Ken Stevens
Game Level Designer at Ubisoft Toronto
Based in Oakville, Canada
7-day free trial · no credit card
Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Oakville
Industry
Computer Games
Company size
478
Contact information
Reveal Ken's email and phone
Direct contact data is gated. Sign up and reveal. You only pay for verified records.
k•••••••@toronto.ubisoft.com
Phone
5 credits+1 ••• •••• ••••
You only pay for valid records. Bounced emails and disconnected numbers cost nothing.
Background
About Ken Stevens
I am a recent Honors graduate of Sheridan College's Game Level Design program. I was fortunate to be selected as the winner of the Ubisoft NEXT level design competition and currently work at Ubisoft Toronto as a level designer full time. This experience has offered me the privilege of working with amazing level designers, artists in the triple A game space. I have gained experience in the Snowdrop engine and have worked on two different team projects, it has been a fantastic opportunity. I personally enjoy many different genres and game styles but especially enjoy, action-adventure, RPGs, first person shooters, and metroidvanias, even more so if they have fantasy & medieval themes. Some of my favorite game franchises include The Legend of Zelda, Hollow Knight, Bioshock, Mount & Blade, Splinter Cell, Runescape, Call of Duty, Counter Strike, and many others. Prior to joining the Sheridan program, I have enjoyed a career as a Graphic Artist with a marketing and advertising undergraduate designation. I chose to embark on the career change to follow my passion for game & level design. This background gives me the added advantage of in-depth knowledge of many programs like Photoshop and Illustrator. As I have been in the gaming industry I have become quite familiar with Unity 2D & 3D, Unreal Engine, Maya and now Ubisoft's Snowdrop engine. I find games intriguing and solving puzzles and crafting stories extremely enjoyable. I love creating this experience for others to enjoy. I love exploring new places and with game level design I find the research into new spaces and adding the detail that makes a space feel real a rewarding experience. I am a well-rounded level designer with an artistic background and strong story-telling skills ready to learn and expand my skills.
Decision-makers
Other people at Ubisoft Toronto
Build a list of verified contacts at Ubisoft Toronto
Free for 7 days · 50 credits · no card · only pay for verified records.
Reach more buyers like Ken
250M+ professionals with verified email and phone. You only pay for records that actually verify.
7-day trial · no credit card · cancel anytime