Ben Darling
Lead Technical Artist at Joyride Games
Based in Brisbane, Australia
7-day free trial · no credit card
Seniority
Manager
Department
Information Technology
Location
Brisbane
Industry
Computer Games
Company size
40
Contact information
Reveal Ben's email and phone
Direct contact data is gated. Sign up and reveal. You only pay for verified records.
b•••••••@onjoyride.com
Phone
5 credits+61 ••• •••• ••••
You only pay for valid records. Bounced emails and disconnected numbers cost nothing.
Background
About Ben Darling
About With over 20 years of experience in the games industry, I’ve developed a diverse set of skills in technical art, shader development, and pipeline optimization. My expertise spans from creating advanced VFX and shaders to leading teams in workflow optimization for cross-platform and mobile game development. I specialize in crafting low-poly, optimized models for high-performance and mobile platforms, ensuring smooth gameplay without compromising visual quality. With a solid technical background, I can deliver highly optimized assets for console, PC, and mobile platforms, making me a valuable asset in any studio. • Shader Development: Extensive experience in both HLSL and node-based shader systems, creating custom shaders for environments, characters, VFX, and UI • Low-Poly & Optimized Modeling: Skilled at creating efficient low-poly assets for mobile and cross-platform games, focusing on clean topology, UV mapping, and LODs • Pipeline Optimization: Proven track record of streamlining workflows to improve production efficiency and performance on multiple platforms • Environment & Hard Surface Modeling: Expertise in high-quality modeling for both realistic and stylized art styles, optimized for performance needs • VFX & Lighting: Development of complex VFX and lighting solutions that run efficiently on mobile, console, and PC • Cross-Platform Development: Deep understanding of mobile platform limitations and the technical requirements for cross-platform optimization • Leadership & Collaboration: Experienced in leading multi-disciplinary teams, fostering collaboration between artists, designers, and engineers to improve workflows Technical Skills: • Unity (C#) Development • HLSL & Shader Graph (Cross-Platform Shaders) • VFX Graph & Particle Systems • C# for Tool and Gameplay Feature Development • Real-Time & Lightmap-Based Lighting • PBR & Stylized Material Creation • Profiling & Optimization for Mobile & Cross-Platform Additional Expertise: • Workflow & Pipeline Design • Rapid Prototyping & Game Design • Mobile Game Optimization • Low-Poly Modeling for Mobile Games • LOD Creation & Optimization I’m passionate about blending technical innovation with creative solutions, and I continuously explore new tools and methods to push the boundaries of game development. My ability to communicate effectively between technical and non-technical teams allows me to ensure projects run smoothly from start to finish.
Decision-makers
Other people at Joyride Games
Build a list of verified contacts at Joyride Games
Free for 7 days · 50 credits · no card · only pay for verified records.
Reach more buyers like Ben
250M+ professionals with verified email and phone. You only pay for records that actually verify.
7-day trial · no credit card · cancel anytime