you can reach out to recruitment@rebel-wolves.com for more information. We’re unified by the mission of putting the team first—ALWAYS—as we believe that happy people create great games.
51 to 200 staff
Archibaldi Studio
Archibaldi Studio provides audio and music production services and audio-related technical support for video games. Our studio is a turn-key solution for all audio needs in video game development. Our technical expertise includes working with audio middleware like FMOD and Wwise, as well as Unity and Unreal game engines.
11 to 50 staff
Feardemic
Feardemic is a publisher of computer games and their related entertainment products. The company is a specialist in the publishing of games that contain a strong horror narrative. Feardemic publishes predominately games developed by third parties and publishes games on PC, PlayStation, Xbox and Nintendo consoles. The company’s focus on a single vertical provides a framework to craft a portfolio of games that allows the company to focus on the key unique sales propositions and value of the intellectual property it manages. Headquartered in Kraków, the company’s was founded as a wholly-owned subsidiary of Bloober Team S.A, a publicly traded company and a video game developer of psychological-horror games. Feardemic is more than just a publisher or game developer. It’s an idea and a philosophy.
11 to 50 staff
Frozen Way
Game investment and publishing company. Made of experienced specialists who have extensive knowledge about the video game industry. We are an independent company based in Cracow, Poland. We create unique and exciting entertainment experiences for PC by developing innovative and high quality games. Former makers of House Flipper Game. Creators of House Flipper VR. We offer: Financial Cover | Game Marketing & PR | Quality Assurance
51 to 200 staff
Gamedust
We design new, dedicated gameplay mechanics to revolutionize VR/AR/MR gaming industry and unleash its full potential.
11 to 50 staff
One More Level S.A
Indie games development studio based in Cracow, Poland. Creators of Ghostrunner [Best Polish Game 2020] and Ghostrunner 2 [The Game Awards Nominee: Best Action Game]. Now working on Cyber Slash and Project Swift.
11 to 50 staff