Verified recordComputer Games

Nathaniel Smith

Game Designer at Ubisoft

Based in Montreal, Canada

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Seniority

Staff

Department

Art, Culture and Creative Professionals

Location

Montreal

Industry

Computer Games

Company size

22K

Contact information

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Email

1 credit

n•••••••@ubisoft.com

Phone

5 credits

+1 ••• •••• ••••

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Background

About Nathaniel Smith

As a game designer at Ubisoft, I lead part of the design of Ubisoft's upcoming Assassin's Creed Nexus, a groundbreaking virtual reality game that challenges the fundamentals of the medium and brings players into the Assassin fantasy in first person. Before joining Ubisoft, I was a development executive and content designer at Dark Slope Studios, where I secured over in funding for projects across the studio, won an option on the famed Charlie Brown & the Peanuts intellectual property, and brought a data-driven creative workflow to the design process. I also led the technical design of Dark Slope's real-time virtual production animation pipeline centered around Unreal Engine.

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