Daniel Marcoux
Game Designer of Doom at Bkom Studios
Based in Capitale-Nationale, Canada
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Seniority
Staff
Department
Other
Location
Capitale-Nationale
Industry
Computer Games
Company size
74
Contact information
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d•••••••@bkomstudios.com
Phone
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Background
About Daniel Marcoux
24 years of experience in the video game industry, I have done pretty much everything: 3D modeling, QA, Producing, Game design and sales. These days I'm working at Bkom to create great games for awesome clients. Specialties-Coming up with innovative and fun game design -Writing understandable design document -Prototyping -Simple Game integration (Unity or Unreal)-Team management -Project management
Decision-makers
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- JDOther
Jean-Philippe Doiron
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Frederic Marquis
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Rémi Morneau
System Administrator · Information Technology
- FTC-Team
Frederic Tremblay
Chief Commercial Officer (CCO) · Sales & Business Development
- PGManager
Paul Gadbois
Senior Producer · Operations
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