Verified recordComputer Games

Eric Phy

Design Systems Lead at Godot Engine

Based in Doylestown, United States

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Seniority

Manager

Department

Information Technology

Location

Doylestown

Industry

Computer Games

Company size

106

Contact information

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Email

1 credit

e•••••••@godotengine.org

Phone

5 credits

+1 ••• •••• ••••

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Background

About Eric Phy

Greetings! I'm Eric, though most people call me Phy. I design and lead the creation of complex software and product systems, and am currently building a design system and component library for The Godot Engine, the 3rd most popular game development tool in the world. As a software generalist, I have a broad range of experience designing, coding, and managing product teams, with my core areas of expertise being experience and UI design, data analytics, and both product and project management. I'm an artificial intelligence optimist, and see it as the imminent future of how people interface with machines. I've designed and helped develop two AI systems so far, one for predicting competitive event outcomes, and another for human language translation. In the UI/UX world, I enjoy taking complex data and turning them into actionable analytics, which I've done with massive multi-billion row datasets. As a leading contributor to several design and development communities over the last decade, I've helped shape various products and services, including Udemy, InVision, Construct, Shortcut, and others. I'm committed to bridging the gap between people and technology in ways that enrich the human experience, and I'm constantly on the lookout for new ways to apply myself meaningfully to that end. If you're also interested in the future of technology and/or its relationship to society, let's connect!

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