Alexander Borup
Associate Lead Tools Programmer at Larian Studios
Based in Québec, Canada
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Seniority
Manager
Department
Information Technology
Location
Québec
Industry
Computer Games
Company size
566
Contact information
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a•••••••@larian.com
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Background
About Alexander Borup
Baldur's Gate 3 - Star Wars: The Old Republic - Dragon Age - Mass Effect I am an Associate Lead Tools Programmer at Larian Studios. I am leading our large tools team to build the next-gen tools our talented developers will use to create the game that's even better than Baldur's Gate 3. Leading in user-facing tools development, software architecture practices, and managing and coaching engineers from interns to seniors and beyond. Ensuring we develop tools that solve real problems our many teams are facing in cross-departmental ways. I develop and improve the components of a game and its engine, such as rendering, collision, AI, multiplayer, and cross-platform, using C#/C++. I also diagnose and address performance and stability issues with the game and tools, and work closely with game designers and graphics teams to set and implement the various constraints of the game and provide the tools that can multiply their talents. Before re-joining Larian, I was Associate Technical Director and Lead Tools Programmer at BioWare, where I led and mentored a central tools team to deliver innovative and user-friendly solutions for our game development process. I have over ten years of experience in the game industry, working with renowned companies like Larian Studios, BioWare and YoYo Games, where I contributed to the vision, architecture, and optimization of their proprietary game engines and IDEs. I have a passion for creating tools and workflows that enable our talented artists and designers to populate our games with amazing content that meets the high standards of our players. I have also completed multiple Coursera courses on neural networks and deep learning in my own time to stay current with and benefit from the machine learning workflow revolution.
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