Directory · PL
Computer Games in Poland
A register of firms and the professionals working at them in the Computer Games sector based in Poland. Browse the public index, then filter or export on Kipplo.
Companies
619 on file
Cd Projekt Red
We are CD PROJEKT RED, creators of The Witcher game series and Cyberpunk 2077. Home to over game-making professionals from all over the world, we speak many languages but share one love — video games. We’re headquartered in Warsaw, Poland — where The Witcher 4 and an original IP codenamed Hadar are in development — and have a growing hub in Boston too, where work is underway on Cyberpunk 2 and Project Sirius, a Witcher title with immersive multiplayer gameplay. We have a player-first approach and stay true to our values, with the mission of creating revolutionary role-playing games with memorable stories that inspire players.
1001 to 5000 staff
Ci Games
CI Games is an independent, global video games developer and publisher, with studios in Warsaw, Barcelona, Bucharest, UK, and the US. Founded in 2002, CI Games has been creating globally recognised titles for over twenty years; the Lords of the Fallen franchise has been enjoyed by over 11 million players, with the latest instalment selling over a million copies in less than 10 days at launch, while the Sniper Ghost Warrior franchise has sold over 14 million copies worldwide to date. Under the CI Games umbrella sits two internal development studios; HEXWORKS, specialising in action-RPGS, and currently working on the next exciting entry in this ever-evolving genre; and Underdog Studios; mid-development of a highly ambitious, innovative new title within the survival space. In 2018, CI Games founded United Label to focus on smaller but equally ambitious titles, including Röki, Eldest Souls, and Tails of Iron.
51 to 200 staff
Ten Square Games
How to provide global players with the best online entertainment? Ask us! We are Ten Square Games and we specialize in free-to-play hobby games. Our flagship title is Fishing Clash - one of the world's most popular 3D simulators. Other products let you enjoy e.g. a realistic animal chase and flying high in the sky. We strive to give gamers the most excellent outdoor experience on their mobiles, so we continuously improve our products and expand our portfolio. It is possible thanks to 350 experts we hire in two studios located in Poland and Italy. In just ten years, we grew from a small tech-enthusiasts team to one of the top-quoted game dev enterprises listed on the Warsaw Stock Exchange that brought nearly EUR 127 million revenue in 2020. A part of these earnings is regularly redistributed to society as we actively solve relevant community problems as a member of various sustainability initiatives e.g. United Nations Global Compact or Tech To The Rescue. We create a talent-first workplace with a solid feedbacking culture where people are given autonomy and ownership over their domains. It helps us stay creative and daring to explore. Always! INFORMATION FOR LINKEDIN USERS ON THE PERSONAL DATA PROCESSING BY TEN SQUARE GAMES S.A. https://regulations.tensquaregames.com/wp-content/uploads/2025/07/016_TSG_LI_ENG_PL.pdf
201 to 500 staff
Fool's Theory
We're a collective of veterans who decided to take a break from big productions and find refuge in the mountains of southern Poland. In the past, we've contributed our skills to the critical and commercial successes of games such as Divinity: Original Sin 2 or Baldur's Gate 3. It's our goal to create immersive, story-rich games. From the very beginning of our studio, we focused on creating unique RPG experiences. We're players at heart and deliver the type of games we'd love to play ourselves. OUR GAMES – The Thaumaturge | Seven: The Days Long Gone
51 to 200 staff
11 Bit Studios S.A
WE’RE A COLLECTIVE A collective of talented game developers and skillful publishers reaching millions of hardcore gamers all driven by the creation of meaningful entertainment. We’re seeking experienced dev teams to form publishing partnerships with – teams with which we share an artistic sensibility, and the desire to create thought-provoking games while maintaining a smart business approach to the process. OUR PHILOSOPHY Games are like parallel universes where you can be a wizard, a dragon, an army commander or an alien poet. We choose to make universes filled with stories that provoke thought, ask ambiguous questions, and that explore the unknown. We hope these stories will stay with you long after seeing the end credits. GAMES: This War of Mine | Frostpunk | Children of Morta | Moonlighter and more. UPCOMING: The Invincible | The Alters | Frostpunk 2 | The Thaumaturge
201 to 500 staff
Bloober Team
Established in 2008 and based in Krakow, Poland, Bloober Team is a seasoned game development studio with nearly 200 people strong. We are revered for creating horror games with mature storylines and atmospheric set-pieces, resulting in a chilling and memorable experience. We are proud of our extensive experience and passionate approach to creating outstanding horror games. Our love for the genre has led us to create popular and recognizable titles such as the Layers of Fear series and Medium, just to name a few. Currently, we have new ambitious projects to work on, and making the remake of iconic Silent Hill 2 is one of them!
51 to 200 staff
Cd Projekt Sa
The CD PROJEKT Capital Group has been operating in the video game industry for over 20 years. It specializes in the development of cutting-edge interactive entertainment (CD PROJEKT RED) and worldwide digital distribution of video games (GOG.com). Founded in 2002, CD PROJEKT RED is a Polish game development studio headquartered in Warsaw, with offices in Kraków and Wrocław, and international branches in Los Angeles and Shanghai. The studio's flagship franchise, games from The Witcher series, has sold over 33 million copies worldwide. Its most recent installment — The Witcher 3: Wild Hunt — debuted in 2015 for the PC, PlayStation 4 and Xbox One, and has since received over 800 awards and accolades, including 250 Game of the Year awards. Employing over 600 world-class industry professionals specializing in programming, animation, graphics, design, production, and more, the studio currently focuses on its upcoming titles: Cyberpunk 2077 and GWENT: The Witcher Card Game. GOG.com – one of the foremost digital videogame distribution platforms in the world. Implements an ultramodern business model, focusing chiefly on American and Western European markets. GOG.com features a hand-picked selection of games, including brand new releases, games in development, and timeless classics. GOG.com is also home to GOG Galaxy, designed to enrich games with multiplayer, online and community features.
501 to 1000 staff
Gog
WHO WE ARE Here at GOG we combine work with passion for gaming to offer gamers the greatest selection of Windows, Mac and Linux games, both classics and day-one titles, always DRM-free, with lots of extra goodies and amazing customer support. But GOG is more than just a place to buy games. In addition to the store with thousands of games and great deals, we’re building GOG GALAXY – an application that combines multiple libraries into one and allows you to connect with your friends across all gaming platforms, consoles included. What makes us stand out is that we listen and react to our community’s suggestions and we’re determined to keep working towards our goal of bringing all that is good in gaming to everyone. WHY JOIN OUR TEAM? Our work environment is relaxed, and the company philosophy often goes against the typical corporate flow. Working at GOG you will not only have the opportunity to expand your skills to their limits but also have fun while doing so. We love what we do and we do it for a reason. GOG is the sister company of CD PROJEKT RED (creators of The Witcher games and Cyberpunk 2077). We are based in Warsaw, Poland and since 2008 we’ve been working hard, as an international team of industry professionals passionate about games, to bring products and services built with gamers in mind. Whether you are a programmer, a creative marketing nerd, business development expert or even a veteran gamer with none of the above experiences. take a look at our openings at and let us know why you are the best candidate to join our team.
51 to 200 staff
People Can Fly Studio
People Can Fly is a global video game development company operating in Poland, the UK and North America. We are one of the leading Unreal Engine studios in the industry. Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004). People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now. We are currently working on several exciting projects: Maverick (Gears of War: E-Day) with Microsoft; Echo with Krafton; Delta with Sony; Lost Rift (previously Victoria), which we’re growing in the self-publishing model; two projects in VR technology – Green Hell VR and TRACKED: Shoot To Survive. SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
501 to 1000 staff
The Farm 51 Group Sa
The Farm 51 Group SA was established in 2005 and since then we have been continuously honoured to be at the forefront of Polish game dev studios, creating ambitious titles that have been for many years successfully engaging and connecting players all around the globe. In 2012 we entered the Polish New Connect stock exchange. We have the most amazing community of players and we are proud of that achievement. To us making video games is something more than just a job. We believe that the computer games industry is only for truly passionate people - our Team consist of around 80 talented individuals whose passion & mission is to create unique games focused on the most up-to-date technologies, innovativeness, and captivating story to tell, persistently following our philosophy is deeply rooted in partnership cooperation. We do this together - some experienced and renowned specialists and talented high-fliers. And this is our key to success. The titles we have released so far include- Chernobylite (2021)- World War 3 (2018)- Get Even (2017)- Deadfall Adventures (2013)-Painkiller: Hell & Damnation (2012)-NecroVision: Lost Company (2009)-NecroVisioN (2007) Our Studio has just announced our latest title - Chernobylite 2: Exclusion Zone, a post-apocalyptic action RPG, a sequel to the Chernobylite game. Chernobylite 2: Exclusion Zone has launched Early Access! Get it now https://lnkd.in/dZb8nc9B
51 to 200 staff
Vivid Games
Vivid Games is one of the leading Polish mobile game developers. For over a decade, we’ve been working on some amazing games, including Real Boxing, the world’s best and most recognizable mobile boxing franchise. We’ve been recognized for our achievements as the “Best Indie Developer”, “Best Polish Game of the Year”, and with Apple’s prestigious “Editors’ Choice”. Our strategy is to extend the global reach of our growing portfolio of games through profitable marketing on mobile platforms and publish it on other platforms like Nintendo Switch. We strive to constantly improve our top performing games which increase players’ satisfaction and engagement thus monetization. We’re innovative and dynamic. We work in small, Agile teams and foster our culture and the quality of the work environment. The games we publish are developed by internal teams and external studios as well as from publishing program. We work remotely, but you can find our HQ in Bydgoszcz (Poland).
51 to 200 staff
Artifex Mundi
Who we are? Artifex Mundi means “The Artist of the World” and we do our best every day to live up to that name. What we do? We do games. We create them, we live them and we breathe them. Where we do it? In 2006, there were only 10 of us in a small office. Nowadays, Artifex Mundi counts over 115 souls from a variety of GameDev backgrounds. We occupy a modern office in the business campus in the capital of Silesia, a vibrant place of growth and opportunity. Why do we make games? Simple, really – it’s because we love games!
51 to 200 staff
Flying Wild Hog
Founded in 2009 in Warsaw, Poland, Flying Wild Hog is a game development studio known for delivering action-packed, fast-paced, and wholeheartedly unique experiences. The explosive Shadow Warrior and Hard Reset series, the artistic samurai tale of Trek to Yomi, and the high-octane weird-west action of Evil West - all these titles reflect Flying Wild Hog’s dedication to memorable worlds, explosive combat, and gameplay that immediately pulls players into the action. With headquarters in Poland and a global talent pool, Flying Wild Hog embraces a gameplay-laboratory culture that shapes ambitious titles, fueled by a wild passion for making games.
201 to 500 staff
Mataboo
MATABOO wizards are fearless spiritual explorers capable of seeing into the world of mystics and communicating with powers invisible to eyes of the normal beings. We use our knowledge to create solutions and enchant new possibilities into the world of today.
51 to 200 staff
Bones Studio
We are a motion capture and data studio powering entertainment, next-generation AI systems, robotics, and virtual humans. We capture high-quality, real-world human motion and build multimodal datasets that support robot learning, Physical AI research, and virtual human foundation models. Animation & Game Development We deliver production-ready gameplay and cinematic animation for titles. Our in-house animation team ensures a smooth workflow from casting to final delivery. Our 3D scanning system captures high-fidelity characters, props, and environments with photorealistic detail. AI Data Services We provide real-world motion data for machine learning, robotics, digital humans, and behavior modeling. Our capture pipeline produces large-scale motion data on a continuous basis, enabling both high-volume and high-precision datasets. In addition to our core datasets, we also create custom datasets tailored to specific AI and robotics requirements. RigPlay Gen1 Dataset includes full-body motion, emotions, and diverse physical and behavioral states, all labeled and annotated. RigPlay Gen2 Dataset expands this approach with multimodal capture: full-body motion, facial performance, hand and finger tracking, voice, object interactions, scene context, and natural-language annotations. This multimodality makes RigPlay Gen2 suitable for robotics, Physical AI, and virtual human systems. Our annotation pipeline includes expert labeling, multi-stage review, and consistent metadata covering key actions, segmentation, poses, interactions, and descriptive language. Trusted by Nvidia, Meta, Unity, and other industry leaders. Instagram: instagram.com/bones.studio Facebook: fb.com/BonesMocap
51 to 200 staff
Boombit
BoomBit is a mobile game developer and publisher with over 270 people on board. Apart from our internal development teams, BoomBit also includes specialized teams in such areas as Art, Design, Business Intelligence, Games Creatives, User Acquisition, and Data Analysis. We work closely together and learn from each other, then pass this knowledge to external development teams from all over the world. The mobile market has no boundaries, so our reach is global. BoomBit created such global hits as Ramp Car Jumping, Slingshot Stunt Driver & Sports, Tiny Gladiators, Darts Club, and Hunt Royale. https://twitter.com/BoomBitGames
201 to 500 staff
Frozen District
We are the independent game studio behind House Flipper. We are game enthusiasts driven by the need to create game titles with passion.
11 to 50 staff
Gamivo
GAMIVO is an online platform that combines the advantages of two constantly growing industries: video games and e-commerce. It was created for players, but today, its offer extends far beyond the world of gaming. Hence, among thousands of digital products available on GAMIVO.com, our customers can find video games for all platforms, software, and gift cards that let them top up wallets in their favorite online shops or streaming services.
51 to 200 staff
Lockit Qa
Lockit QA offers Localization and QA consulting/coordination/project management all the way to staff augmentation services, and thus helps Indie devs develop their game and build their QA team and processes. Developers can contact Lockit QA if they are willing to Localize their game, improve their FQA/CQA methods or create/expand their QA team. They will receive an assessment of their current capabilities and needs and will be offered solutions to achieve their goals. Hiring Lockit QA means you can hand over your QA needs to a team of experienced professionals that will strive to help you grow and emancipate yourself in an ever-growing competitive market.
1 to 10 staff
Orbital Knight
We are indie mobile game developer with 10 years of experience. Our first hit was a sci-fi shooter Star Horizon released in 2014 featured by Apple and acclaimed to be one of the best looking mobile games. Our "fun for everyone" approach allowed us to create user-friendly games with likeable characters and memorable worlds. The biggest titles in our Orbital Knight portfolio are Crazy Kick, Castle Wreck, Kickerino, Kickerino World. We were fascinated by the fairytale-like, colorful, magical aesthetics that can also be seen in Candy Patrol or Dolphy Dash. Our latest hit is premium physics-based puzzle Spire Blast for Apple Arcade. This game is an outgrowth of the experiences, mechanics, and aesthetics from our previous productions. Spire Blast achieved great results and became 2021 Top Apple Arcade Game. The year 2021 closed with the final number of 120 million downloads of our games on Android and iOS devices! This year 2022 is going to be full of challenges, hard work and celebration, because we have 4 new games in production. That's why we're hiring! We're looking for committed people to join our company.and on top of that, we will celebrate our 10th birthday. Orbital Knight is a team of 30 knights from talented youngsters to experienced industry veterans. We survived the pandemic and learned to collaborate remotely connecting people from different Polish cities like Warszawa, Wrocław, Kraków, Katowice or Kębłowo. We take pride in how each of us shapes Orbital Knight. We put emphasis on the quality of our games, personal approach to players (support) and aesthetics. Our games are visually pleasing and fun. The mechanics of our newest productions are unique physics-based solutions and the gameplays are dynamic and engaging. Game testing is an important part of our activity, thanks to which both publishers and players receive games of high playability, accessibility and awesomeness!
11 to 50 staff
Forever Entertainment S.A
Forever Entertainment S.A is a computer software company based out of Al. Zwycięstwa 96/98, Gdynia, Pomorskie, Poland.
51 to 200 staff
Fun Crafters
Fun Crafters is a game developer that has been founded by ex-plarium leadership team. We specialize in creating high-quality, mid-core mobile RPG. At Fun Crafters, we recognize that our employees are our most valuable asset. Our core values revolve around fostering creativity, efficiency, continuous improvement, and effective communication within our teams. We are currently expanding our team and seeking talented individuals who share our values and are passionate about developing their skills and progressing in their careers. We believe in building a community of professionals who respect each other, work collaboratively as a team, and enjoy what they do. At Fun Crafters, we invest both in our products and our studio’s growth, and we are always on the lookout for exceptional talent that can help us achieve our goals.
51 to 200 staff
Indiebi
IndieBI is the definitive sales intelligence and revenue optimization service for PC and Console games. It provides games studios and publishers with a suite of tools and services - automatic data aggregation across Steam, Switch, Xbox, Playstation, and other platforms, interactive dashboards and insight reports, catalogue management and automation services. IndieBI helps games companies organize and understand their sales and marketing data, analyze it for valuable trends and patterns, and find and act on actionable advice to boost sales and improve player satisfaction. IndieBI helps studios and publishers run smarter businesses. It helps sell more games.
11 to 50 staff
Klabater
Klabater is a video games developer and publisher. A brand by Klabater P.S.A. Follow us on STEAM: https://store.steampowered.com/publisher/klabater Meet us on Discord: https://discord.gg/MxV3b7uY. Our Youtube: We put together a team of long-time veterans and gaming industry professionals. So whether you need support in the development, PR & marketing services, or help in the crowdfunding campaign, we will back you up! Our brands: Crossroads Inn, Heliborne, The Amazing American Circus, Moonshine Inc. Do You wonder what Klabater stands for? Klabater is a water nix that assists sailors on the Baltic and the North Sea in their duties. It is a merry and diligent creature with an expert understanding of most watercraft and an unsurpassable musical talent. It is believed to rescue sailors washed overboard. He cares for the ship and the crew, and with his little hand lantern, he guides vessels through storms and perils.
1 to 10 staff