Benjamin Drees
Chief Gaming Officer at Hungry Billy
Based in Ponsanooth, United Kingdom
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Seniority
C-Team
Department
General Business & Management
Location
Ponsanooth
Industry
Computer Games
Company size
9
Contact information
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b•••••••@hungrybilly.com
Phone
5 credits+44 ••• •••• ••••
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Background
About Benjamin Drees
I am Benjamin Drees, I am an IGAD Breda University of Applied Sciences(Bachelors) alumni as well as a Falmouth Launchpad (Master) alumni. I have experience in using the following software: Unreal, Unity 3d, Blender, Lucidchart, MotionBuilder, Xsens. I have developed expertise in QA:(Database setup, Database management, Bug reporting, Destruction testing, Functionality testing, Smoke testing, Regression testing, The setup, and execution of external playtests, The creation of guideline documentation relevant to materials used.) Programming C#, Production:( Setting up team contracts and documentation, MDA, Time management, Project management, General reporting.) Mocap:(The creation of guideline documentation relevant to materials used, Xsens suit maintenance, Xsens computer technician, Mocap shoot manager.) Art:(Cleaning up Mocap Data, Low poly model creation.) Vr and Ar game testing/ creation. Under auspices of NHTV Breda, I worked on The Davinci Project as a QA engineer for Ubisoft. Under the guidance of Ralph Palmer I have gained experience in motion capture, maintaining the Xsens suit and software, have gained know-how on how to organize, conduct and supervise a motion capture shoot.
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