Janus Kirkegaard
Lead & Principal Environment Artist at Io Interactive
Based in Copenhagen, Denmark
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Seniority
Other
Department
Other
Location
Copenhagen
Industry
Computer Games
Company size
598
Contact information
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j•••••••@ioi.dk
Phone
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Background
About Janus Kirkegaard
I am a passionate and dedicated artist with an honest interest in games and the actual craft of making games. Environments is my specialty where I am highly experienced in taking levels all the way from greybox to polish. I have a solid background in art production working with 3ds Max (low+high poly), Blender, Substance Designer + Painter, Zbrush, Photoshop, Gaea, World Machine but have throughout my career taken on a much wider range of responsibilities. I have worked on projects of very different styles and feel equally comfortable in a realistic or stylized setting. In my environments I emphasize shape/color, composition, atmosphere, gameplay, leveldesign, flow and feel. I am very experienced with planning out the production of environments including composing material libraries, establishing benchmarks, documentation, outsourcing, execution, bugfixing and polish. On a personal level I am highly self motivated and can work very independently. I of course also strive to be a reliable and cheerful colleague to my peers.
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