Jun Matsuo
Senior Environment Artist at Limit Break
Based in Tokyo, Japan
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Tokyo
Industry
Computer Games
Company size
98
Contact information
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j•••••••@limitbreak.com
Phone
5 credits+81 ••• •••• ••••
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Background
About Jun Matsuo
Over 20 years of professional game development experience and over 20 shipped titles at multiple platform. Working as Art Director. Mainly worked on environment arts in current gen games. From making concept till final art works. Specially interested in textures, shaders, lightings. Experienced team management, visual effects, character design and UI. various art pipelines in the past. Different working requirements, time frame, platform, graphic style and quality. Learned to work very flexible. Always looking forward to having new opportunity expanding my new experience. Specialties: Video Game Environment Artist (Concept, Modeling, Texture, Light and Shader settings) Video Game Art General (Character Modeling & Animation, UI Design, Cut Scene, 2D Game drawings) Maya (5years), 3ds Max (5years), Unity (3years), Unreal Editor (4years), Grome, Mudbox, Photoshop, Illustrator, Painter, Final Cut Pro
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