Jacob Reuling
Technical Artist at Player First Games
Based in Salt Lake City, United States
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Salt Lake City
Industry
Computer Games
Company size
15
Contact information
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j•••••••@playerfirstgames.com
Phone
5 credits+1 ••• •••• ••••
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Background
About Jacob Reuling
I am knowledgeable in Autodesk Maya when it comes to character modeling and rigging, having experience with writing Python scripts to automate tasks such as setting up control rigs and manage skinned meshes. I am also currently learning Houdini, and have taken an interest in procedural modeling workflows for games.
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