Directory · SE
Computer Games in Sweden
A register of firms and the professionals working at them in the Computer Games sector based in Sweden. Browse the public index, then filter or export on Kipplo.
Companies
508 on file
Geoguessr
GeoGuessr is a web-based geographic discovery game that utilizes Google Street View locations. It requires players to guess their location in the world using only the clues visible in Street View. The website receives millions of unique visitors every month.
11 to 50 staff
Kavalri Games
Kavalri Games is a passionate game studio based in Stockholm, Sweden. We make games that deserve to be made.
11 to 50 staff
Stryda
Competitions that suit your style, level, and schedule. Create Clans and compete together.
51 to 200 staff
Apog Labs
Exploring the pinnacle of games.
1 to 10 staff
Box Dragon
PC game dev studio fueled by Coffee Stain. We're proud to finally unveil our game we've been crafting since 2020, As We Descend. Signup for beta and news at
1 to 10 staff
Chief Rebel
Chief Rebel is a game studio established in 2018 by a group of industry veterans. We make stylized games, where gameplay comes first. We are located in the heart of Stockholm, Sweden. We make stylized games and we believe success is built by great people unleashed in creative environments. Our game world is brimming with glimmering magic, intricate elemental effects and abilities that evolve over time. How we work is as important as what we do: we value collaboration and we focus on building a safe, open and honest environment. Make sure to follow our journey and engage with us! We are hiring!
51 to 200 staff
Coffee Stain Studios
Coffee Stain Studios is a game development house founded in 2010 in Skövde, Sweden. With the success of Sanctum, Sanctum 2, Goat Simulator and now working on Satisfactory. The Coffee Stain brand now also encompasses a publishing arm (Coffee Stain Publishing), Coffee Stain North (Stockholm based studio, previously Gone North Games) and has kick started the “A Levelled Playing Field” initiative to combat gender inequality in the games industry.
51 to 200 staff
Funrock
FunRock is a gaming entertainment group consisting of companies with people who all share the same passion for games. We create, market and publish high-quality gaming entertainment to gamers and e-sport fans.
11 to 50 staff
Game Outlet Europe Ab
Game Outlet Europe AB was founded in the spring of 2004 with an original idea of mainly trading overstocks. Quite soon, the strategy transformed into a retail pallet concept for low- and medium-priced games which since then has spread not only across the whole Nordic market, but also in different countries across the globe. Besides the retail concept, we also offer a large assortment of back catalog titles on most possible formats from all of the world’s leading interactive entertainment developers. The company’s strength is its assortment, flexibility and simplicity in the business operations/transactions. We know what the end consumer wants through business intelligence, consumer studies and our long experience within the market. Game Outlet ships more than six million games annually to customers in more than 40 countries.
11 to 50 staff
Glorious Games Group Ab Prev. Stardoll Ab
GLORIOUS GAMES GROUP Glorious Games is a multi-product entertainment company that focuses on creating engaging games for a young and stylish audience. We're passionate about crafting digital environments & communities through gameplay that promotes self-expression. Our aim is to provide creative outlets and worlds of fun for girls, teens and fashion enthusiasts. Our products today include- Stardoll, the world's leading dress up game with the largest online fashion community- Stylista, a mobile game where you style your way to the top of the fashion world- CLIQUE, a chic social marketplace for secondhand fashion.and more exciting projects are in the works! Located in central Stockholm, our office is a second home to a highly motivated, multicultural team of over 60 glorious gamers. A typical working day for us is ripe with interesting challenges and opportunities for personal growth!
11 to 50 staff
Hazelight Studios
Hazelight is a Swedish game development studio founded by Josef Fares in 2014. We are based in Stockholm with our offices located in the beautiful facility Münchenbryggeriet by the waterfront. We aim to push the boundaries for interactive storytelling and engaging emotional experiences. The core team from the acclaimed Brothers - A Tale of Two Sons currently works at Hazelight. Hazelight’s first game, A Way Out, was released on March 23, 2018 and published by EA under the Originals label. Now we’re working on our next game It Takes Two!
51 to 200 staff
Illusion Labs Ab
Illusion Labs is a veteran game studio based in Malmö, Sweden, mostly know for the successful Touchgrind series (Touchgrind BMX, Touchgrind Skate & Touchgrind Scooter).
11 to 50 staff
Itatake Ab
Makers of innovative digital games that entertain and engage on a global market.
1 to 10 staff
Modoyo
Modoyo means the Mojo Dojo; a place where we nurture stellar collaboration and an environment where the best ideas can crystallize and flourish. We are a new studio in Stockholm, Sweden, founded by game industry veterans from EA, Sega, DICE, King, Avalanche, Mojang and more. Our strong intention is to grow an environment where the best ideas, conversations and collaborations make up the most creative and psychologically safe atmosphere in the industry. Located centrally in Södermalm, our team consists of 30 talented game-makers of all levels, and we’re looking to grow our team with humble and positive industry drivers.
11 to 50 staff
Mystic Games
Brand new game studio founded by industry veterans, creating unique exciting multiplayer mysteries
1 to 10 staff
Reactional Music
Reactional Music is a commercial, technical and creative framework for next-generation musical experiences. Generative composable music connects music and games creatively and commercially. Reactional is changing the way we experience, interact with and enjoy music in games. We do this by enabling any song or music to be generated in real-time around the user. Reactional Music’s Engine reacts to every movement in the game, making the music you love an integral part of the game you love and opening a new era in music personalisation. The Reactional ecosystem includes tools for creating Reactional Music, a cross-platform Reactional playback library that allows music and sound to be embedded in games along with a marketplace for curating, distributing and selling music and sounds in games and on interactive platforms and services. Reactional also dramatically improves workflow for music development in games. For games developers, creators and publishers, Reactional unlocks music’s value in games with access to worldwide rights cleared music and a new era for creation, collaboration, partnerships and opportunity. For music rights holders, Reactional enables music to become an in-game purchase for gamers and a music delivery platform for developers. And for the world's gamers, your favourite music can now be a part of your gameplay, reacting to your actions and movements in your game or interactive experience, creating new levels of personalisation and self expression. The Reactional Engine also enables the next generation of immersive music. The core technology is an adaptive and truly interactive music engine that blurs the line between a playable instrument and a composed piece of music. The Engine can take any type of data input ranging from motion sensors to game parameters and transform it into music in real-time.
11 to 50 staff
Antler Interactive
Antler Interactive is one of Europe's leading Web3 games studios, based in Stockholm, working and creating games by utilizing the latest in technology! More about us:
11 to 50 staff
Storytourist
StoryTourist is a tourism experience where books, films and other stories come to life, turning the world around us into a playground for the imagination. All over the world there are StoryTourists who read novels instead of travel guides when planning trips; who trace authors' and film makers' footsteps through foreign cities, and pilgrimage to 221B Baker Street and other temples of fiction. Maybe you are one of us? We have created the StoryTourist app, where books and other stories become treasure hunts in the city, the forest, or wherever the storyline takes us. Imagine solving crimes with Sherlock Holmes in London, stepping into Kafka’s Prague or exploring Transylvania with Dracula. You can read, listen to audio tracks, solve puzzles, play with augmented reality effects, and share your experience on social media. The "StoryTourist: Little Mermaid" and "StoryTourist: Sherlock Holmes" apps are available for download to iPhones and Android smartphones! The app will use the GPS in your phone to guide you towards the starting point of the tour. There will be playful, interactive elements to make literature and history more accessible and fun! Through the app you will be able to find out what your favorite fictional place looks, tastes, smells and sounds like. Join us, and step into the story with StoryTourist!
1 to 10 staff
Blamorama Games
We are a global, fun & innovative game studio developing the planet-saving adventure game Bumi: Next stop, Earth!
1 to 10 staff
Embracer Group
We embrace great people, great companies and great ideas. Embracer Group is a global group of creative and entrepreneurial businesses in PC, console and mobile games, as well as other related media. The Group has an extensive catalog of over 450 owned or controlled franchises. With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its operative groups: THQ Nordic, PLAION, Coffee Stain, Amplifier Game Invest, DECA Games, Dark Horse, Freemode and Crystal Dynamics – Eidos. The Group includes 75 internal game development studios and engages over 7,500 talents across nearly 30 countries.
51 to 200 staff
Esportal Group
Esportal Group has built the fastest growing esports platform in the Nordics with the goal to become the number one go to place for the world’s top esport titles. We combine a digital platform for esports matchmaking and tournaments, Esportal, with physical gaming centres under the iconic brand Inferno online. Our vision is to create state-of-the-art experiences for the world’s esports enthusiasts and gamers. The digital platform Esportal is a web-based competitive arena for the major esport titles. We aim to make gaming in a matchmaking and tournament environment a more engaging experience, removing disruptive influences such as disconnects, cheaters and trolls. Our platform is seamlessly integrated with the games and all players of any skill can find their level, hang out with friends and get instant results with updated statistics. The world’s largest gaming centre, Inferno Online (“IO”), founded in and consists of multiple gaming and esports centres, was acquired by Esportal Group in 2017. IO has a long history and clear legacy in gaming and is known as an institution throughout the esports world. Esportal and Inferno Online are run separately but operate in symbiosis, creating exceptional gaming experiences both online and in our centres. It uniquely positions Esportal Group in the global esports community by enabling a seamless experience between digital and physical in tournaments and events. The digital platform, Esportal, operates a freemium business model where members can access multiple subscription-based services and features, with high conversion rates on our core markets. We also offer companies to be able to reach the rapidly growing and global esports community with advertising and sponsored tournaments. The physical arena, Inferno Online, has revenue streams from sponsorships, tournaments, computer rentals, food and beverage.
11 to 50 staff
Frogsong Studios
At Frogsong Studios we strive to make the best games we possibly can while taking care of our team, we have a no crunch policy and try to keep things as equal as possible. Our newest game is couch Co-Op D-Corp where you frantically juggle a tower defense system to defend against alien cacti while harvesting all natural resources available. Now available for Early Access on Steam: https://store.steampowered.com/app/1285040/DCorp/ We are self-funded through consulting, mostly within the games industry. We have worked with a vast array of different clients on projects ranging from design, graphics, programming to visualization projects and more. Through self funding and self publishing our first game Spellsworn, a wizard battle arena was played by 170 unique players. In the next few years our direction is to make a bunch of interesting Co-Op games while doing the kind of consulting work we are genuinely excited about. If you’re looking to join a tight knit team with a good sense of humour send us an email to career@frogsong-studios.com and if you mean business you can contact us through business@frogsong-studios.com.
11 to 50 staff
Jadestone
Jadestone is a leading developer of fully managed online game solutions. From great games to secure backend, Jadestone delivers quality services to both players and distribution partners. Jadestone's expanding portfolio of products include Championship Manager Online(TM) – the football management game; the acclaimed GamArena(TM) skill games network; and several innovative mobile games. Headquartered in Stockholm, Sweden, the company is privately owned and funded. For more information about Jadestone and its products, please go to
51 to 200 staff
Landfall Games
Smoll studio staying smol. Makes physics games, also other games, sometimes funny. Doing well, now funds things, only cool stuff.”
1 to 10 staff