Directory · US
Computer Games in United States
A register of firms and the professionals working at them in the Computer Games sector based in United States. Browse the public index, then filter or export on Kipplo.
Companies
4.8K on file
Giant Sparrow
Giant Sparrow is a tiny video game company focused on creating surreal experiences people have never had before. Our previous games include The Unfinished Swan and What Remains of Edith Finch.
1 to 10 staff
Giants Software
About GIANTS Software GIANTS Software GmbH is an international video game developer and publisher from Switzerland, founded in 2004 and known worldwide for creating the acclaimed Farming Simulator series. The team with offices in Switzerland (Zurich), Germany (Erlangen), USA (Chicago) and Czech Republic (Brno) is very committed to maintain close contact to the agricultural industry and to engage with the community. For more information, please visit giants-software.com About Farming Simulator Since 2008, over 30 million versions of Farming Simulator have been sold worldwide. The game series has been released on all popular platforms including consoles, mobile phones, tablets and PCs since 2008. From the start, the team enabled users to create mods with the company’s own GIANTS Engine. With the Farming Simulator League (FSL), the series introduced a competitive eSports mode in 2019 – with teams competing in professional tournaments and many acclaimed brands and sponsors on board.
51 to 200 staff
Glowstick Entertainment, Inc
Glowstick Entertainment is an indie game studio focused on developing innovative & stylish horror game experiences for mobile, PC, VR, and consoles. Glowstick Entertainment is a ViveX Accelerator Batch I portfolio company.
1 to 10 staff
Gossamer Games Llc
Gossamer is a new IGF nominated indie studio creating original atmospheric titles about deeply personal experiences. Our debut game SOLE was featured at the Smithsonian American Art Museum, PAX Rising, and the Indie MEGABOOTH. Gossamer has been recognized by the Independent Game Festival, International Mobile Gaming Awards, Boston Festival of Indie Games, and Intel Corporation. Gossamer also collaborates with partners on grant-funded and research-driven projects. Our work has been funded by The NEH, Knight Foundation, and William Penn Foundation. Our clients include The Entrepreneurial Game Studio, The Science History Institute, and the Educational Testing Service. Collaborative project designs have spanned educational, simulation, and adventure genres.
1 to 10 staff
Graffiti Entertainment, Inc
Graffiti Entertainment, Inc. publishes, creates, develops and manufactures advanced information technologies, including computer systems, software, and electronic products. The company also publishes software including video games, and commercial products.
1 to 10 staff
Greyborn Studios
Greyborn Studios was founded and staffed in 2016 by veteran game developers with decades of game development experience. Many of our team has helped bring to market numerous award-winning games spanning many popular genres and released on most major platforms. Games are our passion and lives! “Retro Reimagined” Our mission is to bring you the most fun and impressive gaming experiences possible through the melding of proven gameplay from history’s most entertaining video game genres with the latest innovations in technology, visuals, and more. This philosophy can be seen in our very first adventure puzzle game, Luna and the Moonling.
1 to 10 staff
Growler Interactive
Growler Interactive is a bustling hub of game-centric production and collaboration. We are building a reputation for putting out fun, high quality games, and helping other organizations inject a gaming spirit into their projects. Growler Interactive offers an experienced development and creative team, full production studio capabilities, a wide range of experience, a deep network, and flexible contracts.
1 to 10 staff
Hellfire Games, Inc
Indie game development company in Austin, TX.
1 to 10 staff
Helm Systems
HELM Systems was formed in 2005 in South East Florida, as an independent game development studio. Through the years we have evolved, from a games-only independent developer, to a fully fledged production house of interactive software applications, targeting a plethora of industries and solutions. Throughout our long and traveled road, we have released games, including 3rd person action and VR, while currently having a dark fantasy action adventure as well as an open world RPG in our production pipeline, all based on our proprietary IP The SoulKeeper®. We have built interactive customization and visualization applications for the aerospace and architectural industries, interactive museum exhibits, virtual conferences with fully interactive booths and environments, pixel streamed live concert prototypes, and much more, targeting multiple platforms that include PC, VR/AR/XR, gigantic interactive touch screens and video walls, to mention a few. Part of our work through our long history, has been documented on both print and online international mainstream publications, including IGN, PC Gamer, PC Action, Kotaku, UploadVR, Aviation International News, while we are proud to have had our work recognized, especially in the form of an IGF (Independent Games Festival) Award Nomination and an Epic Games Unreal Dev Grant reception. We have exhibited our work at countless events, GDC, E3, PAX, NBAA, ChinaJoy being some of the most notable ones. Our long experience with both the Unreal Engine -since its first generation- and the entire interactive/game development production pipeline, combined with our passion for creativity, makes us an ideal partner to anyone interested in having developed any interactive solution, from fun experiences to serious academic and simulation based applications, regardless of size, scope and ambition. We are a multinational and multicultural team, able to operate in a multitude of time zones and markets.
11 to 50 staff
Heylime
Bring fun and excitement to your next virtual hangout, team building event, family game night, remote date, or houseparty! heyLIME allows you to participate in activities whether your team is in the same room, across the world, or a combination of both.
1 to 10 staff
Highlander Gaming
Who We Are Founded in April 2012, Highlander Gaming is a social club at the University of California, Riverside whose aim is to promote and involve the campus and surrounding areas in esports and the gaming industry. Through Highlander Gaming, we hope to create a strong community that dedicates itself to a competitive spirit, while maintaining a strong sense of sportsmanship and social inclusion. Our Story Highlander Gaming began as "Esports at UCR" in 2012 with a small group of friends, focusing mostly on Blizzard's feature title of that time, Starcraft 2. Our organization's goals at the time was to create a community where gamers at UCR have a place to flourish and connect with each other. Now, Highlander Gaming connects over 2,500 gamers on campus together, creating events such as Highlander Con that bring the entire SoCal community together. Our esports teams are one of the best in the nation, and cover games like Valorant, League of Legends, Super Smash Bros Ultimate, Counter-Strike: Global Offensive, and more! We participate in leagues such as Collegiate Star League, cLoL, and Collegiate Esports Association, all of which cover schools from across the nation. Currently Highlander Gaming’s staff consists of a dedicated group of students who are determined to put in the time and effort to make our organization's goals happen. Our officers and directors are committed to promoting the widespread acceptance of gaming as a hobby, sport, and as an art. If you have any questions or comments, please don't hesitate to contact us. Thank you for being a part of this wonderful community!
11 to 50 staff
Hooded Horse
Hooded Horse is a publisher of strategic and tactical games. Hooded Horse’s goal is to empower and support developers in doing what they love so that they can create world-class experiences for their audiences. From the distant past of Manor Lords and the haunted woods of Against the Storm, to the depths of space in Terra Invicta and Falling Frontier.
11 to 50 staff
Hot Wheels
51 to 200 staff
Humble Games
Humble Games is the result of a shared passion to support indie developers, deliver top-quality content to gamers around the world, and continue the Humble mission to be a force for good in the industry and across the globe. Learn more about us and any open positions we may have on our website:
11 to 50 staff
Hye Gaming
HYE GAMING, established in April 2021, is a thriving gaming organization with around a thousand members. Our primary focus encompasses esports, content creation, and community building within the gaming world. We've formed valuable partnerships with content creators, universities, colleges, and various other organizations and communities, enriching our gaming experience and reach. As we move forward, we're committed to being the forefront of the gaming industry, representing the next level of gaming excellence.
11 to 50 staff
Hypercane Studios
Hypercane Studios is a game studio founded by brothers Jacob and Zachary with a focus on making games for Generation X on Console & PC. The studio also offers co-development services to help get projects started or across the finish line.
1 to 10 staff
Illuzion Creative
In a spirited middle school, Mihir Khadri and Davis Britt birthed IlluZion Gaming, a dream sculpted into reality, establishing a presence in gaming arenas and fostering a community of gamers and enthusiasts. As Mihir transitioned into college, his experiences with IlluZion Gaming intertwined with his academic journey in marketing, leading to the inception of IlluZion Creative. Mihir, armed with a marketing degree and practical experience, navigated the intricate world of brand development and strategic marketing, ensuring the firm crafted narratives and built authentic connections. Meanwhile, Davis, co-owner of IlluZion Gaming, enhanced its technical backbone and contributed to technological advancements in the gaming and tech industry. Davis developed an AI Ambassador LLM, awarded ‘Best Capstone Project’ in his internship program, and assisted with Riot Games AR & Esports Experiences, contributing to projects with Sony & Epic Games. Under Mihir’s leadership, IlluZion Creative emerged as a beacon of innovation and strategy in the marketing world, while Davis ensured IlluZion Gaming stayed at the forefront of technological advancements. IlluZion stands as a testament to a journey that blended passion with strategy, dreams with achievements, and gaming with technology. Mihir and Davis continue to steer IlluZion through uncharted territories, crafting narratives, building communities, and fostering relationships, one strategy, one game, at a time.
1 to 10 staff
Indiebox Inc
Founded in 2013, IndieBox began with a mission to create production for developers that are unique and fan-serving. We make merchandise that enables your intellectual property to continue funding your development efforts beyond the sales of your digital game. We specialize in product development (physical editions, figures, plushies, etc.) and providing e-com services for developers. We can take an idea all the way from concept to sampling, production, sales, warehousing and fulfillment, and even customer support. Want to know more about how your studio can generate more revenue through physical goods? Please contact us at developers@theindiebox.com!
1 to 10 staff
Just Wont Die
We’re gamers. We’re powered by passion, purpose-driven, and although we’ve been doing this for the last two decades, we still wouldn’t trade our day jobs for anything else in the world. PlayFusion is a multi-award-winning video game team. Collectively, our team has over 150 game credits including some of the best-selling franchises in video game history, multiple Hugo Award nominations and best-selling books, as well as numerous granted patents.
51 to 200 staff
Ker-Chunk Games
Ker-Chunk Games creates social, cross-platform gaming experiences targeting women as players on Facebook and mobile devices. Their current product is PrinceNapped is a social, level-based puzzle game where players rescue a handsome prince, but also a platform for co-branded experiences. Ker-Chunk Games also advocates for women developers, change in the games industry, and fostering STEM careers. Social and mobile games have a responsibility of creating content that shows their driving audience, women, in powerful roles to encourage more women to enter STEM careers. Simply put, we empower women as players.
1 to 10 staff
Kihon
Kihon is a collection of industry veterans who specialize in micro-transactional games with integrated social features. Kihon has released three iOS titles to date: “Baby Monkey (going backwards on a pig)”, “SketchPhrase”, and “Dojo Danger”. Each title is extremely polished, highly reviewed, and drastically unique. Combined they give a sense of the breadth of our skill-set which ranges from freemium to premium; casual to core; single player to asynchronous multiplayer. Prior to Kihon, the team was making large-scale micro-transactional Facebook game titles for Sony Online Entertainment. Key members of the team brought the award-winning game “PoxNora” to market.
11 to 50 staff
Lightcms
1 to 10 staff
Limited Slip Studios, Inc
Outsource A-Team; for all of your production needs… Production wheels losing traction? Can't get a realistic quote? OVERVIEW Founded in 2009, Limited Slip Studios is a top tier creative group in support of digital, interactive, game, mobile and emerging sectors. We are run and operated by talented and veteran developers. Specializing in outsource and empowering development by limiting production slippage, our horsepower will get you back on track. Contributed to over 50 IP's in areas of R&D, design, production and tech. based In Ozona, FL with additional supports in St Pete & Orlando, FL, Phoenix- AZ, Austin-TX and San Francisco, CA. Our staff provides a collective experience of over 100 years (learned in industry, not merely academic). and a profound awareness of past and present industry methodologies. MISSION: Every project/client has its own aspects; so we treat each uniquely. This means treating business as personal, because it really is: Share & solve risk. Foster open dialogue & collaboration. Live where Method meets Innovation Optimistic PHILOSOPHY: We have always been very technical, tactful, and sensitive to the intra-disciplinary (tech/design/art/production), so at our core beats the heart of a craftsman, not merely a draftsman. PRINCIPLE No Excuses! Constant Gardeners, getting things done on schedule, budget, & target. Need solutions? We got ‘em: Practical solutions to complex problems are our specialty. Doing it right: Every Time. See Services Section for more details, or contact us for a quote: mail: kwright@limitedslipstudios.com
11 to 50 staff
Little 10 Robot
Educational apps with serious game.
1 to 10 staff