Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
N3twork Studios
Welcome to N3TWORK Studios! We’re a newly formed gaming studio whose mission is to create incredible experiences in, on, and around the blockchain. Join us as we rethink how games are built, operated, marketed, and financed in the wake of this breakthrough technology. We are a fully distributed collection of game makers from around the world looking for talented, passionate people to join our team.
51 to 200 staff
Ncsoft West
NCSOFT is a premiere digital entertainment company and global publisher with worldwide locations and more than employees focused on bringing extraordinary games to life for millions of fans around the world. Established in 1997 and headquartered in Seoul, South Korea, we quickly became a key leader in online games. Best known for critically acclaimed franchises including Lineage, Aion, Guild Wars, and Blade & Soul, NCSOFT is also one of the world’s top mobile developers with Lineage 2M occupying the #1 grossing revenue slot on Google Play. After global success, NCSOFT established NCSOFT West, which is responsible for all company initiatives across the Americas, Europe, and Oceania, and includes millions of players around the world. We are an industry leader in support infrastructure and publishing. Our core goal is making people in this world happier by delivering games that entertain a globally connected audience has remained the same. Our culture is innovative, creative, collaborative and impactful, and we are passionate about creating the best gaming experiences for our players.
201 to 500 staff
Night School A Netflix Game Studio
Night School Studio is an independent game developer known for player-driven narratives that combine wonder, danger, and humor. We’re building visionary worlds and pushing the boundaries of storytelling. Our games include OXENFREE, OXENFREE II: Lost Signals, Afterparty and Next Stop Nowhere. Everyone at our studio, whether an industry vet or new voice impacts each game through collaborative feedback, mutual respect, and creative empowerment. Our teammates deeply care about the work they do, the stories they tell, and the people they create with. As part of the Netflix team, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.
11 to 50 staff
Omni Creator Products
We are a fully remote, globally distributed company on a mission to empower every player to become a creator. We’re working hard to blur the lines between play and creation by making creation accessible, intuitive, and magical. Follow along on our quest - or, better yet, join in! https://ocp.gg/discord https://twitter.com/frontier_play
11 to 50 staff
One More Game
Seattle based independent game studio
11 to 50 staff
Petroglyph
Based in Las Vegas, Petroglyph has been creating Real-Time Strategy (RTS) games since 2003. With a core team history from Westwood Studios, Petroglyph has most recently released the Command & Conquer Remastered Collection with Electronic Arts, which celebrates Very Positive (90%+) player reviews on Steam. The development team is also very well-known for its hit RTS title, Star Wars: Empire are War - which has a very active modding community and Overwhelmingly Positive (96%+) player reviews. Other RTS game franchises developed by Petroglyph include Conan: Unconquered, the 8-Bit Armies series, Grey Goo, and Universe at War. The company is independently owned and operated, with the founders and executive team working directly as part of the development team.
11 to 50 staff
Pixelberry Studios
Pixelberry Studios, is the mobile games studio behind, Choices: Stories You Play, a Top 25 app on iOS. We are a Nexon studio. We’ve leveraged the success of our game to teach millions of teens about serious topics, like cyberbullying. We’ve proven that innovative game design, commercial success, and making a difference can all go hand in hand. Our team has over twelve years of experience of story based games on mobile and we are excited to continue to grow the market for mobile fiction.
51 to 200 staff
Prima Games
Prima Games is the world’s leading publisher of strategy content for PC, mobile, and console video games. We speak gamer, from casual to hardcore to everyone in-between. We know what gamers want and that's what we deliver - from our in-depth content and quick tips to industry news and professional strategy guides.
201 to 500 staff
Psyonix
Located in beautiful downtown San Diego, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology and multiplayer gaming. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament Unreal Tournament 2004, and the award-winning sports-action hit, Rocket League.
51 to 200 staff
Quest Online
Arizona-based Quest Online, LLC designs, develops, and produces online entertainment media. The company's primary game title is Alganon, an MMO game which started in development back in 2006 and was released in Q4/2009. Derek Smart currently serves as the company's president.
11 to 50 staff
Ripple Effect Studios
We are Ripple Effect Studios, a game development studio, based in Los Angeles, California, and Vancouver, BC. We work on Battlefield alongside DICE, Criterion, and Motive. At Ripple Effect, we believe that a small idea can change the world. Like a ripple through water, one small action or idea can have a resonating effect that drives big change. The studio is driven by the notion of making big shifts in the industry through small, constant impacts that will change how the industry approaches game development, live service, studio life and community engagement.
51 to 200 staff
Robot Entertainment
Robot Entertainment is a world-class independent game development studio created by many of the founders of Ensemble Studios. With a team that has proven experience and expertise in creating games that appeal to massive audiences, Robot Entertainment is focused on titles that set new standards for their respective genres as well as groundbreaking original IPs such as Orcs Must Die! on PC and Hero Academy on iOS.
11 to 50 staff
Saber Interactive
est. 2001 | Developer & publisher currently working on Bus Bound, Clive Barker's Hellraiser: Revival, Docked, John Carpenter's Toxic Commando, Jurassic Park: Survival, RoadCraft, SnowRunner, Turok: Origins, Warhammer Space Marine 2, World War Z, and more!
501 to 1000 staff
Sciplay
Our passion to win drives everything we do. We’re a leading developer and publisher of free-to-play social and casual games for mobile and web platforms. We deliver authentic, engaging, and fun experiences to millions of players every day. Our portfolio features some of the world’s most beloved titles, including Jackpot Party Casino, Gold Fish Casino, Quick Hit Slots, MONOPOLY Slots, Bingo Showdown, and 88 Fortunes Slots. What sets SciPlay apart is our unique balance of creativity and insight — blending imaginative design, player feedback, and data-driven decisions to craft games that delight and connect with players around the world. Our teams use analytics to understand what players love most, helping us continuously refine gameplay and deliver unforgettable experiences. A Culture Powered by Innovation Across our global studios, SciPlay thrives on collaboration, diversity, and creativity. Our leadership team brings over 300 years of combined experience in digital entertainment and empowers our teams to push boundaries, innovate fearlessly, and redefine what’s possible in mobile gaming. Headquartered in the U.S. and operating across multiple countries, we’re proud to be part of Light & Wonder, Inc.(ASX: LNW), the leading cross-platform global games company. We’re hiring! Join a team where passion fuels innovation and every win is shared: sciplay.com/careers
501 to 1000 staff
Simutronics Corp
Simutronics is one of the longest-running independent game development studios in North America. A leader in the business of massively multiplayer games, with persistent worlds that have been played for over 20 years, Simutronics has also created critically acclaimed mobile titles. The company is based in St. Louis, Missouri. The company has seen more than a million paying players through the web, Microsoft's MSN Gaming Zone, Prodigy, CompuServe, America Online, and GEnie. Development partners over the years include most of the leaders in the online, media, and computer game industry including Universal Studios, Sony, Viacom, Time Warner, and Microprose. We are proud of the many awards and accolades given to us which include the AOL Members Choice Award, Computer Gaming World's "Online Game of the Year", multiple Fast 50 awards in the Washington DC technology community, and the Blue Chip Technology Award. The company also made the Inc 500 list of fastest growing private companies. We continue to leverage our expertise to develop and publish our own titles across multiple platforms.
51 to 200 staff
Singularity 6
We're Singularity 6! We’re a game development team based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. With our first project, we’re exploring new styles of game design and tackling difficult technical problems to create a game that’s beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, an experience that becomes a meaningful part of your life. Our vision is to create a compelling virtual universe filled with rich and diverse gameplay experiences and social interactions that will keep you playing for years, evolving along with you and the rest of the community. We want our players to feel valued as well as a true sense of belonging. We call our company Singularity 6 because we want to build towards a particular future — a world in which the evolution of technology brings us closer together and not further apart.
51 to 200 staff
Skymap Games
Skymap Games is a game development studio based in Manchester, NH. Founded in 2013, Skymap develops its own titles and partners with developers to help promising projects realize their full potential.
51 to 200 staff
Supergiant Games
Creators of Hades, Pyre, Transistor, and Bastion. We're a small independent developer with big ambitions: to make games that spark your imagination like the games you played as a kid.
11 to 50 staff
System Era Softworks
System Era is a development studio led by veteran game developers headquartered in Seattle, Washington, established in 2014. We strive to create games that exemplify a community ethos, foster a maker's mindset, and encourage the explorer spirit. Our first title, ASTRONEER, has been enjoyed by millions of players across all major platforms.
51 to 200 staff
The Powell Group
The Powell Group is a premier video game consulting firm specializing in business development, publishing support, and licensing. We prioritize delivering precise information at the optimal time to empower our partners to make informed business decisions. With a vast network of over game developers and more than 600 publishers, we boast unparalleled reach within the gaming industry. Our deep connections and industry insights enable us to understand the key players' needs, strengths, and future directions. Our expertise is leveraged by developers, publishers, service providers, creative agencies, trade delegations, and conferences to foster success. We are dedicated to fostering positive relationships between various media forms and the gaming sector, helping a diverse range of clients thrive. PS - We also run the "Indie Game Business" show on Twitch.
1 to 10 staff
U.S.Games Distribution, Inc
U.S. Games Distribution, Inc. was established in 1998 with the goal of providing the latest and most demanding video game software, hardware, and accessories in the industry quickly and conveniently. We have consistently met our goals by becoming an authorized distributor of digital content and prepaid gaming and entertainment cards for Minecraft, Steam, the PSN and having a large inventory of the latest new releases, accessories, and hardware. Our experience through more than 5 generations of video game consoles has proven our reliability and dedication to our clients. We invite you to join us and experience the professional, knowledgeable, and efficient staff that has helped us become the number one choice for video game needs.
11 to 50 staff
Uplandme, Inc
Launched in 2019, Upland is a persistent city-builder game mapped to the real world where players keep what they build. Their properties and items stay with them, can be customized, and can be traded with other players. Unlike solo city games, Upland doesn’t reset—every action helps shape living neighborhoods. Players develop districts, run shops, collaborate on projects, and may sell eligible digital items for USD. Upland blends the creativity of city builders with massive multiplayer scale and lasting ownership, delivering a strategic, social experience that endures.
11 to 50 staff
Us-1 America, Inc
Making Video Games accessible and affordable for all of Latin America and the Caribbean. For over 20 years, US-1 America, Inc. has been a one stop shop for some of the biggest names in gaming, providing customers with video games, consoles, accessories, PC gaming accessories, toys and electronics at low, wholesale prices. Representing publishers such as Nintendo, Sony, Warner Bros, Ubisoft, Sega, Konami and Capcom (to name just a few), we offer an extensive selection of Video Game, both New Releases and Popular Catalog titles. US-1 America is also the exclusive Latin American distributor for Turtle Beach, an industry leader in quality gaming headsets. Through years of dedicated service, we have built a network of trusted partners and affiliates which have helped us make gaming in Latin America affordable for our customers. Contact Us: Email: sales@us1america.com Facebook:
11 to 50 staff
Userwise
UserWise Services builds high-performance external teams for game studios that need to move fast, scale intelligently, and operate for the long term We focus on LiveOps, growth, maintenance, and portfolio-level product execution. Our teams take real ownership and work as a true extension of our partners, not as a vendor layer. 🤖 AI is core to how we work. We run production and LiveOps through our proprietary AI-powered toolset, built to accelerate design, content creation, LiveOps execution, and decision-making. This isn’t experimental. It’s part of our daily workflow. How games are built and operated is changing, and we’re building for that reality. Founded in 2020, we’re trusted by partners including PeopleFun, Tripledot Studios, Halfbrick, AppLovin, and Playful Rewards. Today, we help manage and grow games generating $100M+ in annual revenue across partner portfolios. We operate across the US and EU, with a distributed, senior-leaning team hired globally for speed, judgment, and execution quality. What sets us apart is how we operate. We build flexible production and growth teams that feel internal from day one. Ownership stays close to the work. Decisions stay grounded in player impact. Our proprietary tools remove friction across design, art, engineering, data, and LiveOps so teams can focus on what actually moves the needle. Our principles Speed over bureaucracy 🧠 Ownership at every level Player-first thinking Momentum over perfection How we partner • LiveOps & Growth • Maintenance • Embedded Teams • New Game dev For game talent UserWise Services connects top global talent with leading studios and real products. You work on games played by millions, with real ownership and room to grow. We handle the overhead so you can focus on building and operating great games. Founded by product and LiveOps leaders, we stay practical, execution-focused, and grounded in what actually ships. We’re building for the long term. Follow along
51 to 200 staff