Erik Fleuter
Senior User Experience Designer at System Era Softworks
Based in Seattle, United States
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Seattle
Industry
Computer Games
Company size
65
Contact information
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e•••••••@systemera.net
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Background
About Erik Fleuter
Recent work- working to redesign the way people experience interactive books, graphic novels and media on touch screen devices - currently designing and delivering iOS content for major international authors and movie producers - worked on Bartleby's Book of Buttons Vol.1 and Vol.2 team production and launch (both award winning featured apps, Vol.2 App of the Week and staff favorites)- developed iOS versions and designed UI enhancements for several top-tier featured Big Fish Games titles including: Amazon, Everest, and Drawn:Dark Flight - managed delivery stages for: 13th Skull, Dire Grove, Nick Chase, Return to Ravenhurst - worked on Übermedia/Übersocial Twitter application, which cornered 20% of the Twitter user market - worked with clients including Kamehameha Schools for educational app delivery Earlier experience- developed for the Mentat task management website and the Independent Media Project with Black Pixel - developed several iOS apps in the first days of the market :ranging from productivity to personal fitness, news, education, and iPhone gunslinging - worked with Privateer Press on Iron Kingdoms, Warmachine, and Hordes games as well as customer relations and early Monsterpocalypse concept talks. Goals: I love making games, interactive books and new immersive experiences- especially in the mobile environment where we've barely scratched the surface of what is possible! Getting that "wow" experience from a first time user is wonderful. I hope to do more work in augmented reality and next generation UI and feature design in the future. All the fine details, documentation, design iterations, working with and managing a dedicated team and gathering user feedback are my bread and butter.
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