Nirbhay Kwatra

Ubc Geering up Engineering Outreach at Ubc Geering Up Engineering Outreach

Based in Vancouver, Canada

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Seniority

Other

Department

Other

Location

Vancouver

Industry

Education Administration Programs

Company size

109

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Email

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n•••••••@geeringup.apsc.ubc.ca

Phone

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Background

About Nirbhay Kwatra

Hey! I'm a programmer, with experience in Unity & Unreal Engine. I specialize in gameplay programming in C# and Blueprints, as well as tools development for both engines. I follow a fast and iterative process, building quick prototypes and implementing feedback in every iteration, leading to faster timelines. I love people, I'm a natural team player. I excel at collaborating with others to come up with a polished end product. I'm good at solving problems that may occur along the way and finding solutions which are efficient and effective. My career ambition is to work as a Lead Designer or Lead Narrative/Writer at a game studio where I can be a part of crafting emotionally impactful, narrative driven games and experiences. Along with programming and game development, I also have a passion for writing and narrative, which is reflected in the games I love such as The Last of Us Part II and The Witcher 3: Wild Hunt. Ever since I read my first story book as a child, I have been entranced by the power of stories. A lot of the most meaningful personal discoveries I have made about myself have come from books, movies and games. All of my favorite stories are about personal discovery. This is why I see video games as the highest form of storytelling there is. While a movie or TV show may only have a few hours and limited locations to tell a story, video games have none of these restrictions. In a video game, you can get lost in a world for hours and hours on end, forming deep personal connections with characters, exploring and discovering new adventures to go on every single day. The immersion is unlike anything else, because the player is not an idle participant, they have control and influence over every decision, which allows players to do something no other art form can: create their own stories. Games are also one of the most accessible art forms. Anyone can make a video game and use it to express their creativity, making it an incredible vessel for sharing individual emotions, experiences and powerful stories. Each of my favorite games has always had a story at its core, whether its Ellie's journey of love and revenge in The Last of Us Part II, Kratos learning to become a father to his estranged son in God of War or Edith Finch coming to terms with her family legacy in What Remains of Edith Finch. Video games provide a medium for these stories to be told at their full potential. I believe in taking a player on a journey that might help them learn something, not only about the characters but themselves as well. Contact Info: nkwatra1@gmail.com

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