Directory · PL
Computer Games in Poland
A register of firms and the professionals working at them in the Computer Games sector based in Poland. Browse the public index, then filter or export on Kipplo.
Companies
619 on file
Glivi Games S.A
Founded in 2020 in Gliwice, in Poland. Created with passionate, hardworking game developers which want make best games as possible. Our mission is to deliver most fun and playable games. Right now we are working on our first two debut tittles - Leshy and Gnomepunk. First game is TPP hack'n'slash and second one is builder from gnome's perspective using much humor. If you are interested in apply to our company please check our current open positions. If there is no open position which fit your skill then do not worry - just send us message.
1 to 10 staff
Hyper Factory
We are an independent studio from Eastern Europe, our team consists of high-quality developers and artists. We are producing games for Android, IOS, PC, and Web. Hyper Factory provides a full range of game development services and asset design services. We provide services for publishers, developers, and other businesses within the gaming and entertainment industry.
11 to 50 staff
Illuminar Gaming
Illuminar Gaming to jedna z czołowych organizacji esportowych w Polsce. Założona została na początku grudnia 2015 roku i od tamtej chwili jej reprezentanci rywalizują nie tylko na polskich, ale także międzynarodowych imprezach esportowych.
11 to 50 staff
Kinguin
Kinguin is an innovative, global gaming company aspiring to become the world’s most open digital entertainment playground. We started as a small e-commerce store in Poland in 2009, and over the years we have grown to be a leading marketplace for video games, with over 18 million customers worldwide. Our mission is to make gaming accessible and inclusive for everyone. At Kinguin, we are committed to making a positive impact in everything we do. We act with purpose and measure the results to drive positive change. We also care deeply about all our stakeholders, treating them with empathy, respect, and care, fostering a sense of belonging within our company and with our customers. We are passionate about our work and never lose sight of why we started this journey. We are proud of our achievements and excited about the future. We invite you to join us on our journey and become a part of the Kinguin community!
201 to 500 staff
Knoocker
Knoocker is a technology company from Poznań that designs and implements innovative interactive educational solutions. Founded in 2014, one year later they released Knoocker Classic (now Knowla Wall)- an interactive educational wall, which initiated a long-term collaboration with Moje Bambino - leader on the Polish market in delivering school equipment. In 2021, Knoocker Box (now - Knowla Box) was created - a multimedia platform and a dedicated educational solution for children in primary and early school age - Educational Universe, consisting of 15 planets supporting selected areas of development. It uses a mix of technologies to develop future competencies in children (including learning coding and programming, analytical and critical thinking).
11 to 50 staff
Larian Studios
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards.
201 to 500 staff
Lichthund
Lichthund is an independent studio known for its unorthodox approach to game development.
11 to 50 staff
Nano Games
Nano Games is an international team of passionate professionals creating PC and console simulation games. It is currently working on Military Logistics Simulation.
1 to 10 staff
No Gravity Games & Development
No Gravity Games is a new game incubator & publishing house created for small and medium indie teams and companies. We are aiming to fund best game concepts and create ecosystem for indie game dev industry. We are gamers ourselves and have a strong background in the indie industry, so we know what is needed. And funding only opens the list. That’s why we work on creating the right environment for builing and shipping games in all countries around the world!
1 to 10 staff
Odyssey Crew
We create interactive 3D models of real estate that support sales. We combine photorealistic Unreal Engine 5 graphics with intuitive operation and integration with CRM. Our models work on touch screens and in the browser, presenting the investment, the area and available premises in an engaging, modern way. We support developers and sales offices in effective presentation of the offer.
11 to 50 staff
Pineapple Works
Indie game publisher and developer. Polish. Port. Publish.
11 to 50 staff
Played With Fire
Played With Fire creates rich, immersive and original VR content, specializing in action & adventure games with focus on scientific twists - be it a weird take on astronomy, alchemy or physics-altering gadgets.
11 to 50 staff
Pretty Soon
Pretty Soon is an indie games publisher on a simple mission: to be the best choice for solo developers and small teams.
11 to 50 staff
Qloc
QLOC is synonymous with quality delivered on time. Our company is a first-class service provider for video game industry, ensuring professionalism at every stage. Our team consists of more than 700 professionals: testers, programmers, designers, producers and other specialists. We provide functional and linguistic testing, co-development, porting and remastering services, translate and localize games into 35 languages, deliver 3D graphics, character and concept art. We offer first-class services to the biggest players in the video game industry - EA, Capcom, Warner Bros, CD PROJEKT RED, Activision and BANDAI NAMCO Entertainment among many others. We work on the biggest gaming platforms, state-of-the-art technologies and games powered by Unreal Engine 4, Unreal Engine 5 or custom engines like Frostbite or REDengine. We have helped enhance and move Devil May Cry, Dark Souls Remastered, Mortal Kombat, Cyberpunk 2077 (and many more) to new platforms, taking great joy in the process and sharing our passion with gamers around the world Our company is not just world-class designs and advanced technologies. We are a group of diverse people for whom nothing is impossible. QLOC offers its employees development opportunities and a unique atmosphere. Privacy Policy: https://q-loc.com/privacy-policy/
501 to 1000 staff
Qubicgames S.A
QubicGames is an Indie Game Publisher and Developer. We can bring your game to Switch (we have been working with Nintendo since 2006!) and other platforms. Do you have a cool game? Let's bring it to Switch, PS4, Xbox One, PC/Mac in both Western and Eastern markets. We can finance some projects in production or receive a finished game and take care of everything. Check our latest game projects: http://qubicgames.com/
11 to 50 staff
Redi Games
Epic Party Quest Steam Page: https://store.steampowered.com/app/2024810/Epic_Party_Quest/ Redi Games is an Indie Game Developer and Publisher based in Cracow, Poland. We operate in all dimensions of play: video, mobile and tabletop games. Let’s meet each other!
11 to 50 staff
Retrovibe
A games publisher that blends gaming's pixelated past with the cutting-edge present. B.I.O.T.A • Janosik 1 & 2 • The Looter • Project Warlock I & II • Shardpunk: Verminfall
1 to 10 staff
Starward Industries
We are Starward Industries, makers of a hard sci-fi adventure The Invincible and an upcoming disaster extraction survival, Into the Fire. The studio was founded by a group of creators who were instrumental to the success of several franchises, e.g. The Witcher 3: Wild Hunt, Dead Island, Dying Light and Call of Juarez. We bring thought-provoking worlds to life and pursue quality mastered in previous endeavours to deliver it in smaller, yet groundbreaking projects. About the games: The Invincible: https://store.steampowered.com/app/731040/The_Invincible/ Into the Fire: https://store.steampowered.com/app/2988030/Into_the_Fire/
11 to 50 staff
Superbright
We are a team of industry veterans, who deliver original VR titles. We are Superbright.
1 to 10 staff
Techland
Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light franchise. But, we’re not stopping there! We want to continue to create compelling titles around the cutting-edge gameplay that Techland is known for. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!
501 to 1000 staff
The Dust S.A
The Dust is a capital group founded in 2014 in Wroclaw, Poland, combining competencies from different areas of several development studios: The Dust, Game Island, Two Horizons, and 4Knights. Each of the studios specializes in producing games of different genres aimed at specific target groups. The Dust's flagship project,"The Inquisitor," is a game based on the work of one of Poland's most popular fantasy authors, Jacek Piekara. Game Island studio develops survival-immersive games, Two Horizons produces simulators with an emphasis on renovators, while 4Knights specializes in producing real-time strategy (RTS) and builder games. Each studio has an individual team of experienced programmers and developers specializing in a particular game genre, but what they have in common is years of experience and a passion, commitment and approach to creating unique titles. What makes The Dust group games stand out from the competition are creative solutions, high-quality of graphics, and captivating stories.
51 to 200 staff
Vixa Games
Here at Vixa Games, we focus on making nice, little games with soul and shape pixel based lifeforms.
1 to 10 staff
Vr Factory Games
VR FACTORY specialises in applications and games using the technology of virtual and augmented reality for such platforms as: PCVR, Microsoft VR/MR, PlayStation VR, Mobile VR/AR Games and applications with so-called “mission”, which are not only entertainment, but bring this special “it” to one's awareness and expand knowledge of the user/player. Having advertising resources lets VR FACTORY create the complete product – from the concept through the production and ending on advertisement and sales support.
11 to 50 staff
Walkabout
Hey, we're Walkabout. We’re an indie games publisher, and we always welcome new community-driven projects. By that we mean games that are all about people – sharing their time, knowledge, and little moments with one another. There’s nothing like making new friends. Our philosophy is to partner with creative folks on great projects and give them our absolute all! We publish just a few, carefully selected games per year – games we adore with all our might. So that when all’s said and done, we’ve done everything possible (and more, sometimes) for the games that we sign. We’re a small team. Easy to talk to, agile, and responsive. No red tape, no limbo, lots of transparency. And we don’t just want to sell a bunch of games, we believe in long-term relationships and helping you grow.
11 to 50 staff