Verified recordComputer Games

Ben Rog-Wilhelm

Rendering Engineer at Bitwise Alchemy

Based in Leander, United States

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Seniority

Staff

Department

Information Technology

Location

Leander

Industry

Computer Games

Company size

16

Contact information

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Email

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b•••••••@bitwisealchemy.com

Phone

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Background

About Ben Rog-Wilhelm

I've been in the game industry, so far, for twenty years. I've found much of my specialty revolves around being able to translate between low-level code, especially graphics and shader work, and high-level artist requests. Being able to bridge those disciplines has proven invaluable; I can make the game faster in ways that artists find acceptable, implement novel graphical features that won't break the performance bank, and develop interfaces that aren't *just* pretty, but also efficient and artist-tunable. As of this writing I consider myself expert at working with Unreal and Unity (though I'd love to do more with Godot!) I have extensive experience at C++, C#, and HLSL. I'm great at ramping up on new tools and new projects and I can modify and retrofit existing code as needed. Right now I'm looking exclusively for contract work, entirely for more $/hr. Got some of that? Look me up!

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