Matt Atkinson
Experienced Engineer at Flix Interactive
Based in Thirsk, United Kingdom
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Seniority
Staff
Department
Engineering
Location
Thirsk
Industry
Computer Games
Company size
127
Contact information
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m•••••••@flixinteractive.com
Phone
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Background
About Matt Atkinson
I started my career as an independent game developer in 2016 following my graduation from Teesside University. I would manage the entire development process from inception, to development, to submissions, and post release support. I released five games on mobile (iOS/Android) and one on Steam. View my list of released games at In 2020 I was employed by Triadic Labs as an Experienced Developer, where I took on all of the software programming responsibilities. I used Unreal Engine 4 to build virtual experiences for clients to view residential and commercial properties. The software and tools I created cut project development times significantly. I also built applications for AR and VR during my time there. In 2021 I joined Flix Interactive where I was part of a team porting Hell Let Loose to console (PS5 and Xbox Series X). I mostly worked on UI improvements and adding controller support to menus, but I also made some improvements to gameplay. Since then I have been on one of the gameplay teams on Sea of Thieves, and have contributed to multiple updates since 2022.
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