Verified recordE-Learning Providers

Chris Hilton

Professional Unity Developer Program at Gamedevhq

Based in Espoo, Finland

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Seniority

Staff

Department

Information Technology

Location

Espoo

Industry

E-Learning Providers

Company size

246

Contact information

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Email

1 credit

c•••••••@gamedevhq.com

Phone

5 credits

+358 ••• •••• ••••

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Background

About Chris Hilton

Gaming enthusiast for many decades since the times of Duke Nukem and Commander Keen when my father first introduced me to gaming at the age of 4. Over this time I have developed a genuine interest in how games are made from the stunning visual graphics, to the innovative gameplay and the amazing communities within. I am looking forward to giving back to this community after I have enjoyed it for so long with the new unique skills I have learned with the GameDevHQ program.Please feel free to reach out and connect with me, I look forward to connecting with you soon.// Skills- C# in Visual Studio- Unity 2D/3D- Object Oriented Programming (OOP)- Level Design with Universal Render Pipeline (URP) & High Definition Render Pipeline (HDRP)- Animations in Unity using Animator, Cinemachine & Timeline// Portfolio Projects & Medium Articleshttps://chrishiltongdhq.wixsite.com/website-22/game-design-portfoliohttps://medium.com/@christopherhilton882D Retro Space ShooterItch.io - https://chrishilton.itch.io/2d-galaxy-shooterIn this top-down retro inspired 2D Space Shooter, you are tasked with defeating the waves of enemies that come your way with a variety of weapons and abilities at your disposal. Sci-Fi Lab Room / Games Room - Level Design itch.io - https://chrishilton.itch.io/urp-level-designThese projects were developed to test the different features that are available within the Standard, URP and HDRP Pipelines. Cinemachine & Timelineitch.io - https://chrishilton.itch.io/cinemachine-timeline-space-cutscenessequencesThis project was designed with two ambitions in mind, to explore and understand the different features available within the Cinemachine & Timeline components of Unity and how these can be combined to create an immersive cinematic story-driven experience. Upgrading Existing Project to New Input Systemitch.io - https://chrishilton.itch.io/new-input-system-project-upgradeThis project was designed to showcase how to update an existing projects code (that used the Old Input System) to use the New Input System.AI - Coming soon.

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