Rafael Malavassi
Senior Character Artist at Beamdog
Based in Ottawa, Canada
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Seniority
Staff
Department
Art, Culture and Creative Professionals
Location
Ottawa
Industry
Computer Games
Company size
71
Contact information
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r•••••••@beamdog.com
Phone
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Background
About Rafael Malavassi
I humbly seek to contribute to great entertainment productions by creating epic character designs and 3D characters and assets of the best quality I can possibly achieve, while helping the conception and development of projects with new ideas and solutions. Artistic and Technical Skills: Poly-modelling and sculpting realistic and stylized visual appealing characters, creatures and props Hard Surface and organic modelling/sculpting Retopologizing sculpts into proper topology flow Topology optimization for high or low resolution workflows and animation Creating photo-real and stylized textures developed from procedural textures, image projections and hand painting Physically-Based Rendering lookdev Character Design and colour theory Full knowledge of 3D printing pipeline Basic knowledge of Rigging and weight painting Basic knowledge of animation workflow body mechanics and acting Basic knowledge of compositing and video editing Basic knowledge game development with UE4/5 & Blueprints
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