Eric Jensen
Senior Staff Game Designer at Sucker Punch Productions
Based in Bend, United States
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Bend
Industry
Computer Games
Company size
237
Contact information
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e•••••••@suckerpunch.com
Phone
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Background
About Eric Jensen
Game designer and manager with almost 20 years of experience in the games industry. A well-rounded developer with experience in game design, user interface/experience, narrative, engineering, and production, who is always striving to learn new skills and grow as a creator. Passionate about and inspired to create new experiences for players that push the boundaries of world-building, story, and gameplay. Takes pride in building close connections with colleagues and prioritizes their success by being open, inclusive, and approachable. Always eager to be creative inside and outside of work, with passions including photography & cinematography, woodworking, and automobiles. A husband and father who takes great pride in maintaining a work-life balance. Shipped Titles: Days Gone (PS4/PC - 2019/2021) Uncharted: Fight for Fortune (PSVita - 2012) Uncharted: Golden Abyss (PSVita - 2012) Resistance: Retribution (PSP - 2009) Syphon Filter: Combat Ops (PSP - 2007) Syphon Filter: Logan's Shadow (PSP/PS2 - 2007) Syphon Filter: Dark Mirror (PSP/PS2 - 2006)
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