Oliver Kirchhoff
College Lecturer at Iacademy - Makati City
Based in Las Piñas, Philippines
7-day free trial · no credit card
Seniority
Staff
Department
Education
Location
Las Piñas
Industry
Higher Education
Company size
169
Contact information
Reveal Oliver's email and phone
Direct contact data is gated. Sign up and reveal. You only pay for verified records.
o•••••••@iacademy.edu.ph
Phone
5 credits+63 ••• •••• ••••
You only pay for valid records. Bounced emails and disconnected numbers cost nothing.
Background
About Oliver Kirchhoff
I'm a VFX nomad, and it's a lifestyle I relish! This career path grants me the unique opportunity not only to travel to different countries but to immerse myself in diverse cultures and communities. It's a journey that continually enriches my life. With 28 years of experience in the 3D realm, my journey began with a focus on 3D CAD and simulation for the metal manufacturing industry, serving esteemed clients such as BMW, Siemens, ABB, and Kuka. Over the past two decades, I've transitioned into the Visual Effects industry, contributing to TV shows, feature films, and commercials, with nearly a decade of that time spent abroad from my native Germany. Adaptability is one of my greatest assets. Whether as a team leader, artist, mentor, developer, or production coordinator, I thrive in multifaceted roles. Throughout my career, I've honed my skills across various tools and platforms: In Maya, I've mastered a multitude of disciplines including generalist work, shading, lighting, rendering, rigging, dynamics, scripting in Mel and Python, as well as R&D and pipeline development. With 3dequalizer, I excel in camera and object tracking, motion capturing, stereoscopic work, and Python scripting. In Houdini, I specialize in procedural modeling, dynamics encompassing particles, fluids, and rigid bodies, volumes and voxels, heightfield terrains, tool development, crowd simulations, and am adept with Solaris/USD. In Epic Games' Unreal Engine, I possess experience in various areas including level design, shader development, utilizing Niagara, and BluePrint for development. Additionally, I have worked on VR applications and virtual production projects within the engine. Additionally, I possess skills in a myriad of other software including Zeno, Nuke, ZBrush, Reality Capture, 3ds Max, Substance Painter, Substance Designer, Fusion, Photoshop, SolidWorks, Inventor, SketchUp, Massive Crowd, MathCAD, Mathematica, and the Microsoft Office suite. My journey in the VFX world has been a constant evolution, marked by a commitment to mastering new technologies and techniques, ensuring that I remain at the forefront of innovation in the industry.
Decision-makers
Other people at Iacademy - Makati City
Build a list of verified contacts at Iacademy - Makati City
Free for 7 days · 50 credits · no card · only pay for verified records.
Reach more buyers like Oliver
250M+ professionals with verified email and phone. You only pay for records that actually verify.
7-day trial · no credit card · cancel anytime