Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
Bigman Entertainment
BIGMAN Entertainment, Inc. is a global publisher of social casino games founded in California in January 2013. Due to its rapid growth, development studio BIGMAN Games, Inc. was established in South Korea in May 2013. BIGMAN developers have an average of 4+ years in casino/card game development, 8+ years of online MMO game development, with a core staff with expertise in publishing global online free-to-play MMORPG and FPS games. BIGMAN Entertainment is poised to enter the exponentially growing social casino game world and is positioned to become a leader in the online social gaming industry.
11 to 50 staff
Bit Fry Game Studios, Inc
Bit Fry Game Studios, Inc, an independent multi-platform developer and publisher of sports video games, is composed of gaming, as well as entertainment and sports veterans, and is the first studio to combine licenses from all player unions as well as four leagues into a single gaming franchise, Ultimate Rivals, including groundbreaking licenses from the NHL, NHL Players’ Association (NHLPA), NBA, National Basketball Players Association (NBPA), MLB, MLB Players Association (MLBPA), NFLPA, Women’s National Basketball Players Association (WNBPA), USWNTPA, as well as Wayne Gretzky. Developer of web3 game Infinite Victory, an arcade-action sports video game that includes fully licensed NBA IP and players. This three-on-three intense full-court basketball game pits athletes from all sports against one another. These crossover athletes from baseball, hockey, football, and soccer have sport specific shots, dunks, jukes, and super moves called Ultimates, that create explosive game-changing moments.
11 to 50 staff
Captain.Tv
At Captain.tv, we’re working hard to develop streamer-led games: a new category of game designed specifically for streamers and their communities. Currently, we have over 25k streamers and over 1.5M viewers playing our games on Twitch. We’re VC-backed with two streamer-led games released (Stream Raiders and Chat Plays Chess), one game in the works (Stream Pirates), and a lot more on the way! We're a fun, talented & inclusive team fully distributed with employees located around the world. Come grow with us!
11 to 50 staff
Darkstar Games
Key Features: Greater Powers’ unique gameplay makes it unlike any game developed or in development for upcoming release and positions it for success. Required team play Strategic combat Random PvP Card mechanics Ship-to-ship combat
11 to 50 staff
Dig-It Games
At Dig-It! Games™, we believe in the power of game-based learning. We are passionate about education, games and having a positive impact on our community and the world. We are dedicated to encouraging kids to expand their knowledge and discover a love of learning. We have recently expanded our efforts towards commercial games. Our mobile games draw from our history in educational games to make satisfying, unique experiences that draw from historical settings and feature challenging puzzles. More titles are coming 2018. Who we are: Dig-It! Games™ is not your typical game studio. We believe in the power of game-based learning to enhance education by promoting critical thinking, independent learning, and the joy of intellectual discovery. Our games incorporate age-appropriate content in math, science, social studies and language arts into fun, interactive and engaging learning experiences. Through our seamless blend of fun and learning, we seek to inspire kids to think differently about learning. What we do: Our games are tools that allow kids to think creatively, expand their knowledge and discover a love of learning. They engage different learning styles, allow learners to proceed at their own pace and encourage players to explore topics that are meaningful to them. Authentic and accurate information that conforms to curriculum mandates and Standards of Learning is built into every educational game we produce. At Dig-It! Games™, fun and learning go hand in hand. Our new and upcoming entertainment games have been influenced from our history with educational games. We make compelling experiences that provide satisfying challenges to players.
11 to 50 staff
Elodie Games
We're a game development studio made up of industry vets from Riot Games, Blizzard Entertainment, Ubisoft, and more. We're making Seekers of Skyveil, a fantasy extraction game. Imagine the heart-pounding highs of extraction, minus the grim dark FPS vibes, plus full-on champions and teamfights. Learn more: playseekers.com Our office is located in sunny Venice, California.
11 to 50 staff
Episode
The Episode app is a mobile storytelling network and platform that has been installed over 125 million times. Episode features interactive Hollywood-caliber stories built from the ground up for mobile, not the passive entertainment of TV and movies. In Episode, your choices decide the path of your story. There have been over 4.4 billion episodes viewed on Episode so far, which adds up to over years of combined viewing time! We’ve also opened up our storytelling platform and have the world’s largest community of interactive stories and storytellers, with over 12 million registered creators and stories. Episode's umbrella company is Pocket Gems, funded by Tencent and Sequoia.
51 to 200 staff
Fgl
FGL makes mobile apps more successful. FGL's deep experience working with tens of thousands of mobile developers and publishers provides them with unparalleled insight in marketing and monetizing mobile apps. And with the patented FGL Enhance™ service, developers can implement and manage the best third party services for an app with no need to integrate an SDK. FGL's Enhance™ service removes the "SDK barrier" between third party services and developers. Now, services with SDKs can be implemented into apps with no coding needed. With a simple click of a button app developers can integrate any SDK into their app. FGL's Mobile Platform manages over apps on various marketplaces: making sure developers and publishers are using the best systems to distribute, track, and monetize their apps.
11 to 50 staff
Forevr Games
ForeVR is a gaming company dedicated to bringing VR to the masses with one goal: translate the most popular and classic IRL games into immersive virtual reality experiences where friends and families of all ages can connect and have fun.
11 to 50 staff
Forge
Forge is where gamers go to celebrate their achievements and start earning rewards for their dedication to gaming.
11 to 50 staff
Funktronic Labs
A game studio forming playful connections between humans and technology. Founded in Kyoto, Japan in 2013 by a ex-developers of the PixelJunk series (Q-Games), Funktronic Labs is an independent game development studio that focuses on bringing creative experiences through PC/console games, VR/AR and other interactive media. Beyond creating their own IP, Funktronic Labs has also done creative interactive work for companies like Google, Intel, Unity, Lenovo, Oculus, Samsung, Leap Motion, Magic Leap, Unity, etc
11 to 50 staff
Futures First Gaming
Futures First Gaming LLC (FFG) brings together gamers for Major and Amateur gaming events, fosters a global gaming community and provides educational and career path training in Esports, STEM & Entrepreneurship.
1 to 10 staff
Gaia Interactive
Gaia makes games that capture the imagination. With beautiful artwork and compelling game design, our innovative titles have delighted millions of players - and we're just getting started. With a long-standing culture built on creativity, collaboration, and quality execution, along with investor backing from leading VCs at Benchmark and Redpoint, we have the team, talent, and resources to build smash hits loved by gamers around the globe. The Facts-As a pioneer in virtual goods, our profitable titles have given us a solid foundation and pointed us toward bigger successes ahead-In 2011, Monster Galaxy reached over 25 million players worldwide, ranking #4 on Facebook and #3 on iTunes-Located in North San Jose, we're the South Bay's biggest social/mobile gaming company.
51 to 200 staff
Game Circus
At Game Circus, our priority is creating enjoyable, free games playable by anyone from kids to grandparents. Founded in 2010 and based in Dallas, Texas, we are bringing fantastic mobile games to everyone around the world. The founders of Game Circus bring over twenty years of industry experience to bear, and all four have worked on titles across multiple gaming platforms.
11 to 50 staff
Gardens Interactive
Gardens is a new game studio creating rich, novel online worlds to socialize, roleplay, and adventure in with others.
11 to 50 staff
Gg's.Vc
GG's.VC: Investing in the top 1% of gaming projects and building a world-class team extension to scale in emerging markets. • Unique positioning where gaming is growing: Emerging markets. 500M user network and high-level partners for portfolio support. • Flagship investments: Off the Grid/Gunzilla (largest Web3 game launch to date), Fableborne (top Web2.5 UGC mobile title led by Delphi Digital, 40%+ D7 retention), and Ravenquest (first product-market fit MMO in Web3 with a sustainable game economy). • Team has led gaming growth in LatAm since 2017 for Supercell, Garena, ViacomCBS, Razer, Red Bull, Claro Gaming, and more. • Backed by Orange DAO, Ripio Ventures, Boost VC, Coinsilium, GFR Fund, and others. Current portfolio support includes: • IP licensing for top anime and western IPs (Marvel, Attack on Titan, Solo Leveling) • Custom skins and long-term content with titles and S-tier Web2 streamers • Recently launched the first Hispanic skin in a Web3 game (OTG) with Westcol and Kick.com’s official support: https://x.com/WestCOL/status/1905413508021309859 • Publishing, UA, GTM, and access to 300+ partners across Web2 and Web3 • Creator network with 4K+ KOLs (1B+ followers), 30 esports teams, and 500M+ reach Advising and GTM for top projects: • Off the Grid: UA and GTM in emerging markets, IP licensing, Web2 KOL strategy • Ravenquest: GTM in Web2, Web3 economy and growth • Sonzai Labs: AI + Gaming + SocialFi ecosystem; 150K users day one, GGs supports GTM, marketing, playtesting • Stray Shot/iBloxx: Top-tier Web2.5 shooter; GGs leads GTM in LatAm, SEA, India, Korea, Japan, and supports fundraising
11 to 50 staff
Ghost Story Games
Ghost Story Games (formerly known as Irrational Games) is a self-publishing game studio owned by Take-Two Interactive. Our mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
11 to 50 staff
Global Vr
Global VR engages in the research, development, and manufacture of coin-operated video games based on home personal computer gaming technology. The company offers sports, action, game room, and kits products. It also develops and manufactures products previously marketed under the UltraCade label, as well as provides customer support services. The company offers its products through a network of distributors in the United States and Canada. Global VR was founded in 1998 and is headquartered in San Jose, California.
51 to 200 staff
Good Gamer Group
Interpret is a global consumer insights agency that helps companies at the intersection of media, technology, and entertainment. The Good Gamer Group is Interpret's video game research community. Members receive exclusive invitations to participate in paid, video game-related studies. We offer gamers a platform for their voice to be heard - share feedback on new concepts, test unreleased games, and help us make positive changes in the industry!
11 to 50 staff
Gun Interactive
Gun unifies that vision and makes sure that it is communicated and clearly understood by all teams working on the game and rises above the noise to generate measurable interest. We direct development so that everything about the title speaks to that vision, and we make sure to deliver it to our players. It's not enough to make a game that people want to play. We interact with our communities on numerous platforms to build and strengthen relationships with our players and build lasting ambassador relationships with loyal fans. Sometimes we find a game being made by a smaller team with an amazing idea that they are attempting to bring to market. Maybe they need advice on design, sound, UX, marketing, PR, or Community. We can help these teams bring their projects to current hardware platforms.
11 to 50 staff
Heaven's Blessings Tiny Zoo
Heaven's Blessings Tiny Zoo (HBTZ) is creating family-friendly games with a Biblical foundation. Visions is our flagship project, it is a Christian friendly historical MMORPG set in the 2nd century Holy Land currently in production with quest and skill based gameplay. We have many other game projects we are building teams for as well. Heaven's Blessings Tiny Zoo is staffed by an entirely volunteer team. All of our work to date has been completed by volunteers. We currently do not have any paid positions available. Heaven's Blessings Tiny Zoo, LLC. was established as a registered business in the state of Oregon in 2003, and it was upgraded to LLC. in 2009. The company was registered in the state of Idaho in 2023, Laurene is the owner. Starting in 2024 we are offering the opportunity to hire out our services to help other people design and create games. Please contact us for details.
11 to 50 staff
Human Head Studios
Human Head Studios based in Madison WI, is an award-winning independent game developer providing game development for PC, Mac, iOS, Android, Playstation, and Xbox. Founded in 1997, their first game developed was the now-cult classic "Rune", followed by the award winning "Prey". The sequel "Prey 2" garnered critical acclaim when revealed in 2011 for its innovative mix of gameplay, style, and genre. The leadership team has over 18 years of game development experience and built an organization with industry experts who have collaborated with 2K, Activision, EA, Epic Games, Irrational Games, id Software, Trion, and Ubisoft.
51 to 200 staff
Jam.Gg
Today, Jam.gg is a cloud gaming tech for businesses, aimed to democratize cloud gaming. We are crafting accessible, customizable, and profitable gaming experiences for game developers and publishers. With meterage billing and transparent costs, all can manage expenses efficiently. Simplified publishing and scalable platforms empower limitless creativity. All of this is enabled by our proven tech! Indeed, Jam.gg has tested its technologies via a free cloud-based platform to play party games directly from web browser. From day one, our goal has been to build the most accessible, fun, and shareable gaming platform online. We reached more than users before focusing on our B2B approach. Same goal, different way. Post Series A, YCombinator 2020 startup, Jam.gg's advisors are among the most respected entrepreneurs: Kenji Matsubara, former sega president, Justin Waldron Zynga and Playco cofounder, Jeffrey Rosen Humble Bundle’s cofounder and Kun Gao Crunchyroll’s cofounder, to name a few.
51 to 200 staff
Joyride Games
Building media franchises powered by games and community. Check out our Super Champs and Casual Games Championships mobile games today and join our community of 5MM+ players! https://joyride.komi.io/
51 to 200 staff